Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Gxxe
Maui
Level 159
God Stats
1W - 0L
1,759 SR
Queue Stats
86W - 12L
1,902 Elo+
Party 1
Hou Yi
Hou Yi
Mugiwará
Hou Yi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,717 Elo+
Party 1
Chernobog
Chernobog
Shαx
Chernobog
Level 164
God Stats
6W - 0L
1,878 SR
Queue Stats
207W - 32L
1,987 Elo+
Party 1
Ne Zha
Ne Zha
Zeleth
Ne Zha
Level 183
God Stats
3W - 0L
1,978 SR
Queue Stats
205W - 25L
1,997 Elo+
Party 1
Team Averages
Level 183
1,723 SR
1,821 Elo+

VS

Team Averages
Level 140
1,494 SR
1,565 Elo+
Hercules
Hercules
AKILLNATHOR
Hercules
Level 175
God Stats
1W - 2L
1,695 SR
Queue Stats
117W - 94L
1,585 Elo+
Solo
Freya
Freya
Fеanоr
Freya
Level 66
God Stats
2W - 5L
1,380 SR
Queue Stats
287W - 300L
1,500 Elo+
Party 2
Ravana
Ravana
Haltsmowl
Ravana
Level 161
God Stats
1W - 1L
1,469 SR
Queue Stats
67W - 54L
1,559 Elo+
Solo
Zeus
Zeus
Odamita
Zeus
Level 155
God Stats
3W - 5L
1,427 SR
Queue Stats
358W - 350L
1,532 Elo+
Party 2
Geb
Geb
wh7t
Geb
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 3 / 26
10,358
797
11,096
15,289
21,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Maui
Gxxe
Maui
17
1 / 1 / 26
11,010
847
6,040
14,588
18,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
Mugiwará
Hou Yi
16
4 / 2 / 17
10,294
792
16,752
11,220
6,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chernobog
Shαx
Chernobog
18
16 / 3 / 13
11,784
906
16,307
10,920
6,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Zeleth
Ne Zha
18
5 / 3 / 17
10,611
816
16,232
10,576
8,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AKILLNATHOR
Hercules
14
4 / 8 / 2
9,100
700
9,607
19,332
23,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Freya
Fеanоr
Freya
15
1 / 6 / 4
8,606
662
7,641
13,260
6,565
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
Haltsmowl
Ravana
11
1 / 6 / 4
8,244
634
3,317
11,260
9,915
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
Odamita
Zeus
16
2 / 6 / 4
8,794
676
14,960
10,509
4,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
wh7t
Geb
17
2 / 4 / 6
9,987
768
7,793
16,484
22,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
30
Kills
10
12
Deaths
30
99
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
26
5.67
L
Hercules
AKILLNATHOR
Hercules
4
8
2
0.63
L
Freya
Fеanоr
Freya
1
6
4
0.5
W
Maui
Gxxe
Maui
1
1
26
14
L
Ravana
Haltsmowl
Ravana
1
6
4
0.5
W
Hou Yi
Mugiwará
Hou Yi
4
2
17
6.25
L
Zeus
Odamita
Zeus
2
6
4
0.67
W
Chernobog
Shαx
Chernobog
16
3
13
7.5
W
Ne Zha
Zeleth
Ne Zha
5
3
17
4.5
L
Geb
wh7t
Geb
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,427
Damage
43,318
62,593
Taken
70,845
62,136
Mitigated
67,023
23,763
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,096
1,389
1,194
3,717
15,289
21,532
978
5,740
9,362
13,635
1,455
L
Hercules
AKILLNATHOR
Hercules
9,607
1,398
0
2,096
19,332
23,507
0
3,548
15,362
0
12,387
L
Freya
Fеanоr
Freya
7,641
1,436
122
1,575
13,260
6,565
0
3,042
10,064
22,745
1,448
W
Maui
Gxxe
Maui
6,040
838
2,851
3,764
14,588
18,838
417
6,116
8,342
8,682
0
L
Ravana
Haltsmowl
Ravana
3,317
415
0
805
11,260
9,915
0
1,638
9,439
0
5,460
W
Hou Yi
Mugiwará
Hou Yi
16,752
9,439
238
2,661
11,220
6,937
3,155
5,152
6,024
0
42,817
L
Zeus
Odamita
Zeus
14,960
1,704
0
260
10,509
4,680
0
3,753
6,456
33,424
477
W
Chernobog
Shαx
Chernobog
16,307
13,731
1,938
3,575
10,920
6,752
262
6,521
4,399
0
32,185
W
Ne Zha
Zeleth
Ne Zha
16,232
3,515
1,448
2,377
10,576
8,077
2,076
5,863
4,713
0
37,298
L
Geb
wh7t
Geb
7,793
338
447
3,540
16,484
22,356
0
3,088
12,921
17,651
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,057
Gold Earned
44,731
148
Minions Killed
111
0
Camps Cleared
0
1,287,702
Distance Traveled
1,089,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,358
797
10
1
0
243,618
0
L
Hercules
9,100
700
4
0
0
190,259
0
L
Freya
8,606
662
40
3
0
223,112
0
W
Maui
11,010
847
5
0
0
293,772
0
L
Ravana
8,244
634
6
0
0
216,587
0
W
Hou Yi
10,294
792
67
5
0
225,252
0
L
Zeus
8,794
676
32
2
0
227,796
0
W
Chernobog
11,784
906
41
3
0
245,330
0
W
Ne Zha
10,611
816
25
2
0
279,730
0
L
Geb
9,987
768
29
2
0
231,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role