Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
Beefyboy
Osiris
Bronze III
Level 99
God Stats
1W - 2L
1,991 SR
Queue Stats
13W - 8L
1,566 MMR
Party 1
Bacchus
Bacchus
Gold II
Kxmel-94_
Bacchus
Gold II
Level 125
God Stats
40W - 40L
1,535 SR
Queue Stats
191W - 184L
1,536 MMR
Solo
Hera
Hera
Bronze III
Ramstad
Hera
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 20L
1,510 MMR
Party 1
Hou Yi
Hou Yi
Gold III
c3on
Hou Yi
Gold III
Level 177
God Stats
3W - 2L
1,547 SR
Queue Stats
276W - 271L
1,536 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,615 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,527 SR
1,533 MMR
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
IMYEG
Susano
Bronze III
Level 156
God Stats
1W - 0L
1,587 SR
Queue Stats
3W - 0L
1,546 MMR
Solo
Janus
Janus
Gold I
Tomtehole
Janus
Gold I
Level 171
God Stats
20W - 13L
1,618 SR
Queue Stats
134W - 116L
1,552 MMR
Solo
Sobek
Sobek
Silver II
VoxStorn
Sobek
Silver II
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,524 MMR
Solo
Hachiman
Hachiman
Gold II
spooderphat
Hachiman
Gold II
Level 159
God Stats
7W - 8L
1,429 SR
Queue Stats
99W - 95L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 6 / 1
9,170
509
14,930
17,333
8,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Osiris
Beefyboy
Osiris
16
4 / 2 / 5
9,948
553
12,041
18,753
17,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
Kxmel-94_
Bacchus
14
6 / 5 / 4
10,093
561
9,151
17,777
23,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hera
Ramstad
Hera
15
2 / 4 / 6
9,322
518
11,603
10,259
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Hou Yi
c3on
Hou Yi
16
2 / 4 / 3
9,467
526
7,719
12,733
5,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ao KuangThanatosNutAwilix

VS

Bans
AgniDanzaburouThothJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 3 / 11
9,061
503
7,473
19,684
20,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
IMYEG
Susano
17
8 / 6 / 6
10,494
583
11,639
20,523
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Tomtehole
Janus
15
2 / 5 / 5
9,485
527
5,893
10,353
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
VoxStorn
Sobek
17
6 / 5 / 3
11,220
623
13,357
22,318
30,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
spooderphat
Hachiman
18
5 / 1 / 1
10,963
609
8,574
12,414
5,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
20
Kills
21
21
Deaths
20
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
6
1
1.08
W
Ganesha
 
Ganesha
0
3
11
1.83
L
Osiris
Beefyboy
Osiris
4
2
5
3.25
W
Susano
IMYEG
Susano
8
6
6
1.83
L
Bacchus
Kxmel-94_
Bacchus
6
5
4
1.6
L
Hera
Ramstad
Hera
2
4
6
1.25
W
Janus
Tomtehole
Janus
2
5
5
0.9
W
Sobek
VoxStorn
Sobek
6
5
3
1.5
L
Hou Yi
c3on
Hou Yi
2
4
3
0.88
W
Hachiman
spooderphat
Hachiman
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,444
Damage
46,936
76,855
Taken
85,292
58,403
Mitigated
70,958
15,310
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,930
7,651
0
2,885
17,333
8,084
432
2,902
14,151
0
79,200
W
Ganesha
 
Ganesha
7,473
1,055
0
2,322
19,684
20,529
0
9,176
10,508
27,054
3,161
L
Osiris
Beefyboy
Osiris
12,041
5,239
0
6,209
18,753
17,477
585
7,377
9,957
0
72,984
W
Susano
IMYEG
Susano
11,639
3,260
0
6,753
20,523
9,915
0
3,701
16,822
0
85,430
L
Bacchus
Kxmel-94_
Bacchus
9,151
1,105
0
1,982
17,777
23,641
86
6,014
11,307
29,921
0
L
Hera
Ramstad
Hera
11,603
2,749
0
374
10,259
3,979
568
4,555
5,278
77,165
1,353
W
Janus
Tomtehole
Janus
5,893
111
0
518
10,353
4,064
0
3,569
6,784
65,275
0
W
Sobek
VoxStorn
Sobek
13,357
993
0
7,037
22,318
30,833
13
4,517
17,801
66,627
6,349
L
Hou Yi
c3on
Hou Yi
7,719
4,471
0
3,860
12,733
5,222
840
1,420
11,273
0
72,854
W
Hachiman
spooderphat
Hachiman
8,574
4,605
0
5,191
12,414
5,617
0
1,777
10,637
0
100,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,000
Gold Earned
51,223
488
Minions Killed
543
0
Camps Cleared
0
1,764,514
Distance Traveled
1,821,765
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,170
509
104
6
0
363,992
0
W
Ganesha
9,061
503
6
0
0
377,266
4
L
Osiris
9,948
553
106
6
0
366,416
0
W
Susano
10,494
583
120
7
0
371,541
0
L
Bacchus
10,093
561
28
2
0
329,989
5
L
Hera
9,322
518
123
7
0
369,869
0
W
Janus
9,485
527
127
7
0
380,204
0
W
Sobek
11,220
623
124
7
0
337,254
0
L
Hou Yi
9,467
526
127
7
0
334,248
4
W
Hachiman
10,963
609
166
9
0
355,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role