Player Matchup

Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Aidnar
Morgan Le Fay
Level 109
God Stats
8W - 5L
1,686 SR
Queue Stats
102W - 94L
1,516 Elo+
Solo
Fenrir
Fenrir
Crowned_Hysteria
Fenrir
Level 154
God Stats
4W - 8L
1,558 SR
Queue Stats
100W - 118L
1,462 Elo+
Party 2
Artio
Artio
Epicgamer16704
Artio
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,487 Elo+
Solo
Danzaburou
Danzaburou
bltaylor45
Danzaburou
Level 113
God Stats
3W - 6L
1,377 SR
Queue Stats
347W - 363L
1,405 Elo+
Solo
Team Averages
Level 115
1,524 SR
1,474 Elo+

VS

Team Averages
Level 62
1,511 SR
1,389 Elo+
Charon
Charon
FierceMidwife
Charon
Level 61
God Stats
5W - 6L
1,636 SR
Queue Stats
132W - 132L
1,476 Elo+
Solo
Cupid
Cupid
Heins11
Cupid
Level 120
God Stats
4W - 1L
1,790 SR
Queue Stats
149W - 142L
1,356 Elo+
Party 1
Jormungandr
Jormungandr
SlR TYR
Jormungandr
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
342W - 348L
1,399 Elo+
Solo
Poseidon
Poseidon
Vaderzim45OnYt
Poseidon
Level 17
God Stats
3W - 6L
1,304 SR
Queue Stats
45W - 50L
1,258 Elo+
Party 1
Thor
Thor
dizzyang
Thor
Level 43
God Stats
2W - 1L
1,327 SR
Queue Stats
48W - 47L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 1
6,031
548
6,826
9,114
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Aidnar
Morgan Le Fay
12
1 / 0 / 0
6,779
616
2,249
2,828
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 0
5,129
466
3,408
8,354
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,035
458
2,669
8,579
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
bltaylor45
Danzaburou
9
0 / 3 / 0
4,943
449
4,371
7,285
2,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,325
575
4,495
7,628
5,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Heins11
Cupid
11
4 / 0 / 2
6,275
570
7,812
5,781
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SlR TYR
Jormungandr
11
1 / 1 / 0
6,436
585
4,314
12,315
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
11
0 / 1 / 0
5,355
487
135
3,879
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
10
1 / 1 / 0
5,396
491
3,506
7,748
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
7
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
1
1.5
L
Morgan Le Fay
Aidnar
Morgan Le Fay
1
0
0
1
L
1
2
0
0.5
L
0
1
0
0
W
1
1
5
3.5
W
Cupid
Heins11
Cupid
4
0
2
5
W
Jormungandr
SlR TYR
Jormungandr
1
1
0
1
W
Poseidon
0
1
0
0
L
Danzaburou
bltaylor45
Danzaburou
0
3
0
0
W
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
20,262
36,160
Taken
37,351
20,438
Mitigated
21,413
11,395
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,826
2,783
0
3,571
9,114
6,991
0
3,639
5,475
1,371
34,387
L
Morgan Le Fay
Aidnar
Morgan Le Fay
2,249
146
0
1,036
2,828
1,070
0
63
2,725
53,978
1,199
L
3,408
893
0
1,330
8,354
3,765
0
935
7,419
0
32,314
L
2,669
163
375
3,490
8,579
6,059
0
1,839
6,740
18,446
1,482
W
4,495
1,457
0
2,470
7,628
5,665
0
1,478
6,150
21,801
3,048
W
Cupid
Heins11
Cupid
7,812
5,015
0
2,954
5,781
2,067
0
834
4,947
0
43,812
W
Jormungandr
SlR TYR
Jormungandr
4,314
2,060
0
5,199
12,315
9,194
0
531
11,165
52,069
1,494
W
Poseidon
135
0
0
1,250
3,879
1,201
0
1,680
2,199
28,190
913
L
Danzaburou
bltaylor45
Danzaburou
4,371
1,260
0
1,593
7,285
2,553
0
1,944
5,341
0
32,568
W
Thor
3,506
457
0
657
7,748
3,286
0
723
6,942
0
43,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
29,787
301
Minions Killed
359
0
Camps Cleared
0
1,051,657
Distance Traveled
1,003,579
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,031
548
53
5
0
195,640
0
L
Morgan Le Fay
6,779
616
112
10
0
206,004
2
L
Fenrir
5,129
466
53
5
0
238,542
0
L
Artio
5,035
458
29
3
0
231,558
0
W
Charon
6,325
575
36
3
0
192,593
1
W
Cupid
6,275
570
80
7
0
201,156
2
W
Jormungandr
6,436
585
108
10
0
182,732
0
W
Poseidon
5,355
487
63
6
0
186,610
0
L
Danzaburou
4,943
449
54
5
0
179,913
0
W
Thor
5,396
491
72
7
0
240,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role