Player Matchup

Hades
Hades
Bronze III
Ker_fox02
Hades
Bronze III
Level 69
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 2L
1,483 MMR
Solo
Mulan
Mulan
Gold IV
Rigo9881
Mulan
Gold IV
Level 65
God Stats
24W - 24L
1,788 SR
Queue Stats
198W - 217L
1,479 MMR
Solo
Skadi
Skadi
Gold II
starly12222
Skadi
Gold II
Level 149
God Stats
19W - 14L
1,582 SR
Queue Stats
123W - 146L
1,536 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,692 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,854 SR
1,576 MMR
Lancelot
Lancelot
Gold IV
Cyclam
Lancelot
Gold IV
Level 105
God Stats
5W - 1L
1,832 SR
Queue Stats
9W - 6L
1,634 MMR
Party 1
Neith
Neith
Gold IV
Oswar10
Neith
Gold IV
Level 129
God Stats
8W - 3L
1,749 SR
Queue Stats
99W - 114L
1,453 MMR
Solo
Vulcan
Vulcan
Gold III
Potatocracy
Vulcan
Gold III
Level 120
God Stats
4W - 2L
1,980 SR
Queue Stats
9W - 6L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ker_fox02
Hades
11
0 / 2 / 1
7,929
566
3,645
13,682
8,208
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mulan
Rigo9881
Mulan
12
0 / 9 / 2
8,273
591
9,851
19,278
14,257
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 3 / 0
9,307
665
8,893
13,381
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
KuzenboBastetBacchusPersephone

VS

Bans
TsukuyomiDiscordiaHerculesAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cyclam
Lancelot
16
5 / 2 / 8
10,483
749
13,547
15,271
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Oswar10
Neith
15
3 / 0 / 9
10,313
737
7,729
9,042
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
17
6 / 0 / 7
11,376
813
19,605
5,917
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Cyclam
Lancelot
5
2
8
4.5
L
Hades
Ker_fox02
Hades
0
2
1
0.25
W
Neith
Oswar10
Neith
3
0
9
7.5
W
Vulcan
6
0
7
9.5
L
Mulan
Rigo9881
Mulan
0
9
2
0.11
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
40,881
46,341
Taken
30,230
27,669
Mitigated
22,391
2,304
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Cyclam
Lancelot
13,547
2,303
0
2,865
15,271
15,305
832
1,014
14,227
976
40,032
L
Hades
Ker_fox02
Hades
3,645
416
112
797
13,682
8,208
0
6,969
6,529
15,524
0
W
Neith
Oswar10
Neith
7,729
2,367
0
3,169
9,042
4,176
1,957
2,093
6,949
0
31,293
W
Vulcan
19,605
695
0
799
5,917
2,910
57
589
5,317
63,139
2,187
L
Mulan
Rigo9881
Mulan
9,851
1,098
0
1,104
19,278
14,257
0
8,111
10,507
0
30,784
L
8,893
2,413
27
264
13,381
5,204
0
4,805
8,074
0
43,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
32,172
154
Minions Killed
195
0
Camps Cleared
0
679,862
Distance Traveled
811,294
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,483
749
45
3
0
285,050
0
L
Hades
7,929
566
39
3
0
212,509
3
W
Neith
10,313
737
55
4
0
233,646
0
W
Vulcan
11,376
813
95
7
0
292,598
0
L
Mulan
8,273
591
32
2
0
221,324
4
L
Skadi
9,307
665
83
6
0
246,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role