Player Matchup

Cthulhu
Cthulhu
Christian CCP
Cthulhu
Level 159
God Stats
22W - 20L
1,570 SR
Queue Stats
371W - 344L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Fox__king75th
Danzaburou
Level 53
God Stats
3W - 2L
1,451 SR
Queue Stats
15W - 22L
1,322 Elo+
Party 2
Ra
Ra
JSamRod
Ra
Level 68
God Stats
1W - 2L
1,294 SR
Queue Stats
20W - 12L
1,552 Elo+
Solo
Bellona
Bellona
crit2death
Bellona
Level 39
God Stats
5W - 3L
1,711 SR
Queue Stats
30W - 34L
1,416 Elo+
Solo
Lancelot
Lancelot
imUpOnYouGlobeI
Lancelot
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 42L
1,447 Elo+
Party 2
Team Averages
Level 76
1,505 SR
1,436 Elo+

VS

Team Averages
Level 56
1,458 SR
1,295 Elo+
Hades
Hades
Susanoo985
Hades
Level 75
God Stats
61W - 39L
1,529 SR
Queue Stats
174W - 170L
1,413 Elo+
Party 3
Loki
Loki
TrainingGear
Loki
Level 30
God Stats
8W - 7L
1,259 SR
Queue Stats
200W - 199L
1,435 Elo+
Party 3
Cupid
Cupid
Villicy
Cupid
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 68L
1,378 Elo+
Solo
Nu Wa
Nu Wa
garchin22
Nu Wa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 86L
1,175 Elo+
Party 1
Jing Wei
Jing Wei
wasanky
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 41L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 1 / 3
7,388
462
5,004
13,183
11,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Fox__king75th
Danzaburou
12
3 / 0 / 0
7,554
472
7,721
7,549
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
1 / 3 / 2
7,592
475
4,965
9,846
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
crit2death
Bellona
15
3 / 0 / 1
9,276
580
6,991
11,397
10,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
9
2 / 0 / 1
6,731
421
1,237
4,960
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 2 / 0
8,491
531
12,994
13,138
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 1 / 2
6,657
416
2,358
10,672
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Villicy
Cupid
10
0 / 1 / 0
6,551
409
2,822
5,937
1,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
garchin22
Nu Wa
9
0 / 3 / 0
6,016
376
4,565
8,781
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
wasanky
Jing Wei
10
0 / 2 / 0
6,345
397
2,149
10,735
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
3
1.5
W
Danzaburou
Fox__king75th
Danzaburou
3
0
0
3
W
1
3
2
0.67
L
Hades
4
2
0
2
L
0
1
2
1
L
Cupid
Villicy
Cupid
0
1
0
0
W
Bellona
crit2death
Bellona
3
0
1
3.5
L
Nu Wa
garchin22
Nu Wa
0
3
0
0
W
Lancelot
2
0
1
2.5
L
Jing Wei
wasanky
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,918
Damage
24,888
46,935
Taken
49,263
32,010
Mitigated
19,779
13,483
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,004
278
97
2,204
13,183
11,220
0
3,602
9,581
34,108
0
W
Danzaburou
Fox__king75th
Danzaburou
7,721
2,622
0
2,792
7,549
3,841
421
3,389
4,160
0
53,183
W
4,965
931
108
1,210
9,846
4,055
109
7,567
2,279
49,037
776
L
Hades
12,994
722
0
6,664
13,138
7,499
181
4,459
8,601
66,577
2,002
L
2,358
283
0
4,351
10,672
4,065
0
650
10,022
0
41,967
L
Cupid
Villicy
Cupid
2,822
1,056
137
2,612
5,937
1,816
215
1,328
4,609
0
33,908
W
Bellona
crit2death
Bellona
6,991
821
0
4,696
11,397
10,875
1,099
1,909
9,488
0
71,893
L
Nu Wa
garchin22
Nu Wa
4,565
1,365
0
620
8,781
2,670
0
1,647
7,134
33,460
0
W
Lancelot
1,237
398
0
2,376
4,960
2,019
123
907
4,053
0
28,693
L
Jing Wei
wasanky
Jing Wei
2,149
1,346
0
826
10,735
3,729
0
1,733
8,940
0
36,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
34,060
354
Minions Killed
338
0
Camps Cleared
0
1,366,298
Distance Traveled
1,451,648
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,388
462
40
3
0
301,102
7
W
Danzaburou
7,554
472
85
5
0
297,212
0
W
Ra
7,592
475
74
5
0
300,976
4
L
Hades
8,491
531
117
7
0
313,156
0
L
Loki
6,657
416
60
4
0
348,595
0
L
Cupid
6,551
409
51
3
0
227,879
0
W
Bellona
9,276
580
100
6
0
261,682
0
L
Nu Wa
6,016
376
41
3
0
268,447
0
W
Lancelot
6,731
421
55
3
0
205,326
0
L
Jing Wei
6,345
397
69
4
0
293,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role