Player Matchup

Tiamat
Tiamat
Deathly_Bloody
Tiamat
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,355 Elo+
Solo
Heimdallr
Heimdallr
LordWolf13
Heimdallr
Level 44
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
yo_soy-el-pock
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 93
1,435 SR
1,452 Elo+

VS

Team Averages
Level 101
1,424 SR
1,442 Elo+
Aphrodite
Aphrodite
ArtemisGodSlayer
Aphrodite
Level 120
God Stats
35W - 46L
1,303 SR
Queue Stats
154W - 181L
1,371 Elo+
Solo
Nu Wa
Nu Wa
OutsideWig62745
Nu Wa
Level 137
God Stats
229W - 213L
1,322 SR
Queue Stats
467W - 489L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
TbeDiamond
Tsukuyomi
Level 46
God Stats
2W - 0L
1,647 SR
Queue Stats
69W - 64L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,072
673
6,433
12,104
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
LordWolf13
Heimdallr
12
0 / 7 / 3
7,397
616
8,249
14,557
4,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 8 / 1
7,287
607
2,340
11,419
3,203
Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
15
3 / 2 / 7
9,560
797
8,896
12,061
6,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 0 / 5
9,446
787
13,539
4,855
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TbeDiamond
Tsukuyomi
14
4 / 3 / 7
9,630
803
9,332
12,514
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
14
16
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
3
2
7
3.25
L
2
1
3
3.5
L
Heimdallr
LordWolf13
Heimdallr
0
7
3
0.21
W
7
0
5
9.5
W
Tsukuyomi
TbeDiamond
Tsukuyomi
4
3
7
2.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,022
Damage
31,767
38,080
Taken
29,430
13,802
Mitigated
13,559
5,322
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
8,896
2,053
3,047
6,231
12,061
6,021
1,140
3,237
8,824
34,735
846
L
6,433
397
0
2,493
12,104
6,352
0
5,962
6,039
39,423
435
L
Heimdallr
LordWolf13
Heimdallr
8,249
4,439
231
2,293
14,557
4,247
0
10,006
4,429
0
32,742
W
13,539
6,511
0
0
4,855
1,883
1,318
1,153
3,702
30,982
399
W
Tsukuyomi
TbeDiamond
Tsukuyomi
9,332
2,576
0
4,237
12,514
5,655
0
2,029
10,473
0
48,994
L
2,340
102
134
171
11,419
3,203
43
6,049
5,292
0
7,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,756
Gold Earned
28,636
122
Minions Killed
161
0
Camps Cleared
0
507,025
Distance Traveled
724,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,560
797
64
5
0
264,416
0
L
Tiamat
8,072
673
67
6
0
199,779
0
L
Heimdallr
7,397
616
49
4
0
150,619
0
W
Nu Wa
9,446
787
33
3
0
190,894
0
W
Tsukuyomi
9,630
803
64
5
0
269,256
0
L
Loki
7,287
607
6
1
0
156,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role