Player Matchup

Agni
Agni
Amundrud_
Agni
Level 48
God Stats
2W - 5L
1,411 SR
Queue Stats
4W - 27L
1,177 Elo+
Party 1
Anubis
Anubis
FireSnow3277223
Anubis
Level 16
God Stats
0W - 5L
1,188 SR
Queue Stats
6W - 23L
1,174 Elo+
Party 1
Bacchus
Bacchus
Lil Squid1988
Bacchus
Level 2
God Stats
0W - 6L
1,188 SR
Queue Stats
2W - 10L
1,189 Elo+
Party 1
Geb
Geb
Lit Pickle
Geb
Level 11
God Stats
0W - 4L
1,188 SR
Queue Stats
5W - 20L
1,302 Elo+
Party 1
Chaac
Chaac
Ryk_001
Chaac
Level 15
God Stats
2W - 5L
1,376 SR
Queue Stats
3W - 17L
1,197 Elo+
Party 1
Team Averages
Level 18
1,270 SR
1,208 Elo+

VS

Team Averages
Level 69
1,414 SR
1,437 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
ItzOrca93
Fafnir
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
364W - 338L
1,432 Elo+
Solo
King Arthur
King Arthur
SacredRod
King Arthur
Level 42
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 49L
1,399 Elo+
Solo
Thor
Thor
loulew
Thor
Level 89
God Stats
5W - 6L
1,110 SR
Queue Stats
109W - 102L
1,427 Elo+
Party 2
Ishtar
Ishtar
mordekaiy
Ishtar
Level 68
God Stats
9W - 9L
1,458 SR
Queue Stats
89W - 101L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 6 / 1
5,504
500
2,057
7,452
1,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 1 / 0
4,472
407
2,245
4,040
2,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
7
0 / 2 / 0
4,883
444
1,217
7,584
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,626
421
1,362
5,090
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Ryk_001
Chaac
7
0 / 2 / 0
4,727
430
3,502
7,182
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
5 / 0 / 5
7,898
718
5,880
3,419
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
ItzOrca93
Fafnir
11
1 / 0 / 2
6,892
627
2,677
7,092
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
SacredRod
King Arthur
12
3 / 0 / 2
6,789
617
6,360
7,763
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
loulew
Thor
12
3 / 1 / 2
6,620
602
1,977
8,371
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
mordekaiy
Ishtar
10
0 / 0 / 1
5,680
516
2,124
2,753
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
5
7.5
L
Agni
0
6
1
0.08
L
0
1
0
0
W
Fafnir
ItzOrca93
Fafnir
1
0
2
2
L
Bacchus
0
2
0
0
L
0
1
0
0
L
Chaac
Ryk_001
Chaac
0
2
0
0
W
King Arthur
SacredRod
King Arthur
3
0
2
4
W
Thor
loulew
Thor
3
1
2
4
W
Ishtar
mordekaiy
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,383
Damage
19,018
31,348
Taken
29,398
17,451
Mitigated
19,715
3,665
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,880
335
618
1,098
3,419
1,314
200
952
2,467
49,000
4,566
L
Agni
2,057
0
0
610
7,452
1,954
0
3,813
3,133
35,122
662
L
2,245
141
0
654
4,040
2,315
0
1,472
2,568
23,571
0
W
Fafnir
ItzOrca93
Fafnir
2,677
1,151
0
3,120
7,092
8,510
230
3,087
4,005
27,307
2,250
L
Bacchus
1,217
41
0
1,131
7,584
7,071
0
522
7,006
13,944
0
L
1,362
277
0
516
5,090
2,820
0
1,481
3,563
9,946
403
L
Chaac
Ryk_001
Chaac
3,502
792
0
754
7,182
3,291
0
102
7,080
0
28,505
W
King Arthur
SacredRod
King Arthur
6,360
483
0
1,476
7,763
5,963
502
939
6,824
775
37,084
W
Thor
loulew
Thor
1,977
515
0
4,113
8,371
3,021
912
923
7,448
0
42,254
W
Ishtar
mordekaiy
Ishtar
2,124
969
0
1,089
2,753
907
1,525
958
1,795
0
36,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
33,879
160
Minions Killed
325
0
Camps Cleared
0
1,055,519
Distance Traveled
1,050,780
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,898
718
91
8
0
223,211
0
L
Agni
5,504
500
60
5
0
227,108
0
L
Anubis
4,472
407
29
3
0
206,909
0
W
Fafnir
6,892
627
32
3
0
203,104
3
L
Bacchus
4,883
444
12
1
0
212,651
0
L
Geb
4,626
421
22
2
0
205,755
0
L
Chaac
4,727
430
37
3
0
203,096
0
W
King Arthur
6,789
617
60
5
0
204,974
0
W
Thor
6,620
602
81
7
0
228,150
0
W
Ishtar
5,680
516
61
6
0
191,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role