Player Matchup

Chaac
Chaac
ChocolatBars
Chaac
Level 80
God Stats
1W - 1L
1,596 SR
Queue Stats
49W - 36L
1,504 Elo+
Party 1
Sol
Sol
MRstormz
Sol
Level 47
God Stats
1W - 3L
1,223 SR
Queue Stats
14W - 14L
1,281 Elo+
Party 1
Anubis
Anubis
Nicnaton
Anubis
Level 29
God Stats
4W - 5L
1,456 SR
Queue Stats
13W - 14L
1,249 Elo+
Party 1
Team Averages
Level 52
1,425 SR
1,345 Elo+

VS

Team Averages
Level 78
1,500 SR
1,337 Elo+
Ra
Ra
DarKnightNiko
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,186 Elo+
Party 2
Kuzenbo
Kuzenbo
RellBoy
Kuzenbo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
Simresi
Neith
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
9,623
687
17,082
17,845
21,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 1
8,842
632
10,235
11,261
4,494
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Nicnaton
Anubis
14
0 / 6 / 3
8,886
635
4,812
9,586
5,140
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
11,305
808
13,023
10,099
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
RellBoy
Kuzenbo
15
1 / 2 / 8
9,385
670
10,976
15,415
23,191
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Simresi
Neith
16
3 / 1 / 5
9,874
705
8,813
9,918
4,550
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
10
10
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
6
1
4
8
L
1
2
1
0.75
L
Anubis
Nicnaton
Anubis
0
6
3
0.25
W
Kuzenbo
RellBoy
Kuzenbo
1
2
8
2.5
W
Neith
Simresi
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
32,812
38,692
Taken
35,432
31,116
Mitigated
32,723
8,860
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,082
1,739
0
3,742
17,845
21,482
0
6,532
11,077
0
44,126
W
13,023
1,386
3,252
3,929
10,099
4,982
462
3,082
6,562
53,176
938
L
10,235
3,064
0
3,895
11,261
4,494
0
8,771
2,391
37,934
0
L
Anubis
Nicnaton
Anubis
4,812
159
0
1,223
9,586
5,140
0
7,301
2,236
33,317
0
W
Kuzenbo
RellBoy
Kuzenbo
10,976
3,946
0
750
15,415
23,191
75
9,689
5,522
21,813
2,332
W
Neith
Simresi
Neith
8,813
3,291
0
3,268
9,918
4,550
380
2,293
6,899
0
41,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,351
Gold Earned
30,564
174
Minions Killed
193
0
Camps Cleared
0
760,342
Distance Traveled
802,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,623
687
52
4
0
271,475
0
W
Ra
11,305
808
111
8
0
282,663
0
L
Sol
8,842
632
59
4
0
252,369
0
L
Anubis
8,886
635
63
5
0
236,498
0
W
Kuzenbo
9,385
670
19
1
0
254,413
0
W
Neith
9,874
705
63
5
0
265,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role