Player Matchup

Izanami
Izanami
Gold IV
KingRicochet
Izanami
Gold IV
Level 102
God Stats
3W - 1L
1,736 SR
Queue Stats
28W - 37L
1,384 MMR
Party 2
Zeus
Zeus
Silver I
Radovan88
Zeus
Silver I
Level 155
God Stats
6W - 5L
1,643 SR
Queue Stats
303W - 304L
1,166 MMR
Party 1
Bakasura
Bakasura
Gold II
TORBICA
Bakasura
Gold II
Level 89
God Stats
2W - 1L
1,526 SR
Queue Stats
75W - 79L
1,522 MMR
Party 1
Athena
Athena
Silver III
Turboteef
Athena
Silver III
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 50L
1,269 MMR
Party 2
Mulan
Mulan
Silver III
wiglegamer
Mulan
Silver III
Level 86
God Stats
32W - 13L
1,851 SR
Queue Stats
81W - 79L
1,355 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,651 SR
1,339 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,513 SR
1,375 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze IV
Dartnn
Medusa
Bronze IV
Level 62
God Stats
6W - 4L
1,549 SR
Queue Stats
19W - 22L
1,255 MMR
Party 3
Chang'e
Chang'e
Bronze IV
Fogell Kirk
Chang'e
Bronze IV
Level 108
God Stats
0W - 1L
1,556 SR
Queue Stats
9W - 8L
1,451 MMR
Party 3
Thor
Thor
Silver I
GunshowShogun
Thor
Silver I
Level 101
God Stats
6W - 8L
1,458 SR
Queue Stats
58W - 66L
1,339 MMR
Solo
Cthulhu
Cthulhu
Gold II
Vubiix
Cthulhu
Gold II
Level 194
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 165L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingRicochet
Izanami
13
0 / 4 / 2
7,466
533
9,747
11,367
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
1 / 1 / 2
8,183
585
6,972
6,002
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TORBICA
Bakasura
15
4 / 2 / 2
8,109
579
7,229
15,072
7,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Turboteef
Athena
13
2 / 3 / 2
7,688
549
5,595
12,662
12,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
14
4 / 0 / 1
8,743
625
8,762
9,853
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
VulcanThanatosAo KuangKing Arthur

VS

Bans
OsirisSkadiAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 3
8,039
574
5,657
8,062
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Dartnn
Medusa
13
0 / 3 / 4
7,639
546
5,164
14,249
5,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Fogell Kirk
Chang'e
10
0 / 3 / 0
6,586
470
4,345
9,439
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 2
8,346
596
7,953
13,867
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Vubiix
Cthulhu
13
3 / 1 / 6
8,475
605
8,915
13,980
9,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
11
Kills
10
10
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
3
1.75
L
Medusa
Dartnn
Medusa
0
3
4
0.67
L
Chang'e
Fogell Kirk
Chang'e
0
3
0
0
L
5
2
2
3
W
Izanami
KingRicochet
Izanami
0
4
2
0.25
W
Zeus
1
1
2
2
W
Bakasura
TORBICA
Bakasura
4
2
2
2.5
W
Athena
Turboteef
Athena
2
3
2
1
L
Cthulhu
Vubiix
Cthulhu
3
1
6
6
W
Mulan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,305
Damage
32,034
54,956
Taken
59,597
33,561
Mitigated
27,392
16,568
Healing
16,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,657
508
0
1,838
8,062
2,633
557
1,594
5,570
57,723
0
L
Medusa
Dartnn
Medusa
5,164
2,365
0
3,629
14,249
5,882
450
2,714
11,095
0
60,577
L
Chang'e
Fogell Kirk
Chang'e
4,345
274
357
4,879
9,439
2,815
0
0
9,118
38,064
0
L
7,953
1,325
0
1,449
13,867
6,628
0
1,942
11,516
0
53,035
W
Izanami
KingRicochet
Izanami
9,747
6,962
0
3,066
11,367
5,047
737
2,700
8,627
0
75,267
W
Zeus
6,972
1,042
0
750
6,002
2,402
0
2,423
3,459
75,181
0
W
Bakasura
TORBICA
Bakasura
7,229
4,324
0
5,751
15,072
7,859
0
4,017
10,941
0
53,459
W
Athena
Turboteef
Athena
5,595
2,149
0
2,532
12,662
12,382
0
5,029
7,541
26,493
0
L
Cthulhu
Vubiix
Cthulhu
8,915
905
1,665
2,644
13,980
9,434
0
5,703
7,762
34,610
0
W
Mulan
8,762
927
0
4,469
9,853
5,871
672
5,183
4,556
0
59,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
39,085
489
Minions Killed
383
0
Camps Cleared
0
1,466,662
Distance Traveled
1,394,878
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,039
574
110
8
0
276,287
5
L
Medusa
7,639
546
103
7
0
285,234
0
L
Chang'e
6,586
470
63
5
0
210,848
7
L
Thor
8,346
596
80
6
0
308,169
5
W
Izanami
7,466
533
125
9
0
250,109
4
W
Zeus
8,183
585
138
10
0
311,101
3
W
Bakasura
8,109
579
100
7
0
332,390
0
W
Athena
7,688
549
32
2
0
270,109
3
L
Cthulhu
8,475
605
27
2
0
314,340
0
W
Mulan
8,743
625
94
7
0
302,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role