Player Matchup

The Morrigan
The Morrigan
Aquafina_Drip00
The Morrigan
Level 124
God Stats
70W - 70L
1,495 SR
Queue Stats
132W - 128L
1,469 Elo+
Solo
Cerberus
Cerberus
HelpimaWorm
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 59L
1,630 Elo+
Solo
Danzaburou
Danzaburou
Pellegrine00
Danzaburou
Level 118
God Stats
37W - 35L
1,488 SR
Queue Stats
370W - 352L
1,544 Elo+
Solo
Thor
Thor
SCARLXORD8980
Thor
Level 82
God Stats
3W - 1L
1,662 SR
Queue Stats
69W - 61L
1,458 Elo+
Solo
Geb
Geb
lrishStud
Geb
Level 88
God Stats
7W - 7L
1,435 SR
Queue Stats
44W - 44L
1,463 Elo+
Solo
Team Averages
Level 112
1,516 SR
1,513 Elo+

VS

Team Averages
Level 124
1,579 SR
1,490 Elo+
Chaac
Chaac
AquaGelid
Chaac
Level 129
God Stats
5W - 1L
1,668 SR
Queue Stats
56W - 42L
1,538 Elo+
Party 1
Arachne
Arachne
BIG x Hollow
Arachne
Level 105
God Stats
1W - 2L
1,515 SR
Queue Stats
33W - 28L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
KaiCole
Ix Chel
Level 124
God Stats
5W - 4L
1,430 SR
Queue Stats
33W - 30L
1,466 Elo+
Party 1
Nut
Nut
OhNo Not A Fart
Nut
Level 159
God Stats
20W - 22L
1,441 SR
Queue Stats
248W - 241L
1,431 Elo+
Solo
Ares
Ares
Philoupet
Ares
Level 103
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aquafina_Drip00
The Morrigan
11
1 / 2 / 0
5,724
572
2,201
6,132
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
HelpimaWorm
Cerberus
12
1 / 0 / 0
6,629
663
2,626
5,299
4,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Pellegrine00
Danzaburou
11
4 / 0 / 0
6,841
684
10,176
5,464
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,342
534
2,002
9,282
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 3
6,248
625
2,981
8,191
5,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AquaGelid
Chaac
9
0 / 1 / 0
5,106
511
2,103
5,493
3,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
BIG x Hollow
Arachne
9
0 / 1 / 1
4,936
494
1,877
6,600
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
KaiCole
Ix Chel
11
4 / 1 / 0
6,401
640
7,060
4,883
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,634
463
3,950
8,361
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
7
0 / 2 / 0
4,237
424
1,415
7,565
4,682
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
4
4
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
AquaGelid
Chaac
0
1
0
0
W
The Morrigan
Aquafina_Drip00
The Morrigan
1
2
0
0.5
L
Arachne
BIG x Hollow
Arachne
0
1
1
0.5
W
Cerberus
HelpimaWorm
Cerberus
1
0
0
1
L
Ix Chel
KaiCole
Ix Chel
4
1
0
4
L
0
1
0
0
W
Danzaburou
Pellegrine00
Danzaburou
4
0
0
4
L
Ares
0
2
0
0
W
0
2
1
0.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
16,405
34,368
Taken
32,902
18,409
Mitigated
15,873
13,269
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AquaGelid
Chaac
2,103
337
0
2,794
5,493
3,639
0
1,691
3,802
0
29,957
W
The Morrigan
Aquafina_Drip00
The Morrigan
2,201
580
0
1,440
6,132
2,478
0
3,317
2,815
41,309
0
L
Arachne
BIG x Hollow
Arachne
1,877
1,214
0
1,660
6,600
2,519
0
1,316
5,284
0
27,332
W
Cerberus
HelpimaWorm
Cerberus
2,626
496
0
2,742
5,299
4,924
0
0
5,299
41,770
3,589
L
Ix Chel
KaiCole
Ix Chel
7,060
838
100
514
4,883
1,907
0
2,276
2,607
46,253
1,730
L
3,950
2,477
0
3,281
8,361
3,126
0
986
7,375
0
32,289
W
Danzaburou
Pellegrine00
Danzaburou
10,176
6,031
0
2,560
5,464
2,190
926
423
5,041
0
53,216
L
Ares
1,415
66
0
0
7,565
4,682
0
1,177
6,388
10,679
0
W
2,002
390
0
4,628
9,282
3,537
0
1,745
7,537
0
40,208
W
2,981
460
0
1,899
8,191
5,280
0
2,392
5,799
23,410
2,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
25,314
351
Minions Killed
254
0
Camps Cleared
0
1,011,182
Distance Traveled
960,927
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,106
511
51
5
0
148,277
0
W
The Morrigan
5,724
572
52
5
0
198,946
0
L
Arachne
4,936
494
50
5
0
251,637
0
W
Cerberus
6,629
663
102
10
0
193,241
0
L
Ix Chel
6,401
640
78
8
0
195,561
3
L
Nut
4,634
463
60
6
0
183,854
0
W
Danzaburou
6,841
684
86
9
0
191,398
0
L
Ares
4,237
424
15
2
0
181,598
0
W
Thor
5,342
534
79
8
0
215,595
0
W
Geb
6,248
625
32
3
0
212,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role