Player Matchup

Hel
Hel
BubblegumEmpress
Hel
Level 157
God Stats
2W - 2L
1,600 SR
Queue Stats
59W - 73L
1,514 Elo+
Solo
Bacchus
Bacchus
Carb0hydrate
Bacchus
Level 138
God Stats
0W - 1L
1,527 SR
Queue Stats
3W - 5L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
Ghost360000
Kukulkan
Level 16
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
Gnat49
Danzaburou
Level 6
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Arachne
Arachne
Kool3st
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Team Averages
Level 81
1,448 SR
1,313 Elo+

VS

Team Averages
Level 124
1,619 SR
1,454 Elo+
Yemoja
Yemoja
CyaKash
Yemoja
Level 87
God Stats
3W - 1L
1,580 SR
Queue Stats
7W - 11L
1,458 Elo+
Party 2
Osiris
Osiris
Lombardinho
Osiris
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,438 Elo+
Party 3
Vulcan
Vulcan
MightySnAiL9
Vulcan
Level 159
God Stats
14W - 11L
1,730 SR
Queue Stats
255W - 264L
1,469 Elo+
Solo
Arachne
Arachne
Zethaes
Arachne
Level 69
God Stats
2W - 1L
1,784 SR
Queue Stats
6W - 11L
1,466 Elo+
Party 2
Neith
Neith
xSWeeTNaVix
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
7,119
791
1,044
2,542
766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Carb0hydrate
Bacchus
12
1 / 3 / 1
7,599
844
5,561
12,773
14,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Kukulkan
Ghost360000
Kukulkan
13
1 / 4 / 2
7,602
845
5,303
7,989
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Gnat49
Danzaburou
14
1 / 2 / 2
7,877
875
3,054
8,176
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Kool3st
Arachne
12
0 / 3 / 4
7,301
811
4,963
10,676
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CyaKash
Yemoja
13
0 / 0 / 4
7,688
854
2,585
2,811
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
3 / 0 / 6
8,402
934
9,085
7,849
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
14
2 / 3 / 6
8,560
951
11,165
7,250
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
Zethaes
Arachne
14
6 / 1 / 2
8,542
949
8,600
8,928
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 5
7,913
879
6,267
4,367
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
4
Kills
12
12
Deaths
4
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Bacchus
Carb0hydrate
Bacchus
1
3
1
0.5
W
Yemoja
CyaKash
Yemoja
0
0
4
2
L
Kukulkan
Ghost360000
Kukulkan
1
4
2
0.5
L
Danzaburou
Gnat49
Danzaburou
1
2
2
1
L
Arachne
Kool3st
Arachne
0
3
4
0.67
W
Osiris
3
0
6
6
W
Vulcan
2
3
6
1.67
W
Arachne
Zethaes
Arachne
6
1
2
7
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
37,702
42,156
Taken
31,205
28,198
Mitigated
16,547
5,993
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,044
217
379
1,538
2,542
766
0
306
2,121
6,261
170
L
Bacchus
Carb0hydrate
Bacchus
5,561
498
0
948
12,773
14,792
124
4,848
7,724
12,289
403
W
Yemoja
CyaKash
Yemoja
2,585
288
2,448
650
2,811
1,282
745
1,234
1,577
13,740
0
L
Kukulkan
Ghost360000
Kukulkan
5,303
273
0
0
7,989
3,726
28
2,019
5,905
16,748
0
L
Danzaburou
Gnat49
Danzaburou
3,054
1,131
0
1,054
8,176
3,569
0
3,208
4,800
0
20,946
L
Arachne
Kool3st
Arachne
4,963
3,744
0
2,074
10,676
5,345
0
3,214
7,112
0
10,389
W
Osiris
9,085
2,029
0
2,621
7,849
5,688
1,011
1,956
5,893
0
25,095
W
Vulcan
11,165
366
0
195
7,250
3,414
17
3,131
4,119
38,339
1,000
W
Arachne
Zethaes
Arachne
8,600
6,172
0
2,771
8,928
4,372
728
3,665
5,263
0
19,423
W
6,267
858
0
1,110
4,367
1,791
94
1,492
2,875
0
21,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
41,105
131
Minions Killed
225
0
Camps Cleared
0
775,194
Distance Traveled
951,191
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,119
791
9
1
0
65,635
0
L
Bacchus
7,599
844
22
2
0
191,531
2
W
Yemoja
7,688
854
39
4
0
166,374
0
L
Kukulkan
7,602
845
35
4
0
159,913
0
L
Danzaburou
7,877
875
47
5
0
163,353
0
L
Arachne
7,301
811
18
2
0
194,762
0
W
Osiris
8,402
934
46
5
0
214,824
1
W
Vulcan
8,560
951
69
8
0
184,808
0
W
Arachne
8,542
949
25
3
0
198,454
0
W
Neith
7,913
879
46
5
0
186,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role