Player Matchup

Chiron
Chiron
Aoshimaa
Chiron
Level 171
God Stats
7W - 0L
1,961 SR
Queue Stats
64W - 65L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
Li-an_Leo199
Erlang Shen
Level 156
God Stats
8W - 7L
1,623 SR
Queue Stats
60W - 61L
1,504 Elo+
Solo
Tiamat
Tiamat
OP_Gengar
Tiamat
Level 85
God Stats
1W - 2L
1,263 SR
Queue Stats
300W - 285L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
OP_lllIlllIIIlII
Cthulhu
Level 68
God Stats
10W - 6L
1,530 SR
Queue Stats
261W - 245L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
darkninja53246
Tsukuyomi
Level 29
God Stats
2W - 3L
1,260 SR
Queue Stats
139W - 141L
1,411 Elo+
Party 1
Team Averages
Level 102
1,527 SR
1,466 Elo+

VS

Team Averages
Level 108
1,546 SR
1,551 Elo+
Pele
Pele
 
Pele
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alex54315
Charybdis
Level 116
God Stats
17W - 9L
1,731 SR
Queue Stats
146W - 142L
1,525 Elo+
Solo
Maui
Maui
Ictonixst
Maui
Level 107
God Stats
9W - 9L
1,500 SR
Queue Stats
154W - 151L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
aridor_303
Kumbhakarna
Level 149
God Stats
2W - 1L
1,501 SR
Queue Stats
18W - 23L
1,369 Elo+
Solo
Ra
Ra
twilightking69
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aoshimaa
Chiron
13
4 / 0 / 3
7,769
647
9,021
4,408
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
Li-an_Leo199
Erlang Shen
13
0 / 0 / 1
7,696
641
7,814
9,429
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
OP_Gengar
Tiamat
12
3 / 3 / 1
6,902
575
4,214
7,738
5,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 6
6,989
582
8,597
10,421
8,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
darkninja53246
Tsukuyomi
11
2 / 2 / 2
6,569
547
4,614
12,011
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 2 / 2
5,683
474
4,346
10,268
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Alex54315
Charybdis
12
1 / 3 / 0
6,566
547
5,276
9,346
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
9
0 / 3 / 1
5,372
448
2,258
14,148
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
aridor_303
Kumbhakarna
11
0 / 0 / 0
5,679
473
3,746
7,784
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
3 / 4 / 2
6,730
561
6,469
7,659
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
2
1.5
L
Charybdis
Alex54315
Charybdis
1
3
0
0.33
W
Chiron
Aoshimaa
Chiron
4
0
3
5.5
L
Maui
0
3
1
0.17
W
Erlang Shen
Li-an_Leo199
Erlang Shen
0
0
1
0.5
W
Tiamat
OP_Gengar
Tiamat
3
3
1
1.17
W
3
1
6
6
L
Kumbhakarna
aridor_303
Kumbhakarna
0
0
0
0
W
Tsukuyomi
darkninja53246
Tsukuyomi
2
2
2
1.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,260
Damage
22,095
44,007
Taken
49,205
25,734
Mitigated
28,315
20,494
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,346
1,300
0
1,523
10,268
4,412
0
2,331
7,937
0
35,371
L
Charybdis
Alex54315
Charybdis
5,276
2,616
0
1,604
9,346
3,790
0
2,453
6,893
0
63,502
W
Chiron
Aoshimaa
Chiron
9,021
3,460
952
1,389
4,408
1,802
605
437
3,971
0
56,865
L
Maui
2,258
711
0
3,625
14,148
12,076
0
3,101
11,047
10,939
0
W
Erlang Shen
Li-an_Leo199
Erlang Shen
7,814
4,800
0
7,059
9,429
5,681
836
2,860
5,988
0
63,984
W
Tiamat
OP_Gengar
Tiamat
4,214
384
0
1,818
7,738
5,301
0
3,622
4,001
34,715
2,256
W
8,597
1,103
90
2,827
10,421
8,931
150
2,970
7,325
43,843
1,220
L
Kumbhakarna
aridor_303
Kumbhakarna
3,746
350
0
552
7,784
4,952
0
79
7,705
28,659
0
W
Tsukuyomi
darkninja53246
Tsukuyomi
4,614
1,027
0
6,359
12,011
4,019
0
1,674
10,337
0
43,324
L
6,469
498
132
1,741
7,659
3,085
0
4,450
3,209
44,074
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
30,030
387
Minions Killed
292
0
Camps Cleared
0
1,273,906
Distance Traveled
1,174,417
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,683
474
55
5
0
220,711
0
L
Charybdis
6,566
547
112
9
0
223,752
3
W
Chiron
7,769
647
104
9
0
241,041
6
L
Maui
5,372
448
14
1
0
242,193
0
W
Erlang Shen
7,696
641
101
8
0
234,994
0
W
Tiamat
6,902
575
56
5
0
237,130
1
W
Cthulhu
6,989
582
51
4
0
262,533
0
L
Kumbhakarna
5,679
473
52
4
0
262,124
0
W
Tsukuyomi
6,569
547
75
6
0
298,208
0
L
Ra
6,730
561
59
5
0
225,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role