Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
ClaythPokeChamp
Nut
Level 265
God Stats
10W - 9L
1,580 SR
Queue Stats
408W - 366L
1,549 Elo+
Solo
Lancelot
Lancelot
Mylantson
Lancelot
Level 145
God Stats
12W - 4L
1,713 SR
Queue Stats
223W - 208L
1,572 Elo+
Solo
Hou Yi
Hou Yi
betfast
Hou Yi
Level 129
God Stats
4W - 3L
1,633 SR
Queue Stats
85W - 85L
1,520 Elo+
Solo
Team Averages
Level 170
1,585 SR
1,528 Elo+

VS

Team Averages
Level 109
1,630 SR
1,601 Elo+
Vulcan
Vulcan
WillieVanilly
Vulcan
Level 123
God Stats
27W - 14L
1,801 SR
Queue Stats
169W - 163L
1,600 Elo+
Party 3
Athena
Athena
YearOfTheSnitch
Athena
Level 125
God Stats
0W - 1L
1,409 SR
Queue Stats
24W - 11L
1,710 Elo+
Party 1
Set
Set
fritos69
Set
Level 62
God Stats
2W - 4L
1,726 SR
Queue Stats
57W - 53L
1,605 Elo+
Party 1
Bellona
Bellona
iHopkinz
Bellona
Level 109
God Stats
6W - 8L
1,660 SR
Queue Stats
77W - 73L
1,548 Elo+
Party 3
Ishtar
Ishtar
iTryKing12
Ishtar
Level 128
God Stats
115W - 100L
1,551 SR
Queue Stats
580W - 587L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 1 / 1
6,266
570
3,048
8,128
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
10
2 / 0 / 2
5,536
503
3,744
5,852
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 0 / 2
6,588
599
4,982
4,954
2,078
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Mylantson
Lancelot
12
2 / 0 / 2
6,243
568
3,604
7,700
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
betfast
Hou Yi
11
0 / 1 / 0
6,195
563
3,127
8,151
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,621
602
8,615
4,155
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 0
5,030
457
3,516
9,577
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 3 / 1
5,322
484
2,233
8,716
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
iHopkinz
Bellona
12
0 / 0 / 1
7,218
656
5,227
6,383
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ishtar
iTryKing12
Ishtar
8
0 / 1 / 0
4,891
445
1,631
4,192
1,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
W
Cthulhu
 
Cthulhu
2
0
2
3
W
0
0
2
1
W
Lancelot
Mylantson
Lancelot
2
0
2
3
L
1
0
0
1
L
1
2
0
0.5
W
Hou Yi
betfast
Hou Yi
0
1
0
0
L
0
3
1
0.17
L
Bellona
iHopkinz
Bellona
0
0
1
0.5
L
Ishtar
iTryKing12
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,505
Damage
21,222
34,785
Taken
33,023
17,021
Mitigated
19,527
11,945
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,048
252
0
945
8,128
4,666
0
3,728
4,400
0
39,879
W
Cthulhu
 
Cthulhu
3,744
825
128
1,250
5,852
3,639
0
2,835
3,017
20,794
0
W
4,982
4,033
0
3,640
4,954
2,078
2,119
2,163
2,791
0
58,406
W
Lancelot
Mylantson
Lancelot
3,604
909
0
4,765
7,700
3,031
0
3,223
4,435
0
47,857
L
8,615
222
0
856
4,155
1,757
0
362
3,793
53,539
0
L
3,516
1,518
0
1,029
9,577
7,036
0
2,341
7,197
16,305
0
W
Hou Yi
betfast
Hou Yi
3,127
968
0
1,217
8,151
3,607
0
182
7,382
0
45,845
L
2,233
863
0
1,145
8,716
4,711
0
632
8,084
0
42,791
L
Bellona
iHopkinz
Bellona
5,227
876
0
4,178
6,383
4,670
0
0
5,660
0
56,974
L
Ishtar
iTryKing12
Ishtar
1,631
930
0
1,304
4,192
1,353
0
409
3,783
0
28,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
29,082
377
Minions Killed
346
0
Camps Cleared
0
1,179,334
Distance Traveled
994,061
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,266
570
68
6
0
231,160
5
W
Cthulhu
5,536
503
30
3
0
252,802
0
W
Nut
6,588
599
108
10
0
196,632
4
W
Lancelot
6,243
568
79
7
0
284,622
0
L
Vulcan
6,621
602
88
8
0
246,384
0
L
Athena
5,030
457
22
2
0
180,991
1
W
Hou Yi
6,195
563
92
8
0
214,118
0
L
Set
5,322
484
66
6
0
203,452
0
L
Bellona
7,218
656
114
10
0
215,824
4
L
Ishtar
4,891
445
56
5
0
147,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role