Player Matchup

Thor
Thor
Ehrickk_
Thor
Level 99
God Stats
3W - 1L
1,520 SR
Queue Stats
14W - 27L
1,278 Elo+
Party 1
He Bo
He Bo
LiLxChIcKeN
He Bo
Level 65
God Stats
17W - 21L
1,437 SR
Queue Stats
161W - 181L
1,375 Elo+
Party 1
Cerberus
Cerberus
Locc2DaBRAINx303
Cerberus
Level 109
God Stats
24W - 21L
1,477 SR
Queue Stats
154W - 148L
1,472 Elo+
Party 1
Nut
Nut
NF_Loca__
Nut
Level 88
God Stats
92W - 56L
1,680 SR
Queue Stats
233W - 245L
1,390 Elo+
Party 1
Surtr
Surtr
Sesefrx
Surtr
Level 125
God Stats
60W - 40L
1,548 SR
Queue Stats
454W - 451L
1,430 Elo+
Party 1
Team Averages
Level 97
1,533 SR
1,389 Elo+

VS

Team Averages
Level 56
1,562 SR
1,395 Elo+
Neith
Neith
FightMeIRLnoob
Neith
Level 87
God Stats
3W - 3L
1,541 SR
Queue Stats
43W - 45L
1,653 Elo+
Solo
Surtr
Surtr
alcoholiczac
Surtr
Level 109
God Stats
12W - 9L
1,818 SR
Queue Stats
292W - 278L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
childcleaner
Ao Kuang
Level 17
God Stats
0W - 1L
1,393 SR
Queue Stats
14W - 11L
1,527 Elo+
Party 2
Olorun
Olorun
garchin22
Olorun
Level 36
God Stats
2W - 3L
1,559 SR
Queue Stats
39W - 86L
1,210 Elo+
Party 3
Bakasura
Bakasura
wasanky
Bakasura
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 41L
1,117 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
5 / 0 / 2
4,999
625
3,684
3,653
1,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 3
4,637
580
2,234
3,682
1,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 3
4,627
578
1,679
5,575
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 1 / 0
4,508
564
1,262
3,243
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
Sesefrx
Surtr
9
5 / 0 / 3
5,659
707
6,188
7,440
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
4,773
597
3,789
3,747
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 0
3,768
471
2,748
7,034
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
childcleaner
Ao Kuang
6
0 / 2 / 0
3,813
477
2,399
4,514
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
garchin22
Olorun
6
0 / 4 / 0
3,919
490
1,963
4,434
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
wasanky
Bakasura
6
0 / 2 / 0
3,873
484
667
5,678
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
5
0
2
6
L
1
0
0
1
W
2
0
3
3.5
W
0
0
3
1.5
W
0
1
0
0
W
Surtr
Sesefrx
Surtr
5
0
3
6.5
L
0
4
0
0
L
Ao Kuang
childcleaner
Ao Kuang
0
2
0
0
L
Olorun
garchin22
Olorun
0
4
0
0
L
Bakasura
wasanky
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
11,566
23,593
Taken
25,407
11,553
Mitigated
10,901
6,869
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,684
1,292
0
240
3,653
1,450
0
152
3,501
0
22,415
L
3,789
796
0
1,540
3,747
1,289
0
469
3,278
0
32,793
W
2,234
164
50
1,665
3,682
1,039
0
1,947
1,735
12,187
1,813
W
1,679
239
0
1,715
5,575
2,708
444
677
4,898
15,655
597
W
1,262
617
101
612
3,243
1,128
662
0
3,243
0
27,775
W
Surtr
Sesefrx
Surtr
6,188
3,139
0
2,486
7,440
5,228
0
1,728
5,702
445
30,599
L
2,748
1,616
0
1,866
7,034
4,485
0
520
6,514
292
18,261
L
Ao Kuang
childcleaner
Ao Kuang
2,399
761
0
955
4,514
1,430
0
1,251
3,263
15,647
0
L
Olorun
garchin22
Olorun
1,963
1,014
0
186
4,434
1,428
0
895
3,539
15,691
0
L
Bakasura
wasanky
Bakasura
667
476
0
612
5,678
2,269
0
1,026
4,652
0
14,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,430
Gold Earned
20,146
186
Minions Killed
171
0
Camps Cleared
0
760,221
Distance Traveled
660,459
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,999
625
34
4
0
185,461
1
L
Neith
4,773
597
52
7
0
133,400
0
W
He Bo
4,637
580
29
4
0
151,298
4
W
Cerberus
4,627
578
25
3
0
141,982
1
W
Nut
4,508
564
47
6
0
128,005
1
W
Surtr
5,659
707
51
6
0
153,475
0
L
Surtr
3,768
471
27
3
0
133,185
0
L
Ao Kuang
3,813
477
25
3
0
127,568
0
L
Olorun
3,919
490
31
4
0
126,089
0
L
Bakasura
3,873
484
36
5
0
140,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role