Player Matchup

Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KlausKlopper
Bacchus
Level 86
God Stats
1W - 2L
1,547 SR
Queue Stats
2W - 3L
1,605 Elo+
Solo
Agni
Agni
Yakamidara
Agni
Level 107
God Stats
11W - 2L
1,614 SR
Queue Stats
33W - 31L
1,538 Elo+
Solo
Jing Wei
Jing Wei
edua2607
Jing Wei
Level 125
God Stats
1W - 3L
1,220 SR
Queue Stats
42W - 32L
1,494 Elo+
Solo
Awilix
Awilix
vXC_r_Y_s_i_SXv
Awilix
Level 140
God Stats
17W - 20L
1,533 SR
Queue Stats
46W - 51L
1,506 Elo+
Solo
Team Averages
Level 117
1,483 SR
1,528 Elo+

VS

Team Averages
Level 109
1,561 SR
1,496 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Meddy97x
Nu Wa
Level 127
God Stats
1W - 0L
1,272 SR
Queue Stats
73W - 66L
1,416 Elo+
Solo
Kali
Kali
PenguinTheNoodle
Kali
Level 102
God Stats
8W - 0L
1,871 SR
Queue Stats
71W - 64L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
WunderwaffIe
Guan Yu
Level 181
God Stats
4W - 3L
1,556 SR
Queue Stats
229W - 232L
1,496 Elo+
Solo
Xbalanque
Xbalanque
shadow1136
Xbalanque
Level 67
God Stats
9W - 5L
1,605 SR
Queue Stats
198W - 185L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 2 / 0
5,342
534
6,239
8,880
6,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bacchus
KlausKlopper
Bacchus
8
0 / 0 / 1
5,135
514
3,152
7,302
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,412
541
3,653
3,646
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
edua2607
Jing Wei
8
0 / 7 / 2
4,472
447
3,332
9,197
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 0
5,699
570
4,101
7,982
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 7
5,544
554
3,636
5,938
3,277
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Meddy97x
Nu Wa
12
2 / 0 / 2
6,628
663
3,075
5,059
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 1
6,072
607
6,219
10,699
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
WunderwaffIe
Guan Yu
11
0 / 0 / 2
5,566
557
4,413
8,588
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Xbalanque
shadow1136
Xbalanque
10
5 / 1 / 1
6,505
651
7,541
6,454
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
W
Sylvanus
 
Sylvanus
0
1
7
3.5
L
Bacchus
KlausKlopper
Bacchus
0
0
1
0.5
W
Nu Wa
Meddy97x
Nu Wa
2
0
2
3
W
5
0
1
5.5
W
Guan Yu
WunderwaffIe
Guan Yu
0
0
2
1
L
0
1
0
0
L
Jing Wei
edua2607
Jing Wei
0
7
2
0.14
W
Xbalanque
shadow1136
Xbalanque
5
1
1
5.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
24,884
37,007
Taken
36,738
17,991
Mitigated
18,229
10,208
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,239
3,723
0
1,229
8,880
6,481
0
585
7,645
0
34,995
W
Sylvanus
 
Sylvanus
3,636
1,416
1,257
1,648
5,938
3,277
275
978
4,960
13,426
0
L
Bacchus
KlausKlopper
Bacchus
3,152
580
98
3,536
7,302
5,058
0
1,845
5,457
14,741
0
W
Nu Wa
Meddy97x
Nu Wa
3,075
864
0
2,018
5,059
1,890
188
3,454
1,605
40,778
1,710
W
6,219
3,395
0
4,656
10,699
4,984
0
725
9,974
0
39,470
W
Guan Yu
WunderwaffIe
Guan Yu
4,413
567
244
5,142
8,588
5,573
0
199
8,389
0
34,738
L
3,653
214
0
547
3,646
1,263
0
1,751
1,895
40,712
0
L
Jing Wei
edua2607
Jing Wei
3,332
2,108
0
1,128
9,197
2,427
0
1,558
7,639
0
26,896
W
Xbalanque
shadow1136
Xbalanque
7,541
4,302
0
3,286
6,454
2,505
853
1,449
5,005
0
48,373
L
4,101
1,813
0
3,670
7,982
2,762
0
972
7,010
0
37,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
30,315
241
Minions Killed
288
0
Camps Cleared
0
1,017,210
Distance Traveled
979,362
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,342
534
43
4
0
193,537
5
W
Sylvanus
5,544
554
13
1
0
164,096
2
L
Bacchus
5,135
514
24
2
0
208,460
4
W
Nu Wa
6,628
663
81
8
0
190,979
3
W
Kali
6,072
607
57
6
0
242,360
0
W
Guan Yu
5,566
557
58
6
0
204,255
0
L
Agni
5,412
541
67
7
0
201,123
0
L
Jing Wei
4,472
447
46
5
0
192,580
0
W
Xbalanque
6,505
651
79
8
0
177,672
1
L
Awilix
5,699
570
61
6
0
221,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role