Player Matchup

Cerberus
Cerberus
Gold IV
Godly Giordano
Cerberus
Gold IV
Level 145
God Stats
14W - 11L
1,571 SR
Queue Stats
314W - 322L
1,281 MMR
Party 1
Hachiman
Hachiman
Platinum IV
iRobynK
Hachiman
Platinum IV
Level 84
God Stats
43W - 18L
1,710 SR
Queue Stats
109W - 61L
1,643 MMR
Party 1
Achilles
Achilles
Platinum IV
lx_oogabooga_xl
Achilles
Platinum IV
Level 46
God Stats
5W - 2L
1,727 SR
Queue Stats
62W - 42L
1,776 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 92
1,669 SR
1,567 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,608 SR
1,396 MMR
King Arthur
King Arthur
Bronze III
FrostWolfAkuma
King Arthur
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,390 MMR
Party 2
Fafnir
Fafnir
Gold V
KillerSk1lls
Fafnir
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 151L
1,309 MMR
Solo
Bastet
Bastet
Gold IV
bigdude2789
Bastet
Gold IV
Level 155
God Stats
2W - 1L
1,823 SR
Queue Stats
38W - 48L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 0 / 11
9,979
768
11,712
17,130
20,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
iRobynK
Hachiman
16
8 / 3 / 2
11,225
863
12,707
11,604
5,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
3 / 0 / 10
10,137
780
12,911
14,766
20,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KuzenboBacchusNe ZhaAthenaThoth

VS

Bans
KumbhakarnaAgniCthulhuBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrostWolfAkuma
King Arthur
14
1 / 4 / 0
8,399
646
9,478
15,118
12,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
14
2 / 5 / 0
9,385
722
10,575
18,777
22,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
0 / 4 / 3
8,648
665
9,163
14,380
5,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FrostWolfAkuma
King Arthur
1
4
0
0.25
W
Cerberus
2
0
11
7.5
L
Fafnir
2
5
0
0.4
L
Bastet
0
4
3
0.38
W
Hachiman
iRobynK
Hachiman
8
3
2
3
W
Achilles
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,330
Damage
29,216
43,500
Taken
48,275
45,563
Mitigated
41,287
16,012
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FrostWolfAkuma
King Arthur
9,478
849
237
835
15,118
12,935
21
2,455
11,888
0
33,438
W
Cerberus
11,712
856
0
7,805
17,130
20,058
359
4,540
11,872
24,825
901
L
Fafnir
10,575
3,591
0
2,812
18,777
22,485
25
3,329
14,148
24,809
554
L
Bastet
9,163
1,526
0
1,867
14,380
5,867
0
3,617
9,867
0
37,804
W
Hachiman
iRobynK
Hachiman
12,707
7,958
0
3,552
11,604
5,167
1,443
1,581
9,802
0
66,950
W
Achilles
12,911
3,119
0
4,655
14,766
20,338
868
2,821
11,751
0
34,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
26,432
179
Minions Killed
114
0
Camps Cleared
0
728,202
Distance Traveled
762,293
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,399
646
31
2
0
250,252
6
W
Cerberus
9,979
768
28
2
0
261,829
2
L
Fafnir
9,385
722
20
2
0
239,954
4
L
Bastet
8,648
665
63
5
0
272,087
0
W
Hachiman
11,225
863
112
9
0
206,341
0
W
Achilles
10,137
780
39
3
0
260,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role