Player Matchup

Surtr
Surtr
KingJoseth
Surtr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,485 Elo+
Solo
Arachne
Arachne
Morthaal30
Arachne
Level 89
God Stats
1W - 2L
1,165 SR
Queue Stats
67W - 72L
1,427 Elo+
Solo
Bake Kujira
Bake Kujira
TyREU
Bake Kujira
Level 66
God Stats
5W - 0L
1,712 SR
Queue Stats
36W - 44L
1,442 Elo+
Solo
Sol
Sol
nadiag404
Sol
Level 93
God Stats
5W - 4L
1,363 SR
Queue Stats
205W - 228L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
pandy98chr
Ah Puch
Level 104
God Stats
4W - 1L
1,862 SR
Queue Stats
140W - 148L
1,444 Elo+
Party 1
Team Averages
Level 88
1,521 SR
1,441 Elo+

VS

Team Averages
Level 83
1,457 SR
1,394 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arhimenrius
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,072 Elo+
Solo
Odin
Odin
Grandpa_Kenny
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,394 Elo+
Solo
Ymir
Ymir
zeljoisladja
Ymir
Level 68
God Stats
1W - 2L
1,285 SR
Queue Stats
274W - 251L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 1 / 2
5,832
1,166
865
3,706
2,633
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Morthaal30
Arachne
11
3 / 1 / 1
6,326
1,265
2,798
4,391
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bake Kujira
TyREU
Bake Kujira
10
0 / 1 / 4
5,885
1,177
1,337
5,310
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 1 / 2
5,432
1,086
2,072
2,202
731
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
pandy98chr
Ah Puch
9
1 / 1 / 1
5,765
1,153
3,208
2,161
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 0 / 2
5,879
1,176
4,218
3,281
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
 
Lancelot
6
0 / 1 / 1
4,365
873
1,161
1,849
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
8
1 / 2 / 2
5,004
1,001
2,521
3,415
1,267
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
4,614
923
684
2,449
1,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
1,216
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
4
Kills
2
5
Deaths
4
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
2
2
L
Lancelot
 
Lancelot
0
1
1
0.5
L
Scylla
1
2
2
1
L
0
1
3
1.5
W
Surtr
0
1
2
1
W
Arachne
Morthaal30
Arachne
3
1
1
3.5
W
Bake Kujira
TyREU
Bake Kujira
0
1
4
2
W
0
1
2
1
W
Ah Puch
pandy98chr
Ah Puch
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,280
Damage
8,584
17,770
Taken
10,994
10,961
Mitigated
4,970
5,885
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,218
894
592
1,421
3,281
1,273
0
1,854
1,379
0
18,824
L
Lancelot
 
Lancelot
1,161
226
221
491
1,849
628
0
857
914
0
2,155
L
Scylla
2,521
74
0
0
3,415
1,267
0
1,784
1,589
6,000
0
L
684
169
0
405
2,449
1,802
0
1,811
616
415
1,497
W
Surtr
865
195
0
500
3,706
2,633
564
729
2,977
76
4,612
W
Arachne
Morthaal30
Arachne
2,798
2,317
1,187
1,468
4,391
1,985
866
377
4,014
0
6,099
W
Bake Kujira
TyREU
Bake Kujira
1,337
483
312
688
5,310
4,887
808
1,560
3,750
7,286
197
W
2,072
49
812
468
2,202
731
1,710
90
2,112
7,044
101
W
Ah Puch
pandy98chr
Ah Puch
3,208
254
207
243
2,161
725
143
88
2,073
9,602
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
21,078
60
Minions Killed
50
0
Camps Cleared
0
492,024
Distance Traveled
290,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,879
1,176
33
7
0
103,815
0
L
Lancelot
4,365
873
6
1
0
36,581
0
L
Scylla
5,004
1,001
10
2
0
79,409
0
L
Odin
4,614
923
1
0
0
71,124
0
W
Surtr
5,832
1,166
16
3
0
110,290
0
W
Arachne
6,326
1,265
7
1
0
115,853
0
W
Bake Kujira
5,885
1,177
14
3
0
93,920
0
W
Sol
5,432
1,086
10
2
0
73,250
0
W
Ah Puch
5,765
1,153
13
3
0
98,711
0
L
Ymir
1,216
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role