Player Matchup

Bastet
Bastet
UN MANCO 8v
Bastet
Level 139
God Stats
5W - 5L
1,409 SR
Queue Stats
482W - 466L
1,352 Elo+
Solo
Ares
Ares
antariasgamer
Ares
Level 157
God Stats
1W - 6L
1,279 SR
Queue Stats
279W - 264L
1,498 Elo+
Solo
Danzaburou
Danzaburou
pablopuentermz
Danzaburou
Level 28
God Stats
55W - 59L
1,461 SR
Queue Stats
147W - 156L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
plague6ghost
Nu Wa
Level 128
God Stats
3W - 4L
1,443 SR
Queue Stats
89W - 90L
1,515 Elo+
Solo
Yu Huang
Yu Huang
x-GarciaHimovic
Yu Huang
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 186L
1,368 Elo+
Party 1
Team Averages
Level 113
1,418 SR
1,421 Elo+

VS

Team Averages
Level 146
1,380 SR
1,434 Elo+
Bake Kujira
Bake Kujira
BLAZEGGRYT
Bake Kujira
Level 155
God Stats
3W - 3L
1,322 SR
Queue Stats
266W - 249L
1,513 Elo+
Solo
Agni
Agni
DeuceSensei
Agni
Level 109
God Stats
0W - 2L
1,278 SR
Queue Stats
36W - 34L
1,408 Elo+
Party 2
Bakasura
Bakasura
King_iXzist
Bakasura
Level 152
God Stats
1W - 3L
1,271 SR
Queue Stats
103W - 100L
1,507 Elo+
Solo
Ymir
Ymir
LORDDAM_
Ymir
Level 176
God Stats
1W - 2L
1,470 SR
Queue Stats
8W - 11L
1,305 Elo+
Solo
Apollo
Apollo
joshuanextdoor_
Apollo
Level 138
God Stats
7W - 7L
1,561 SR
Queue Stats
89W - 91L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 2 / 4
8,967
598
7,462
14,545
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 1 / 5
8,030
535
10,059
10,774
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
pablopuentermz
Danzaburou
15
1 / 1 / 3
8,567
571
6,552
6,817
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 3
9,016
601
12,350
6,818
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
14
2 / 2 / 4
8,229
549
6,167
9,078
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BLAZEGGRYT
Bake Kujira
14
3 / 5 / 1
8,469
565
9,737
14,381
13,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 5 / 3
7,390
493
5,269
11,525
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
King_iXzist
Bakasura
14
4 / 1 / 1
7,672
511
5,789
16,062
7,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
0 / 4 / 1
6,114
408
3,568
14,759
11,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
6,672
445
2,255
7,562
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
8
8
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
BLAZEGGRYT
Bake Kujira
3
5
1
0.7
L
1
5
3
0.5
L
Bakasura
King_iXzist
Bakasura
4
1
1
4.5
L
Ymir
0
4
1
0.13
W
Bastet
5
2
4
3.5
W
5
1
5
7.5
L
0
2
2
0.5
W
Danzaburou
pablopuentermz
Danzaburou
1
1
3
2.5
W
4
2
3
2.75
W
Yu Huang
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
26,618
48,032
Taken
64,289
22,243
Mitigated
39,290
18,121
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
BLAZEGGRYT
Bake Kujira
9,737
3,511
0
2,065
14,381
13,807
0
7,445
6,800
59,918
4,307
L
5,269
223
0
1,754
11,525
3,247
0
6,505
4,686
51,192
3,775
L
Bakasura
King_iXzist
Bakasura
5,789
4,684
0
4,485
16,062
7,807
0
4,941
10,832
0
54,259
L
Ymir
3,568
971
0
1,211
14,759
11,491
0
5,565
9,048
24,894
0
W
Bastet
7,462
2,148
0
8,384
14,545
5,865
0
3,794
10,477
0
67,853
W
10,059
795
43
3,966
10,774
6,992
752
3,192
7,432
38,973
4,026
L
2,255
1,180
0
2,385
7,562
2,938
0
2,720
4,713
0
50,317
W
Danzaburou
pablopuentermz
Danzaburou
6,552
3,070
0
3,790
6,817
2,835
1,695
617
6,107
0
69,817
W
12,350
2,844
0
842
6,818
2,873
0
3,838
2,795
73,450
0
W
Yu Huang
6,167
939
0
1,096
9,078
3,678
0
5,178
3,420
54,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
36,317
482
Minions Killed
436
0
Camps Cleared
0
1,507,469
Distance Traveled
1,537,026
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,469
565
107
7
0
284,325
0
L
Agni
7,390
493
100
7
0
294,703
4
L
Bakasura
7,672
511
111
7
0
372,308
3
L
Ymir
6,114
408
38
3
0
292,743
8
W
Bastet
8,967
598
100
7
0
321,396
0
W
Ares
8,030
535
74
5
0
311,075
0
L
Apollo
6,672
445
80
5
0
292,947
4
W
Danzaburou
8,567
571
97
6
0
282,306
0
W
Nu Wa
9,016
601
119
8
0
305,450
0
W
Yu Huang
8,229
549
92
6
0
287,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role