Player Matchup

Atlas
Atlas
Bokica
Atlas
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,542 Elo+
Solo
Vamana
Vamana
OX_Pingu
Vamana
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,499 Elo+
Party 1
Cupid
Cupid
ToM_LeWe_93
Cupid
Level 189
God Stats
1W - 3L
1,512 SR
Queue Stats
41W - 39L
1,613 Elo+
Party 1
Hera
Hera
bo0star
Hera
Level 128
God Stats
2W - 2L
1,479 SR
Queue Stats
160W - 133L
1,568 Elo+
Solo
Hou Yi
Hou Yi
kurzer269durst
Hou Yi
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 62L
1,528 Elo+
Party 1
Team Averages
Level 154
1,498 SR
1,550 Elo+

VS

Team Averages
Level 148
1,535 SR
1,559 Elo+
Neith
Neith
ASAPYammy
Neith
Level 135
God Stats
3W - 3L
1,436 SR
Queue Stats
236W - 256L
1,541 Elo+
Party 2
Geb
Geb
AcridChimera
Geb
Level 148
God Stats
2W - 1L
1,520 SR
Queue Stats
71W - 76L
1,545 Elo+
Solo
Ishtar
Ishtar
CazTD
Ishtar
Level 148
God Stats
5W - 2L
1,583 SR
Queue Stats
240W - 250L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
SeraphinSolace
Baron Samedi
Level 138
God Stats
2W - 1L
1,639 SR
Queue Stats
73W - 68L
1,594 Elo+
Solo
Kali
Kali
ShuuX
Kali
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bokica
Atlas
11
1 / 5 / 1
7,611
761
4,645
12,440
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
OX_Pingu
Vamana
12
1 / 4 / 3
6,985
699
6,992
12,371
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 3
8,324
832
8,300
12,585
5,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
bo0star
Hera
14
1 / 4 / 4
7,520
752
12,102
8,147
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
7,419
742
10,950
11,459
5,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASAPYammy
Neith
16
8 / 0 / 11
9,779
978
15,228
9,185
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
3 / 2 / 18
9,444
944
5,739
12,904
14,564
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
CazTD
Ishtar
15
7 / 2 / 10
9,563
956
16,417
12,712
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SeraphinSolace
Baron Samedi
15
3 / 1 / 16
9,154
915
11,414
9,287
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kali
ShuuX
Kali
13
2 / 3 / 12
8,426
843
4,662
14,207
8,057
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
6
Kills
23
23
Deaths
8
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
ASAPYammy
Neith
8
0
11
13.5
W
3
2
18
6
L
Atlas
Bokica
Atlas
1
5
1
0.3
W
Ishtar
CazTD
Ishtar
7
2
10
6
L
Vamana
OX_Pingu
Vamana
1
4
3
0.63
W
Baron Samedi
SeraphinSolace
Baron Samedi
3
1
16
11
W
Kali
ShuuX
Kali
2
3
12
2.67
L
2
5
3
0.7
L
Hera
bo0star
Hera
1
4
4
0.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,989
Damage
53,460
57,002
Taken
58,295
40,206
Mitigated
43,047
11,201
Healing
27,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ASAPYammy
Neith
15,228
5,802
829
4,568
9,185
5,296
1,302
3,403
5,656
0
32,652
W
5,739
729
2,773
2,329
12,904
14,564
773
3,183
9,553
10,030
1,038
L
Atlas
Bokica
Atlas
4,645
1,864
245
1,174
12,440
11,212
0
3,937
8,503
8,366
0
W
Ishtar
CazTD
Ishtar
16,417
10,208
245
2,514
12,712
7,368
3,296
4,033
8,551
0
37,170
L
Vamana
OX_Pingu
Vamana
6,992
3,069
0
772
12,371
14,111
0
2,223
10,148
280
8,727
W
Baron Samedi
SeraphinSolace
Baron Samedi
11,414
1,202
5,574
3,076
9,287
7,762
764
1,822
7,446
16,924
0
W
Kali
ShuuX
Kali
4,662
1,892
1,239
4,230
14,207
8,057
1,166
4,586
9,262
0
8,753
L
8,300
3,910
2,712
4,105
12,585
5,539
72
4,653
7,932
0
27,341
L
Hera
bo0star
Hera
12,102
2,055
430
292
8,147
3,915
0
2,289
5,858
20,836
0
L
10,950
6,413
368
1,103
11,459
5,429
86
3,620
7,839
0
22,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
46,366
100
Minions Killed
121
0
Camps Cleared
0
836,394
Distance Traveled
941,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,779
978
42
4
0
182,916
0
W
Geb
9,444
944
17
2
0
174,027
0
L
Atlas
7,611
761
2
0
0
162,961
0
W
Ishtar
9,563
956
38
4
0
169,670
0
L
Vamana
6,985
699
5
1
0
182,603
0
W
Baron Samedi
9,154
915
18
2
0
187,415
0
W
Kali
8,426
843
6
1
0
227,402
0
L
Cupid
8,324
832
38
4
0
159,452
0
L
Hera
7,520
752
35
4
0
182,866
0
L
Hou Yi
7,419
742
20
2
0
148,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role