Player Matchup

Xing Tian
Xing Tian
Badwarmax
Xing Tian
Level 142
God Stats
7W - 6L
1,849 SR
Queue Stats
276W - 272L
1,452 Elo+
Solo
Izanami
Izanami
Lefouqui4384
Izanami
Level 40
God Stats
37W - 32L
1,530 SR
Queue Stats
76W - 79L
1,423 Elo+
Party 2
Arachne
Arachne
RPG Cube6410
Arachne
Level 106
God Stats
8W - 1L
1,651 SR
Queue Stats
95W - 80L
1,530 Elo+
Party 2
Mulan
Mulan
RPG ramonec
Mulan
Level 98
God Stats
36W - 34L
1,525 SR
Queue Stats
95W - 94L
1,463 Elo+
Party 2
Chronos
Chronos
ViTiaX
Chronos
Level 124
God Stats
3W - 2L
1,613 SR
Queue Stats
99W - 95L
1,416 Elo+
Solo
Team Averages
Level 102
1,633 SR
1,457 Elo+

VS

Team Averages
Level 100
1,500 SR
1,345 Elo+
Thanatos
Thanatos
DADSLO
Thanatos
Level 145
God Stats
68W - 58L
1,493 SR
Queue Stats
135W - 142L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Finnfanaccount
Sylvanus
Level 89
God Stats
4W - 4L
1,506 SR
Queue Stats
228W - 223L
1,478 Elo+
Solo
Anhur
Anhur
convulsed
Anhur
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 1
Anubis
Anubis
elDelz
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 1
Sun Wukong
Sun Wukong
elVision
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Badwarmax
Xing Tian
15
5 / 0 / 2
9,660
644
13,885
12,238
11,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Lefouqui4384
Izanami
14
1 / 5 / 5
8,583
572
5,007
10,367
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
RPG Cube6410
Arachne
15
9 / 3 / 4
9,325
622
7,853
12,342
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 2 / 2
9,105
607
8,869
13,059
7,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Chronos
ViTiaX
Chronos
16
2 / 1 / 8
10,095
673
9,452
9,919
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DADSLO
Thanatos
12
0 / 6 / 0
7,077
472
2,303
13,976
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
9
1 / 5 / 4
6,289
419
7,495
10,101
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
convulsed
Anhur
13
6 / 4 / 2
8,256
550
12,710
12,850
5,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
elDelz
Anubis
9
2 / 8 / 0
6,668
445
3,709
12,472
4,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
elVision
Sun Wukong
12
0 / 2 / 1
7,198
480
4,161
12,744
7,489
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
24
Kills
9
11
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Badwarmax
Xing Tian
5
0
2
6
L
Thanatos
DADSLO
Thanatos
0
6
0
0
L
Sylvanus
1
5
4
0.6
W
Izanami
Lefouqui4384
Izanami
1
5
5
0.7
W
Arachne
RPG Cube6410
Arachne
9
3
4
3.67
W
7
2
2
4
W
Chronos
ViTiaX
Chronos
2
1
8
6
L
Anhur
convulsed
Anhur
6
4
2
1.75
L
Anubis
elDelz
Anubis
2
8
0
0.25
L
Sun Wukong
elVision
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,066
Damage
30,378
57,925
Taken
62,143
31,011
Mitigated
29,221
13,899
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Badwarmax
Xing Tian
13,885
806
0
1,744
12,238
11,928
0
1,114
11,124
56,325
3,570
L
Thanatos
DADSLO
Thanatos
2,303
220
0
6,506
13,976
5,521
0
2,437
11,399
0
53,024
L
Sylvanus
7,495
2,761
352
1,947
10,101
6,503
0
883
9,218
27,039
10,145
W
Izanami
Lefouqui4384
Izanami
5,007
2,509
0
1,757
10,367
2,886
2,745
3,084
7,283
0
58,623
W
Arachne
RPG Cube6410
Arachne
7,853
5,314
0
5,804
12,342
4,598
0
1,163
11,179
0
67,367
W
8,869
2,601
0
2,931
13,059
7,575
1,104
3,612
9,447
0
55,944
W
Chronos
ViTiaX
Chronos
9,452
2,639
0
1,663
9,919
4,024
572
1,283
8,636
90,797
1,418
L
Anhur
convulsed
Anhur
12,710
5,890
0
2,030
12,850
5,099
604
3,193
9,457
0
44,662
L
Anubis
elDelz
Anubis
3,709
442
0
1,239
12,472
4,609
172
5,488
6,952
17,974
755
L
Sun Wukong
elVision
Sun Wukong
4,161
758
0
1,148
12,744
7,489
33
9,561
2,349
0
43,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
35,488
565
Minions Killed
308
0
Camps Cleared
0
1,568,029
Distance Traveled
1,359,083
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,660
644
116
8
0
297,375
2
L
Thanatos
7,077
472
89
6
0
239,313
0
L
Sylvanus
6,289
419
50
3
0
191,121
0
W
Izanami
8,583
572
117
8
0
292,644
1
W
Arachne
9,325
622
109
7
0
357,599
0
W
Mulan
9,105
607
78
5
0
303,175
2
W
Chronos
10,095
673
145
10
0
317,236
6
L
Anhur
8,256
550
59
4
0
297,828
0
L
Anubis
6,668
445
31
2
0
269,402
1
L
Sun Wukong
7,198
480
79
5
0
361,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role