Player Matchup

Skadi
Skadi
 
Skadi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
F4LLENF4D3
Pele
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 95L
1,502 Elo+
Party 1
Yemoja
Yemoja
Horseyyy MI
Yemoja
Level 68
God Stats
3W - 4L
1,852 SR
Queue Stats
27W - 28L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
Raindancer8701
Gilgamesh
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 69L
1,476 Elo+
Party 1
Vulcan
Vulcan
dxaxrxixaxn
Vulcan
Level 208
God Stats
2W - 2L
1,546 SR
Queue Stats
62W - 89L
1,508 Elo+
Party 1
Team Averages
Level 114
1,580 SR
1,478 Elo+

VS

Team Averages
Level 151
1,540 SR
1,525 Elo+
Tyr
Tyr
 
Tyr
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FirexIceDragon
Scylla
Level 152
God Stats
3W - 8L
1,536 SR
Queue Stats
257W - 251L
1,524 Elo+
Solo
Bastet
Bastet
Nerf_Kgm04
Bastet
Level 190
God Stats
4W - 0L
1,653 SR
Queue Stats
17W - 11L
1,574 Elo+
Solo
Ares
Ares
Reset-Goat
Ares
Level 88
God Stats
9W - 4L
1,510 SR
Queue Stats
113W - 105L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 2 / 0
3,151
630
2,175
3,542
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
2,929
586
139
1,729
562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
6
0 / 0 / 0
3,539
708
1,083
2,651
1,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Raindancer8701
Gilgamesh
7
0 / 0 / 0
3,908
782
1,778
3,115
1,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vulcan
7
0 / 0 / 0
3,632
726
1,439
1,400
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 1
4,030
806
2,671
3,741
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
 
Artemis
7
0 / 0 / 0
3,695
739
1,372
3,782
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 0
3,660
732
459
2,206
540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
Nerf_Kgm04
Bastet
7
0 / 0 / 0
3,464
693
1,103
3,204
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
3,985
797
1,903
4,058
2,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
W
Tyr
 
Tyr
1
0
1
1.5
W
Artemis
 
Artemis
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Yemoja
0
0
0
0
W
Bastet
Nerf_Kgm04
Bastet
0
0
0
0
L
Gilgamesh
Raindancer8701
Gilgamesh
0
0
0
0
W
1
0
1
1.5
L
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,614
Damage
7,508
12,437
Taken
16,991
5,377
Mitigated
7,593
2,391
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,175
683
0
224
3,542
922
0
800
2,742
0
16,082
W
Tyr
 
Tyr
2,671
601
0
1,430
3,741
1,563
0
517
3,224
0
23,393
W
Artemis
 
Artemis
1,372
197
0
1,507
3,782
1,620
0
374
3,053
0
17,195
L
139
58
0
183
1,729
562
0
302
1,427
0
6,532
W
459
40
0
1,073
2,206
540
0
670
1,346
20,696
0
L
Yemoja
1,083
298
243
496
2,651
1,494
0
929
1,722
10,443
0
W
Bastet
Nerf_Kgm04
Bastet
1,103
150
0
1,002
3,204
1,049
0
150
3,020
0
20,520
L
Gilgamesh
Raindancer8701
Gilgamesh
1,778
219
0
970
3,115
1,961
0
0
3,115
0
18,346
W
1,903
167
0
1,194
4,058
2,821
0
566
3,492
10,903
1,724
L
Vulcan
1,439
0
0
275
1,400
438
0
157
1,243
17,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,159
Gold Earned
18,834
132
Minions Killed
171
0
Camps Cleared
0
508,214
Distance Traveled
568,996
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,151
630
31
6
0
109,197
0
W
Tyr
4,030
806
38
8
0
121,734
0
W
Artemis
3,695
739
32
6
0
101,040
0
L
Pele
2,929
586
14
3
0
54,205
0
W
Scylla
3,660
732
50
10
0
90,654
0
L
Yemoja
3,539
708
18
4
0
110,133
2
W
Bastet
3,464
693
34
7
0
136,519
0
L
Gilgamesh
3,908
782
35
7
0
113,470
0
W
Ares
3,985
797
17
3
0
119,049
0
L
Vulcan
3,632
726
34
7
0
121,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role