Player Matchup

Agni
Agni
Amundrud_
Agni
Level 48
God Stats
2W - 5L
1,455 SR
Queue Stats
4W - 27L
1,212 Elo+
Party 1
Anubis
Anubis
FireSnow3277223
Anubis
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 23L
1,227 Elo+
Party 1
Bacchus
Bacchus
Lil Squid1988
Bacchus
Level 1
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Geb
Geb
Lit Pickle
Geb
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 20L
1,371 Elo+
Party 1
Bellona
Bellona
Ryk_001
Bellona
Level 15
God Stats
0W - 1L
1,146 SR
Queue Stats
3W - 17L
1,233 Elo+
Party 1
Team Averages
Level 18
1,420 SR
1,308 Elo+

VS

Team Averages
Level 108
1,452 SR
1,481 Elo+
Lancelot
Lancelot
 
Lancelot
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CyclicalName7
Jormungandr
Level 158
God Stats
20W - 11L
1,485 SR
Queue Stats
728W - 692L
1,484 Elo+
Solo
Kukulkan
Kukulkan
SteamingMuffin2
Kukulkan
Level 43
God Stats
9W - 13L
1,163 SR
Queue Stats
22W - 35L
1,445 Elo+
Solo
Osiris
Osiris
erikb7577
Osiris
Level 103
God Stats
6W - 9L
1,612 SR
Queue Stats
159W - 145L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 4 / 0
5,061
460
4,281
6,326
2,091
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,701
427
2,855
6,031
3,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
7
0 / 1 / 0
4,768
433
359
3,815
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
5,050
459
937
5,580
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Ryk_001
Bellona
7
0 / 1 / 0
4,411
401
581
6,553
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 0 / 2
6,893
627
2,992
7,842
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
 
Kuzenbo
10
1 / 0 / 5
6,716
611
1,665
6,348
4,592
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
CyclicalName7
Jormungandr
12
1 / 0 / 3
6,516
592
6,535
7,674
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
12
3 / 0 / 1
7,378
671
2,852
4,007
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
erikb7577
Osiris
12
1 / 0 / 1
7,176
652
3,567
7,534
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
2
5
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
L
Agni
0
4
0
0
W
Jormungandr
CyclicalName7
Jormungandr
1
0
3
2.5
L
0
3
0
0
L
Bacchus
0
1
0
0
L
0
1
0
0
L
Bellona
Ryk_001
Bellona
0
1
0
0
W
Kukulkan
3
0
1
3.5
W
Osiris
erikb7577
Osiris
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,013
Damage
17,611
28,305
Taken
33,405
17,323
Mitigated
19,597
4,763
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,992
233
0
5,456
7,842
3,356
0
387
7,455
0
50,486
W
Kuzenbo
 
Kuzenbo
1,665
699
413
2,396
6,348
4,592
68
2,263
4,085
17,191
1,936
L
Agni
4,281
180
0
698
6,326
2,091
0
2,789
3,537
33,159
0
W
Jormungandr
CyclicalName7
Jormungandr
6,535
2,318
0
3,429
7,674
3,338
0
3,703
3,971
47,341
875
L
2,855
77
0
914
6,031
3,642
0
4,167
1,864
24,857
0
L
Bacchus
359
0
0
716
3,815
3,221
0
802
3,013
8,032
0
L
937
173
0
773
5,580
3,546
0
2,875
2,705
12,036
0
L
Bellona
Ryk_001
Bellona
581
369
0
1,662
6,553
4,823
0
25
6,528
0
15,880
W
Kukulkan
2,852
136
0
695
4,007
1,272
218
2,442
1,565
48,513
2,216
W
Osiris
erikb7577
Osiris
3,567
1,002
0
3,113
7,534
7,039
758
359
7,175
0
52,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
34,679
132
Minions Killed
355
0
Camps Cleared
0
1,078,986
Distance Traveled
1,151,063
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,893
627
96
9
0
281,825
0
W
Kuzenbo
6,716
611
24
2
0
227,295
1
L
Agni
5,061
460
51
5
0
212,560
0
W
Jormungandr
6,516
592
77
7
0
212,651
0
L
Anubis
4,701
427
35
3
0
212,295
0
L
Bacchus
4,768
433
6
1
0
212,708
0
L
Geb
5,050
459
14
1
0
227,605
0
L
Bellona
4,411
401
26
2
0
213,818
0
W
Kukulkan
7,378
671
85
8
0
230,544
0
W
Osiris
7,176
652
73
7
0
198,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role