Player Matchup

Bastet
Bastet
Elomelo
Bastet
Level 139
God Stats
8W - 5L
1,596 SR
Queue Stats
97W - 91L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
Ghrog
Ah Puch
Level 112
God Stats
3W - 6L
1,500 SR
Queue Stats
90W - 94L
1,489 Elo+
Party 1
Hera
Hera
JJgetsLIT
Hera
Level 124
God Stats
60W - 54L
1,560 SR
Queue Stats
141W - 126L
1,497 Elo+
Solo
Anhur
Anhur
Malthoron
Anhur
Level 64
God Stats
2W - 1L
1,815 SR
Queue Stats
73W - 69L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
QuaxEU
Jormungandr
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
188W - 199L
1,467 Elo+
Solo
Team Averages
Level 101
1,594 SR
1,492 Elo+

VS

Team Averages
Level 112
1,556 SR
1,504 Elo+
Camazotz
Camazotz
 
Camazotz
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Guico02
Poseidon
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 44L
1,886 Elo+
Solo
Geb
Geb
Yatsuo-_-
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,273 Elo+
Solo
Cabrakan
Cabrakan
hamona
Cabrakan
Level 121
God Stats
20W - 13L
1,530 SR
Queue Stats
189W - 188L
1,377 Elo+
Solo
Chiron
Chiron
mamadou59283
Chiron
Level 132
God Stats
4W - 0L
1,750 SR
Queue Stats
85W - 85L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Elomelo
Bastet
12
4 / 1 / 5
7,647
546
8,615
8,492
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Ghrog
Ah Puch
13
3 / 1 / 2
8,462
604
8,032
5,623
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
12
2 / 3 / 0
7,096
507
7,363
10,385
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Malthoron
Anhur
12
0 / 4 / 4
6,542
467
4,269
9,118
3,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
QuaxEU
Jormungandr
13
1 / 4 / 2
7,870
562
8,061
15,249
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 3 / 1
7,187
513
8,514
13,866
8,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Guico02
Poseidon
15
4 / 4 / 0
8,691
621
5,304
7,740
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 1 / 6
7,355
525
4,005
11,545
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
hamona
Cabrakan
13
5 / 2 / 3
7,812
558
6,478
12,169
9,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
2 / 1 / 3
7,617
544
5,823
9,742
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
13
13
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
3
1
0.5
L
Bastet
Elomelo
Bastet
4
1
5
6.5
L
Ah Puch
Ghrog
Ah Puch
3
1
2
4
W
Poseidon
Guico02
Poseidon
4
4
0
1
L
Hera
2
3
0
0.67
L
Anhur
Malthoron
Anhur
0
4
4
0.5
L
Jormungandr
QuaxEU
Jormungandr
1
4
2
0.5
W
1
1
6
4
W
Cabrakan
hamona
Cabrakan
5
2
3
3.25
W
Chiron
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
30,124
48,867
Taken
55,062
22,584
Mitigated
35,542
14,108
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,514
2,933
0
6,728
13,866
8,418
0
6,703
7,163
0
50,081
L
Bastet
Elomelo
Bastet
8,615
1,823
0
1,516
8,492
3,340
0
2,492
6,000
0
33,673
L
Ah Puch
Ghrog
Ah Puch
8,032
858
0
1,591
5,623
2,021
122
3,934
1,689
59,682
2,243
W
Poseidon
Guico02
Poseidon
5,304
1,103
0
500
7,740
3,420
0
2,237
5,503
79,134
0
L
Hera
7,363
1,493
55
3,926
10,385
4,340
0
3,480
6,905
40,834
0
L
Anhur
Malthoron
Anhur
4,269
2,758
0
1,894
9,118
3,148
49
3,233
5,885
0
36,459
L
Jormungandr
QuaxEU
Jormungandr
8,061
2,649
0
5,126
15,249
9,735
68
2,563
12,686
51,312
2,775
W
4,005
295
273
3,468
11,545
10,664
0
4,486
7,059
19,961
0
W
Cabrakan
hamona
Cabrakan
6,478
976
0
5,624
12,169
9,338
7
4,503
7,666
48,425
853
W
Chiron
5,823
1,722
412
2,819
9,742
3,702
171
4,777
4,965
0
61,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
38,662
355
Minions Killed
449
0
Camps Cleared
0
1,404,667
Distance Traveled
1,404,538
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,187
513
70
5
0
246,928
0
L
Bastet
7,647
546
41
3
0
342,868
1
L
Ah Puch
8,462
604
112
8
0
284,701
1
W
Poseidon
8,691
621
172
12
0
279,195
0
L
Hera
7,096
507
48
3
0
264,671
5
L
Anhur
6,542
467
67
5
0
275,992
0
L
Jormungandr
7,870
562
87
6
0
236,435
0
W
Geb
7,355
525
20
1
0
315,676
1
W
Cabrakan
7,812
558
82
6
0
303,497
0
W
Chiron
7,617
544
105
8
0
259,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role