Player Matchup

Camazotz
Camazotz
Diamond V
Fatdul
Camazotz
Diamond V
Level 145
God Stats
7W - 4L
1,984 SR
Queue Stats
55W - 35L
2,052 MMR
Solo
Anhur
Anhur
Diamond IV
Giqgle
Anhur
Diamond IV
Level 157
God Stats
6W - 10L
1,586 SR
Queue Stats
275W - 255L
2,097 MMR
Solo
Fafnir
Fafnir
Diamond II
Hydrạ
Fafnir
Diamond II
Level 205
God Stats
2W - 6L
1,413 SR
Queue Stats
546W - 513L
2,188 MMR
Party 2
Agni
Agni
Diamond III
IllegalScorpion
Agni
Diamond III
Level 159
God Stats
1W - 2L
1,580 SR
Queue Stats
52W - 36L
2,148 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
Novạ
Ratatoskr
Diamond V
Level 160
God Stats
110W - 97L
1,617 SR
Queue Stats
369W - 356L
2,055 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 165
1,636 SR
2,108 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,668 SR
1,980 MMR
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond III
Jormmungand
Mulan
Diamond III
Level 198
God Stats
6W - 4L
1,927 SR
Queue Stats
334W - 318L
2,054 MMR
Solo
Serqet
Serqet
Diamond II
Neopolitan
Serqet
Diamond II
Level 123
God Stats
39W - 25L
1,773 SR
Queue Stats
219W - 187L
2,224 MMR
Party 1
Sobek
Sobek
Platinum IV
Pareg
Sobek
Platinum IV
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
2,044 MMR
Solo
Sol
Sol
Platinum II
xeeta
Sol
Platinum II
Level 158
God Stats
1W - 2L
1,641 SR
Queue Stats
108W - 89L
2,077 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Fatdul
Camazotz
8
1 / 4 / 2
4,700
522
3,053
8,650
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Giqgle
Anhur
9
0 / 2 / 1
5,003
556
3,706
7,471
2,604
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Hydrạ
Fafnir
8
1 / 0 / 2
5,019
558
1,993
5,690
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
5,111
568
3,719
3,841
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Novạ
Ratatoskr
9
2 / 4 / 1
5,429
603
5,744
9,800
4,823
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LancelotTerraAthena

VS

Bans
BastetSusanoUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 3
5,967
663
3,948
4,501
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 2 / 1
5,887
654
6,378
10,536
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Neopolitan
Serqet
10
4 / 1 / 1
5,799
644
4,685
5,850
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Pareg
Sobek
10
3 / 2 / 1
5,768
641
4,106
9,398
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
xeeta
Sol
11
1 / 0 / 0
5,751
639
3,781
4,105
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
11
12
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
3
2.5
L
Camazotz
Fatdul
Camazotz
1
4
2
0.5
L
Anhur
Giqgle
Anhur
0
2
1
0.25
L
Fafnir
Hydrạ
Fafnir
1
0
2
2
L
1
2
1
0.75
W
2
2
1
1.25
W
Serqet
Neopolitan
Serqet
4
1
1
4.5
L
Ratatoskr
Novạ
Ratatoskr
2
4
1
0.63
W
Sobek
Pareg
Sobek
3
2
1
1.75
W
Sol
xeeta
Sol
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
22,898
35,452
Taken
34,390
16,423
Mitigated
15,573
9,856
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,948
1,299
0
1,752
4,501
1,640
570
3,651
850
0
48,704
L
Camazotz
Fatdul
Camazotz
3,053
1,379
0
2,153
8,650
2,861
0
315
8,052
0
26,913
L
Anhur
Giqgle
Anhur
3,706
2,755
0
1,940
7,471
2,604
0
4,026
3,445
0
40,475
L
Fafnir
Hydrạ
Fafnir
1,993
551
0
2,403
5,690
5,078
0
1,986
3,458
6,935
0
L
3,719
124
0
480
3,841
1,057
0
50
3,791
32,969
0
W
6,378
2,062
0
4,269
10,536
4,905
10
135
10,401
0
47,686
W
Serqet
Neopolitan
Serqet
4,685
1,393
0
3,438
5,850
2,034
93
25
5,825
0
36,464
L
Ratatoskr
Novạ
Ratatoskr
5,744
1,642
0
2,880
9,800
4,823
0
611
9,189
0
33,128
W
Sobek
Pareg
Sobek
4,106
742
0
3,428
9,398
5,874
66
1,513
7,885
12,700
2,008
W
Sol
xeeta
Sol
3,781
1,776
0
2,964
4,105
1,120
0
663
3,442
37,394
11,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,262
Gold Earned
29,172
225
Minions Killed
307
0
Camps Cleared
0
897,768
Distance Traveled
926,625
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,967
663
80
9
0
175,392
0
L
Camazotz
4,700
522
42
5
0
163,210
0
L
Anhur
5,003
556
65
7
0
163,406
0
L
Fafnir
5,019
558
7
1
0
199,904
0
L
Agni
5,111
568
52
6
0
187,278
1
W
Mulan
5,887
654
65
7
0
163,280
0
W
Serqet
5,799
644
65
7
0
234,038
0
L
Ratatoskr
5,429
603
59
7
0
183,970
0
W
Sobek
5,768
641
12
1
0
191,885
4
W
Sol
5,751
639
85
9
0
162,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role