Player Matchup

Khepri
Khepri
Buddy6446
Khepri
Level 134
God Stats
0W - 2L
1,270 SR
Queue Stats
76W - 55L
1,673 Elo+
Party 2
Fenrir
Fenrir
Inpersonage
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Synthdrake
Danzaburou
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,513 Elo+
Party 2
Ymir
Ymir
TheAresCarry
Ymir
Level 127
God Stats
0W - 1L
1,848 SR
Queue Stats
74W - 63L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
toferxd12
Yu Huang
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 223L
1,375 Elo+
Solo
Team Averages
Level 110
1,524 SR
1,520 Elo+

VS

Team Averages
Level 115
1,510 SR
1,506 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Checksterr
Shiva
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 99L
1,520 Elo+
Party 1
Cerberus
Cerberus
Trizzy TC
Cerberus
Level 64
God Stats
1W - 1L
1,280 SR
Queue Stats
34W - 34L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
URaBOTiPROMISE
Ah Puch
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 92L
1,500 Elo+
Solo
Skadi
Skadi
iGR33NxLANT3RNi
Skadi
Level 123
God Stats
2W - 1L
1,771 SR
Queue Stats
166W - 199L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Buddy6446
Khepri
16
2 / 4 / 6
8,602
860
5,247
15,564
14,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
5
0 / 1 / 0
5,576
558
0
1,064
273
Danzaburou
Synthdrake
Danzaburou
15
10 / 6 / 2
9,180
918
12,869
13,729
7,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 5
7,739
774
6,635
17,602
17,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
toferxd12
Yu Huang
6
0 / 2 / 0
5,705
571
1,878
2,830
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 4 / 11
8,757
876
6,263
8,134
4,061
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
15
2 / 3 / 13
9,756
976
9,555
11,057
14,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Trizzy TC
Cerberus
14
3 / 3 / 13
9,352
935
6,683
13,324
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 9
9,688
969
17,714
6,539
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
5 / 3 / 6
9,443
944
5,437
8,347
4,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
13
Kills
19
19
Deaths
15
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
4
11
2.38
L
Khepri
Buddy6446
Khepri
2
4
6
1.25
W
Shiva
2
3
13
2.83
L
Fenrir
0
1
0
0
L
Danzaburou
Synthdrake
Danzaburou
10
6
2
1.83
L
1
6
5
0.58
W
Cerberus
Trizzy TC
Cerberus
3
3
13
3.17
W
5
2
9
4.75
W
5
3
6
2.67
L
Yu Huang
toferxd12
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
45,652
50,789
Taken
47,401
40,966
Mitigated
42,048
8,485
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,263
2,167
142
652
8,134
4,061
2,736
1,809
6,325
0
13,146
L
Khepri
Buddy6446
Khepri
5,247
618
1,694
2,499
15,564
14,848
0
7,423
7,814
12,444
0
W
Shiva
9,555
892
697
1,246
11,057
14,842
600
3,569
7,488
0
17,275
L
Fenrir
0
0
0
0
1,064
273
0
1,064
0
0
0
L
Danzaburou
Synthdrake
Danzaburou
12,869
7,174
365
1,544
13,729
7,575
0
4,983
8,400
0
24,639
L
6,635
563
291
1,382
17,602
17,121
0
8,874
8,676
18,150
1,494
W
Cerberus
Trizzy TC
Cerberus
6,683
412
1,126
3,068
13,324
15,969
603
3,241
10,083
13,648
103
W
17,714
799
567
2,067
6,539
3,085
987
2,265
4,274
36,907
440
W
5,437
1,614
255
1,117
8,347
4,091
2,386
1,922
6,425
0
17,754
L
Yu Huang
toferxd12
Yu Huang
1,878
217
298
412
2,830
1,149
0
1,770
1,022
3,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
46,996
63
Minions Killed
128
0
Camps Cleared
0
555,769
Distance Traveled
901,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,757
876
8
1
0
175,151
0
L
Khepri
8,602
860
15
2
0
212,665
0
W
Shiva
9,756
976
22
2
0
177,397
0
L
Fenrir
5,576
558
0
0
0
0
0
L
Danzaburou
9,180
918
24
2
0
172,830
0
L
Ymir
7,739
774
19
2
0
134,375
0
W
Cerberus
9,352
935
24
2
0
198,584
0
W
Ah Puch
9,688
969
43
4
0
184,545
0
W
Skadi
9,443
944
31
3
0
166,286
0
L
Yu Huang
5,705
571
5
1
0
35,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role