Player Matchup

Cerberus
Cerberus
Alexandro2503
Cerberus
Level 89
God Stats
0W - 2L
1,232 SR
Queue Stats
155W - 146L
1,566 Elo+
Party 3
Tiamat
Tiamat
Hernandeces
Tiamat
Level 128
God Stats
0W - 2L
1,309 SR
Queue Stats
171W - 181L
1,552 Elo+
Party 3
Serqet
Serqet
MrHabs
Serqet
Level 113
God Stats
1W - 1L
1,715 SR
Queue Stats
267W - 265L
1,545 Elo+
Party 3
Horus
Horus
PasSmurfy
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,698 Elo+
Party 2
Izanami
Izanami
ShoHakkai
Izanami
Level 149
God Stats
1W - 1L
1,733 SR
Queue Stats
118W - 118L
1,583 Elo+
Party 2
Team Averages
Level 97
1,498 SR
1,589 Elo+

VS

Team Averages
Level 146
1,588 SR
1,591 Elo+
Bacchus
Bacchus
BigBlueberry
Bacchus
Level 149
God Stats
19W - 9L
1,735 SR
Queue Stats
80W - 58L
1,594 Elo+
Party 1
Anubis
Anubis
SaintFabian
Anubis
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 39L
1,709 Elo+
Party 1
Jormungandr
Jormungandr
SoulTap
Jormungandr
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 148L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
XxXxScOpIcZXxXx
Heimdallr
Level 128
God Stats
20W - 13L
1,703 SR
Queue Stats
581W - 542L
1,555 Elo+
Solo
Bakasura
Bakasura
krisball
Bakasura
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 68L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexandro2503
Cerberus
10
2 / 2 / 0
5,747
575
5,293
10,783
8,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
10
1 / 3 / 2
5,479
548
3,830
7,604
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
MrHabs
Serqet
10
2 / 3 / 0
5,605
561
3,679
10,338
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
PasSmurfy
Horus
6
0 / 5 / 0
3,928
393
3,370
10,218
6,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
ShoHakkai
Izanami
9
0 / 2 / 0
4,558
456
4,063
8,516
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBlueberry
Bacchus
10
2 / 0 / 8
6,081
608
5,932
7,251
6,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
5 / 1 / 1
6,410
641
6,933
6,566
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
SoulTap
Jormungandr
11
1 / 2 / 2
6,412
641
5,593
7,573
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
XxXxScOpIcZXxXx
Heimdallr
11
2 / 0 / 3
6,433
643
7,427
5,091
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
krisball
Bakasura
11
5 / 2 / 3
6,633
663
5,477
10,668
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
15
15
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alexandro2503
Cerberus
2
2
0
1
W
Bacchus
BigBlueberry
Bacchus
2
0
8
6
L
Tiamat
1
3
2
0.67
L
Serqet
MrHabs
Serqet
2
3
0
0.67
L
Horus
PasSmurfy
Horus
0
5
0
0
W
Anubis
5
1
1
5.5
L
Izanami
ShoHakkai
Izanami
0
2
0
0
W
Jormungandr
SoulTap
Jormungandr
1
2
2
1
W
Heimdallr
XxXxScOpIcZXxXx
Heimdallr
2
0
3
3.5
W
Bakasura
krisball
Bakasura
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
31,362
47,459
Taken
37,149
24,455
Mitigated
21,061
12,117
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alexandro2503
Cerberus
5,293
460
0
3,123
10,783
8,538
0
4,743
5,423
43,656
0
W
Bacchus
BigBlueberry
Bacchus
5,932
1,012
0
2,111
7,251
6,330
15
269
6,982
16,544
1,890
L
Tiamat
3,830
543
0
1,305
7,604
3,190
0
4,692
2,461
31,941
0
L
Serqet
MrHabs
Serqet
3,679
1,424
0
3,950
10,338
3,312
0
2,674
7,322
0
36,639
L
Horus
PasSmurfy
Horus
3,370
2,374
320
2,583
10,218
6,804
0
3,513
6,378
0
12,717
W
Anubis
6,933
609
0
2,784
6,566
3,161
359
2,876
3,582
41,486
0
L
Izanami
ShoHakkai
Izanami
4,063
2,958
0
836
8,516
2,611
0
1,230
7,256
0
35,054
W
Jormungandr
SoulTap
Jormungandr
5,593
2,122
0
1,801
7,573
4,517
0
4,843
2,730
39,091
1,705
W
Heimdallr
XxXxScOpIcZXxXx
Heimdallr
7,427
4,261
0
2,141
5,091
2,040
26
0
5,091
0
57,232
W
Bakasura
krisball
Bakasura
5,477
4,239
0
2,298
10,668
5,013
0
1,135
9,377
0
36,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
31,969
300
Minions Killed
349
0
Camps Cleared
0
1,034,677
Distance Traveled
969,934
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,747
575
113
11
0
174,664
0
W
Bacchus
6,081
608
28
3
0
226,214
2
L
Tiamat
5,479
548
60
6
0
188,624
0
L
Serqet
5,605
561
67
7
0
229,825
0
L
Horus
3,928
393
10
1
0
253,440
0
W
Anubis
6,410
641
83
8
0
179,562
1
L
Izanami
4,558
456
50
5
0
188,124
0
W
Jormungandr
6,412
641
79
8
0
181,748
0
W
Heimdallr
6,433
643
84
8
0
174,207
0
W
Bakasura
6,633
663
75
8
0
208,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role