Player Matchup

Skadi
Skadi
SampuLs
Skadi
Level 85
God Stats
0W - 2L
1,172 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
Shamu159
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,362 Elo+
Party 1
Ymir
Ymir
shotsbychai
Ymir
Level 156
God Stats
0W - 2L
1,361 SR
Queue Stats
9W - 12L
1,756 Elo+
Party 1
Team Averages
Level 122
1,345 SR
1,470 Elo+

VS

Team Averages
Level 133
1,502 SR
1,518 Elo+
Raijin
Raijin
Brotha_Sierra
Raijin
Level 171
God Stats
92W - 97L
1,451 SR
Queue Stats
659W - 662L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
Milenko420816
Cu Chulainn
Level 129
God Stats
2W - 6L
1,243 SR
Queue Stats
190W - 186L
1,525 Elo+
Solo
Chiron
Chiron
PabloOffaBar
Chiron
Level 98
God Stats
5W - 5L
1,812 SR
Queue Stats
50W - 44L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SampuLs
Skadi
13
1 / 4 / 2
7,833
653
7,256
10,169
4,503
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Shamu159
Kukulkan
12
0 / 1 / 3
7,484
624
6,692
6,440
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 1
7,753
646
3,860
14,726
13,888
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,496
791
10,736
5,902
2,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Milenko420816
Cu Chulainn
13
2 / 2 / 7
8,837
736
7,552
15,969
16,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
15
3 / 0 / 6
9,040
753
10,039
6,577
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Cu Chulainn
Milenko420816
Cu Chulainn
2
2
7
2.75
W
Chiron
3
0
6
6
L
Skadi
SampuLs
Skadi
1
4
2
0.5
L
Kukulkan
Shamu159
Kukulkan
0
1
3
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,808
Damage
28,327
31,335
Taken
28,448
21,374
Mitigated
22,587
2,503
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,736
267
186
3,194
5,902
2,793
799
2,791
3,111
50,314
0
W
Cu Chulainn
Milenko420816
Cu Chulainn
7,552
821
0
2,188
15,969
16,882
88
5,209
10,760
0
31,765
W
Chiron
10,039
2,960
452
3,291
6,577
2,912
1,115
2,552
4,025
0
38,499
L
Skadi
SampuLs
Skadi
7,256
3,162
0
0
10,169
4,503
0
3,033
7,021
0
28,214
L
Kukulkan
Shamu159
Kukulkan
6,692
891
0
2,023
6,440
2,983
0
2,354
4,063
30,413
550
L
3,860
524
0
480
14,726
13,888
0
5,113
9,415
8,211
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,070
Gold Earned
27,373
118
Minions Killed
182
0
Camps Cleared
0
606,174
Distance Traveled
607,994
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,496
791
89
7
0
186,472
0
W
Cu Chulainn
8,837
736
37
3
0
209,836
0
W
Chiron
9,040
753
56
5
0
211,686
0
L
Skadi
7,833
653
55
5
0
201,462
0
L
Kukulkan
7,484
624
50
4
0
204,806
1
L
Ymir
7,753
646
13
1
0
199,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role