Player Matchup

Rama
Rama
GhostGamer950
Rama
Level 164
God Stats
3W - 1L
1,362 SR
Queue Stats
45W - 32L
1,608 Elo+
Party 1
Nox
Nox
ThaiBerryBell
Nox
Level 149
God Stats
34W - 46L
1,502 SR
Queue Stats
166W - 158L
1,482 Elo+
Party 1
Charon
Charon
ramtinfunk
Charon
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,646 Elo+
Party 1
Team Averages
Level 152
1,455 SR
1,579 Elo+

VS

Team Averages
Level 135
1,533 SR
1,517 Elo+
Neith
Neith
Olsencio
Neith
Level 136
God Stats
1W - 4L
1,531 SR
Queue Stats
41W - 42L
1,532 Elo+
Solo
Kukulkan
Kukulkan
byAbeeL
Kukulkan
Level 107
God Stats
551W - 548L
1,567 SR
Queue Stats
551W - 551L
1,506 Elo+
Solo
Cerberus
Cerberus
gagagleizes
Cerberus
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 194L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 0
13,443
791
25,017
16,198
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 3 / 6
11,022
648
8,864
11,978
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
ramtinfunk
Charon
17
0 / 3 / 9
11,281
664
9,971
19,119
19,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Olsencio
Neith
18
3 / 3 / 4
12,584
740
9,844
12,661
6,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
byAbeeL
Kukulkan
15
2 / 3 / 5
10,969
645
14,977
11,282
6,351
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
gagagleizes
Cerberus
16
2 / 3 / 5
10,896
641
13,131
25,104
35,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
9
Kills
7
8
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
2
0
4.5
L
Neith
Olsencio
Neith
3
3
4
1.67
W
0
3
6
1
L
Kukulkan
byAbeeL
Kukulkan
2
3
5
1.5
L
Cerberus
gagagleizes
Cerberus
2
3
5
1.5
W
Charon
ramtinfunk
Charon
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
37,952
47,295
Taken
49,047
30,177
Mitigated
48,378
6,215
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,017
14,487
0
3,889
16,198
5,925
1,913
9,509
6,273
0
87,866
L
Neith
Olsencio
Neith
9,844
2,807
0
1,633
12,661
6,961
448
3,504
9,118
0
69,304
W
8,864
1,098
0
824
11,978
5,064
749
6,709
4,802
46,081
0
L
Kukulkan
byAbeeL
Kukulkan
14,977
1,079
0
787
11,282
6,351
224
3,472
7,772
54,571
0
L
Cerberus
gagagleizes
Cerberus
13,131
775
0
6,463
25,104
35,066
148
9,737
15,308
35,192
1,831
W
Charon
ramtinfunk
Charon
9,971
1,763
0
1,502
19,119
19,188
470
9,690
8,770
25,298
4,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
34,449
210
Minions Killed
262
0
Camps Cleared
0
928,904
Distance Traveled
928,820
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,443
791
102
6
0
296,318
0
L
Neith
12,584
740
115
7
0
335,708
0
W
Nox
11,022
648
85
5
0
308,469
5
L
Kukulkan
10,969
645
76
4
0
295,630
5
L
Cerberus
10,896
641
71
4
0
297,482
6
W
Charon
11,281
664
23
1
0
324,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role