Player Matchup

Chaac
Chaac
Wealix
Chaac
Level 58
God Stats
11W - 13L
1,186 SR
Queue Stats
16W - 25L
1,191 Elo+
Party 1
Baron Samedi
Baron Samedi
XtremWeeD
Baron Samedi
Level 16
God Stats
5W - 4L
1,547 SR
Queue Stats
11W - 18L
1,224 Elo+
Party 1
Kali
Kali
ОWEAZ
Kali
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 26L
1,191 Elo+
Party 1
Team Averages
Level 51
1,411 SR
1,202 Elo+

VS

Team Averages
Level 100
1,282 SR
1,379 Elo+
Thanatos
Thanatos
CGHEclipse735
Thanatos
Level 69
God Stats
0W - 3L
1,386 SR
Queue Stats
52W - 56L
1,347 Elo+
Party 2
Zhong Kui
Zhong Kui
Mls211008
Zhong Kui
Level 88
God Stats
0W - 2L
1,164 SR
Queue Stats
40W - 43L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
xMsMajesty
Jormungandr
Level 143
God Stats
0W - 1L
1,296 SR
Queue Stats
28W - 27L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Wealix
Chaac
16
3 / 2 / 7
10,244
732
10,455
12,168
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
XtremWeeD
Baron Samedi
16
3 / 2 / 5
9,693
692
8,682
6,495
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
ОWEAZ
Kali
15
4 / 3 / 5
10,329
738
9,871
15,092
5,867
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CGHEclipse735
Thanatos
15
3 / 4 / 4
9,803
700
9,816
11,102
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Mls211008
Zhong Kui
15
3 / 4 / 3
9,546
682
7,381
12,078
9,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
xMsMajesty
Jormungandr
15
1 / 2 / 4
9,572
684
7,725
11,489
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
7
7
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CGHEclipse735
Thanatos
3
4
4
1.25
L
Zhong Kui
Mls211008
Zhong Kui
3
4
3
1.13
W
Chaac
Wealix
Chaac
3
2
7
3.25
W
Baron Samedi
XtremWeeD
Baron Samedi
3
2
5
2.75
L
Jormungandr
xMsMajesty
Jormungandr
1
2
4
1.5
W
Kali
ОWEAZ
Kali
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
24,922
33,755
Taken
34,669
15,087
Mitigated
26,789
10,204
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CGHEclipse735
Thanatos
9,816
1,502
0
6,249
11,102
4,669
0
2,463
8,639
0
34,849
L
Zhong Kui
Mls211008
Zhong Kui
7,381
1,017
0
3,180
12,078
9,714
0
2,932
9,146
37,387
264
W
Chaac
Wealix
Chaac
10,455
1,273
175
2,660
12,168
6,740
488
4,479
7,372
0
50,826
W
Baron Samedi
XtremWeeD
Baron Samedi
8,682
971
955
1,034
6,495
2,480
391
2,281
3,956
21,683
1,535
L
Jormungandr
xMsMajesty
Jormungandr
7,725
1,647
0
1,183
11,489
12,406
0
3,086
8,403
36,381
2,901
W
Kali
ОWEAZ
Kali
9,871
5,927
0
5,380
15,092
5,867
418
6,218
8,364
0
26,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
28,921
136
Minions Killed
175
0
Camps Cleared
0
825,354
Distance Traveled
741,819
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,803
700
56
4
0
263,942
1
L
Zhong Kui
9,546
682
49
4
0
229,328
0
W
Chaac
10,244
732
62
4
0
286,198
1
W
Baron Samedi
9,693
692
34
2
0
256,278
0
L
Jormungandr
9,572
684
70
5
0
248,549
2
W
Kali
10,329
738
40
3
0
282,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role