Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Grandmaster
 
Cerberus
Grandmaster
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Grandmaster
Сhаd
Osiris
Grandmaster
Level 176
God Stats
12W - 2L
1,986 SR
Queue Stats
143W - 11L
2,975 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 131
1,662 SR
1,992 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 179
1,762 SR
2,308 MMR
Jormungandr
Jormungandr
Diamond II
ShrimpsIsBugs
Jormungandr
Diamond II
Level 126
God Stats
44W - 29L
1,706 SR
Queue Stats
272W - 187L
2,131 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
Vayeng
Cthulhu
Diamond II
Level 234
God Stats
8W - 5L
1,735 SR
Queue Stats
246W - 165L
2,211 MMR
Party 1
Ullr
Ullr
Masters
warnadokasper
Ullr
Masters
Level 177
God Stats
33W - 11L
1,845 SR
Queue Stats
101W - 36L
2,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 2 / 4
9,455
788
11,297
10,347
4,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
 
Cerberus
15
3 / 0 / 8
9,444
787
11,335
16,860
17,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Сhаd
Osiris
16
4 / 0 / 7
9,827
819
12,724
17,604
17,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharonKuzenboFafnirAchillesBacchus

VS

Bans
ThothAh Muzen CabAgniMartichorasMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShrimpsIsBugs
Jormungandr
13
0 / 2 / 2
7,556
630
13,236
10,433
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Vayeng
Cthulhu
11
1 / 4 / 1
7,318
610
7,699
15,287
14,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 5 / 1
7,810
651
11,156
12,778
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
4
3
W
Cerberus
 
Cerberus
3
0
8
7
L
Jormungandr
ShrimpsIsBugs
Jormungandr
0
2
2
0.5
L
Cthulhu
Vayeng
Cthulhu
1
4
1
0.38
L
1
5
1
0.3
W
Osiris
Сhаd
Osiris
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,356
Damage
32,091
44,811
Taken
38,498
39,245
Mitigated
27,310
17,549
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,297
7,225
0
1,724
10,347
4,555
1,022
4,560
5,344
0
48,886
W
Cerberus
 
Cerberus
11,335
1,370
0
8,484
16,860
17,221
453
5,844
10,496
30,666
3,193
L
Jormungandr
ShrimpsIsBugs
Jormungandr
13,236
2,371
0
982
10,433
8,273
0
2,001
7,906
30,907
1,498
L
Cthulhu
Vayeng
Cthulhu
7,699
778
42
852
15,287
14,484
0
3,657
10,484
17,574
0
L
11,156
5,863
0
630
12,778
4,553
0
3,999
7,917
0
39,350
W
Osiris
Сhаd
Osiris
12,724
3,227
0
7,341
17,604
17,469
1,538
7,327
9,357
0
54,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
22,684
208
Minions Killed
124
0
Camps Cleared
0
699,855
Distance Traveled
668,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,455
788
80
7
0
212,379
0
W
Cerberus
9,444
787
63
5
0
241,981
0
L
Jormungandr
7,556
630
44
4
0
235,931
0
L
Cthulhu
7,318
610
14
1
0
221,778
2
L
Ullr
7,810
651
66
6
0
210,600
0
W
Osiris
9,827
819
65
5
0
245,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role