Player Matchup

Hel
Hel
AP90
Hel
Level 106
God Stats
2W - 0L
1,266 SR
Queue Stats
91W - 85L
1,463 Elo+
Party 1
Achilles
Achilles
AxlSb_2793
Achilles
Level 121
God Stats
18W - 21L
1,460 SR
Queue Stats
376W - 359L
1,466 Elo+
Solo
Cerberus
Cerberus
Linkensteinn
Cerberus
Level 100
God Stats
2W - 1L
1,418 SR
Queue Stats
10W - 15L
1,370 Elo+
Solo
Osiris
Osiris
TeeJayyv-v
Osiris
Level 95
God Stats
14W - 16L
1,454 SR
Queue Stats
82W - 76L
1,436 Elo+
Solo
Medusa
Medusa
ZxxisRose
Medusa
Level 65
God Stats
1W - 1L
1,220 SR
Queue Stats
90W - 67L
1,470 Elo+
Party 1
Team Averages
Level 97
1,364 SR
1,441 Elo+

VS

Team Averages
Level 120
1,610 SR
1,524 Elo+
Anhur
Anhur
DMURR2
Anhur
Level 125
God Stats
27W - 38L
1,227 SR
Queue Stats
313W - 272L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
Rrr374 Owns U
Baron Samedi
Level 117
God Stats
1W - 1L
1,768 SR
Queue Stats
75W - 73L
1,490 Elo+
Solo
Amaterasu
Amaterasu
lilbrownbean57
Amaterasu
Level 129
God Stats
2W - 3L
1,773 SR
Queue Stats
621W - 613L
1,474 Elo+
Solo
Achilles
Achilles
wayside3121
Achilles
Level 106
God Stats
3W - 3L
1,554 SR
Queue Stats
136W - 117L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
x-Paira7
Cu Chulainn
Level 123
God Stats
3W - 2L
1,725 SR
Queue Stats
46W - 44L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AP90
Hel
11
6 / 0 / 0
6,435
715
5,474
4,771
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
AxlSb_2793
Achilles
11
3 / 0 / 0
6,354
706
6,838
7,052
5,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Linkensteinn
Cerberus
9
1 / 0 / 2
5,973
664
1,517
7,039
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
TeeJayyv-v
Osiris
10
0 / 0 / 5
5,389
599
3,746
6,985
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
ZxxisRose
Medusa
10
2 / 0 / 1
5,695
633
4,912
4,147
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DMURR2
Anhur
9
0 / 2 / 0
4,471
497
2,612
5,353
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Rrr374 Owns U
Baron Samedi
7
0 / 4 / 0
4,616
513
2,286
5,472
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
lilbrownbean57
Amaterasu
9
0 / 2 / 0
4,895
544
1,879
9,177
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
wayside3121
Achilles
7
0 / 2 / 0
4,648
516
3,285
10,762
6,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cu Chulainn
x-Paira7
Cu Chulainn
8
0 / 2 / 0
4,902
545
3,047
9,910
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
12
Kills
0
0
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
AP90
Hel
6
0
0
6
W
Achilles
AxlSb_2793
Achilles
3
0
0
3
L
Anhur
DMURR2
Anhur
0
2
0
0
W
Cerberus
Linkensteinn
Cerberus
1
0
2
2
L
Baron Samedi
Rrr374 Owns U
Baron Samedi
0
4
0
0
W
Osiris
TeeJayyv-v
Osiris
0
0
5
2.5
W
Medusa
ZxxisRose
Medusa
2
0
1
2.5
L
Amaterasu
lilbrownbean57
Amaterasu
0
2
0
0
L
Achilles
wayside3121
Achilles
0
2
0
0
L
Cu Chulainn
x-Paira7
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,487
Damage
13,109
29,994
Taken
40,674
18,236
Mitigated
19,930
13,078
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AP90
Hel
5,474
412
838
3,544
4,771
1,731
308
1,902
2,869
37,927
1,328
W
Achilles
AxlSb_2793
Achilles
6,838
1,560
0
2,678
7,052
5,567
0
489
6,563
0
37,596
L
Anhur
DMURR2
Anhur
2,612
2,033
0
2,138
5,353
1,725
0
539
4,814
0
31,530
W
Cerberus
Linkensteinn
Cerberus
1,517
20
0
4,119
7,039
5,135
448
0
7,039
16,253
1,177
L
Baron Samedi
Rrr374 Owns U
Baron Samedi
2,286
120
130
915
5,472
2,284
0
3,178
2,294
22,690
0
W
Osiris
TeeJayyv-v
Osiris
3,746
1,449
0
1,001
6,985
4,595
0
384
6,601
0
39,950
W
Medusa
ZxxisRose
Medusa
4,912
2,255
0
898
4,147
1,208
559
0
4,147
0
44,106
L
Amaterasu
lilbrownbean57
Amaterasu
1,879
666
0
4,275
9,177
4,261
9
511
8,583
0
39,773
L
Achilles
wayside3121
Achilles
3,285
572
0
2,532
10,762
6,578
0
2,681
8,081
0
20,233
L
Cu Chulainn
x-Paira7
Cu Chulainn
3,047
756
0
2,974
9,910
5,082
0
0
9,350
2,819
29,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
23,532
330
Minions Killed
234
0
Camps Cleared
0
952,763
Distance Traveled
896,403
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,435
715
74
8
0
201,607
3
W
Achilles
6,354
706
69
8
0
172,167
0
L
Anhur
4,471
497
48
5
0
169,017
2
W
Cerberus
5,973
664
53
6
0
192,455
1
L
Baron Samedi
4,616
513
40
4
0
155,775
0
W
Osiris
5,389
599
54
6
0
221,855
0
W
Medusa
5,695
633
80
9
0
164,679
2
L
Amaterasu
4,895
544
62
7
0
167,938
0
L
Achilles
4,648
516
30
3
0
206,858
1
L
Cu Chulainn
4,902
545
54
6
0
196,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role