Player Matchup

Ymir
Ymir
JaviProGamer05
Ymir
Level 13
God Stats
5W - 4L
1,505 SR
Queue Stats
5W - 12L
1,169 Elo+
Party 2
Danzaburou
Danzaburou
Matias_gr05
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,250 Elo+
Party 2
Neith
Neith
blakestiger870
Neith
Level 71
God Stats
7W - 4L
1,471 SR
Queue Stats
76W - 67L
1,494 Elo+
Solo
Thanatos
Thanatos
xVIPERxOrdaz
Thanatos
Level 17
God Stats
1W - 8L
1,120 SR
Queue Stats
3W - 14L
1,169 Elo+
Party 2
Anubis
Anubis
xamadi2017
Anubis
Level 79
God Stats
1W - 3L
1,220 SR
Queue Stats
19W - 29L
1,250 Elo+
Party 2
Team Averages
Level 42
1,363 SR
1,266 Elo+

VS

Team Averages
Level 79
1,475 SR
1,412 Elo+
Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
M14habit
Nemesis
Level 78
God Stats
17W - 30L
1,284 SR
Queue Stats
246W - 237L
1,371 Elo+
Party 1
Sobek
Sobek
Unwanted_Potato9
Sobek
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 209L
1,321 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wolfswift3030
Ah Muzen Cab
Level 108
God Stats
7W - 9L
1,406 SR
Queue Stats
266W - 260L
1,379 Elo+
Solo
Anubis
Anubis
sx waves
Anubis
Level 64
God Stats
19W - 12L
1,684 SR
Queue Stats
63W - 53L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,768
412
2,586
10,573
7,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Matias_gr05
Danzaburou
11
0 / 3 / 0
5,971
427
3,242
7,695
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 0 / 0
7,532
538
4,318
4,830
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
xVIPERxOrdaz
Thanatos
9
1 / 5 / 0
6,019
430
2,181
11,159
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
xamadi2017
Anubis
9
0 / 7 / 0
5,944
425
5,088
10,422
5,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
7 / 1 / 2
8,507
608
8,010
10,100
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
M14habit
Nemesis
13
5 / 0 / 1
7,519
537
6,197
9,593
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
6,785
485
1,567
7,760
5,834
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
Wolfswift3030
Ah Muzen Cab
13
2 / 0 / 4
7,766
555
9,870
9,301
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
sx waves
Anubis
15
1 / 1 / 0
8,612
615
2,202
6,736
3,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
17
17
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
1
2
8
L
0
2
0
0
W
Nemesis
M14habit
Nemesis
5
0
1
5.5
L
Danzaburou
Matias_gr05
Danzaburou
0
3
0
0
W
2
0
3
3.5
W
Ah Muzen Cab
Wolfswift3030
Ah Muzen Cab
2
0
4
4
L
1
0
0
1
W
Anubis
sx waves
Anubis
1
1
0
1
L
Thanatos
xVIPERxOrdaz
Thanatos
1
5
0
0.2
L
Anubis
xamadi2017
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
27,846
44,679
Taken
43,490
21,909
Mitigated
26,647
11,293
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,010
1,784
0
1,612
10,100
9,553
0
3,997
6,103
0
44,633
L
2,586
701
0
536
10,573
7,812
0
1,017
9,556
23,962
999
W
Nemesis
M14habit
Nemesis
6,197
2,014
0
3,332
9,593
4,177
0
1,091
8,502
0
52,662
L
Danzaburou
Matias_gr05
Danzaburou
3,242
1,240
0
908
7,695
3,135
0
1,316
6,234
0
40,602
W
1,567
93
0
1,515
7,760
5,834
134
1,186
6,574
15,706
1,269
W
Ah Muzen Cab
Wolfswift3030
Ah Muzen Cab
9,870
5,209
0
1,787
9,301
3,989
2,387
1,112
8,189
0
72,051
L
4,318
453
0
1,579
4,830
1,878
0
790
4,040
0
63,395
W
Anubis
sx waves
Anubis
2,202
0
0
4,338
6,736
3,094
96
0
6,736
84,131
3,446
L
Thanatos
xVIPERxOrdaz
Thanatos
2,181
309
0
6,502
11,159
3,791
0
540
10,493
0
25,253
L
Anubis
xamadi2017
Anubis
5,088
389
0
1,768
10,422
5,293
54
0
9,884
34,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
39,189
361
Minions Killed
423
0
Camps Cleared
0
1,251,734
Distance Traveled
1,431,750
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,507
608
76
5
0
281,823
0
L
Ymir
5,768
412
53
4
0
253,678
0
W
Nemesis
7,519
537
83
6
0
330,827
6
L
Danzaburou
5,971
427
71
5
0
264,474
3
W
Sobek
6,785
485
25
2
0
285,887
0
W
Ah Muzen Cab
7,766
555
110
8
0
272,238
0
L
Neith
7,532
538
128
9
0
225,800
0
W
Anubis
8,612
615
129
9
0
260,975
0
L
Thanatos
6,019
430
49
4
0
277,477
0
L
Anubis
5,944
425
60
4
0
230,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role