Player Matchup

Merlin
Merlin
Bettiux
Merlin
Level 66
God Stats
1W - 4L
1,422 SR
Queue Stats
182W - 160L
1,503 Elo+
Solo
Lancelot
Lancelot
FindingMason
Lancelot
Level 152
God Stats
2W - 1L
1,846 SR
Queue Stats
85W - 84L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Tethrasi
Guan Yu
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 40L
1,493 Elo+
Solo
Fafnir
Fafnir
crewdorder
Fafnir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,629 Elo+
Party 2
Nut
Nut
matreds01
Nut
Level 136
God Stats
1W - 5L
1,500 SR
Queue Stats
25W - 34L
1,230 Elo+
Party 2
Team Averages
Level 108
1,554 SR
1,481 Elo+

VS

Team Averages
Level 123
1,520 SR
1,470 Elo+
Cthulhu
Cthulhu
CrushedJuggler
Cthulhu
Level 134
God Stats
5W - 2L
1,657 SR
Queue Stats
37W - 35L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Game_Syphon
Morgan Le Fay
Level 143
God Stats
6W - 1L
1,669 SR
Queue Stats
241W - 222L
1,481 Elo+
Solo
Medusa
Medusa
Zorá
Medusa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Party 1
Arachne
Arachne
moshimoshiman09
Arachne
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artio
Artio
xMrStealUrToesx
Artio
Level 149
God Stats
1W - 0L
1,273 SR
Queue Stats
19W - 20L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bettiux
Merlin
7
0 / 0 / 0
3,310
662
685
2,065
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
FindingMason
Lancelot
7
0 / 1 / 0
3,573
715
1,636
3,750
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Tethrasi
Guan Yu
3
0 / 2 / 0
2,991
598
536
3,237
1,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
crewdorder
Fafnir
5
0 / 1 / 0
3,458
692
1,436
5,213
3,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,341
668
1,769
3,027
858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,337
867
1,107
3,788
3,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Game_Syphon
Morgan Le Fay
8
0 / 0 / 0
4,001
800
2,070
1,893
630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Zorá
Medusa
7
2 / 0 / 1
3,934
787
2,710
3,353
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
1 / 0 / 0
3,787
757
458
5,182
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
1 / 0 / 2
4,328
866
2,257
4,330
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bettiux
Merlin
0
0
0
0
W
0
0
1
0.5
L
Lancelot
FindingMason
Lancelot
0
1
0
0
W
Morgan Le Fay
Game_Syphon
Morgan Le Fay
0
0
0
0
L
Guan Yu
Tethrasi
Guan Yu
0
2
0
0
W
Medusa
Zorá
Medusa
2
0
1
2.5
L
Fafnir
crewdorder
Fafnir
0
1
0
0
L
0
1
0
0
W
1
0
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,062
Damage
8,602
17,292
Taken
18,546
8,223
Mitigated
9,005
5,043
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bettiux
Merlin
685
0
0
400
2,065
731
0
1,785
280
15,938
0
W
1,107
411
0
1,424
3,788
3,342
0
0
3,668
26,406
1,599
L
Lancelot
FindingMason
Lancelot
1,636
561
0
625
3,750
1,487
0
810
2,940
0
20,131
W
Morgan Le Fay
Game_Syphon
Morgan Le Fay
2,070
298
0
1,085
1,893
630
0
646
1,247
22,916
0
L
Guan Yu
Tethrasi
Guan Yu
536
79
0
1,261
3,237
1,793
0
807
2,430
0
7,624
W
Medusa
Zorá
Medusa
2,710
1,319
0
2,112
3,353
1,021
0
616
2,737
0
21,895
L
Fafnir
crewdorder
Fafnir
1,436
376
0
1,634
5,213
3,354
0
839
4,374
6,468
1,197
L
1,769
1,351
0
1,123
3,027
858
0
1,172
1,855
0
17,615
W
458
315
0
3,442
5,182
1,601
0
39
5,108
0
25,771
W
2,257
144
220
1,888
4,330
2,411
0
538
3,792
10,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,673
Gold Earned
20,387
136
Minions Killed
174
0
Camps Cleared
0
537,711
Distance Traveled
571,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,310
662
23
5
0
112,318
0
W
Cthulhu
4,337
867
53
11
0
107,374
0
L
Lancelot
3,573
715
47
9
0
138,782
0
W
Morgan Le Fay
4,001
800
30
6
0
116,310
0
L
Guan Yu
2,991
598
16
3
0
56,087
0
W
Medusa
3,934
787
27
5
0
112,489
0
L
Fafnir
3,458
692
11
2
0
122,653
0
L
Nut
3,341
668
39
8
0
107,871
0
W
Arachne
3,787
757
47
9
0
119,725
0
W
Artio
4,328
866
17
3
0
115,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role