Player Matchup

Fenrir
Fenrir
CoconuTree
Fenrir
Level 206
God Stats
10W - 7L
1,564 SR
Queue Stats
855W - 831L
1,530 Elo+
Solo
Izanami
Izanami
Jonay
Izanami
Level 88
God Stats
1W - 0L
1,456 SR
Queue Stats
11W - 4L
1,618 Elo+
Solo
Thoth
Thoth
Orphelys
Thoth
Level 80
God Stats
10W - 6L
1,422 SR
Queue Stats
43W - 34L
1,411 Elo+
Solo
Bacchus
Bacchus
SeanCoggz
Bacchus
Level 103
God Stats
22W - 15L
1,613 SR
Queue Stats
28W - 26L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
cheezburger8
Ao Kuang
Level 172
God Stats
2W - 0L
1,739 SR
Queue Stats
25W - 26L
1,507 Elo+
Party 2
Team Averages
Level 130
1,559 SR
1,519 Elo+

VS

Team Averages
Level 102
1,546 SR
1,505 Elo+
Apollo
Apollo
DatOGMutley
Apollo
Level 80
God Stats
3W - 5L
1,464 SR
Queue Stats
93W - 89L
1,488 Elo+
Party 3
Vulcan
Vulcan
ItsLupiz
Vulcan
Level 134
God Stats
9W - 7L
1,609 SR
Queue Stats
187W - 169L
1,520 Elo+
Party 3
Cabrakan
Cabrakan
KABACHO
Cabrakan
Level 64
God Stats
6W - 5L
1,655 SR
Queue Stats
22W - 22L
1,458 Elo+
Party 1
Serqet
Serqet
PatrizaPepe
Serqet
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 191L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
monitoklk33
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 128L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoconuTree
Fenrir
8
3 / 0 / 1
4,776
955
2,821
4,350
1,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Jonay
Izanami
6
1 / 1 / 1
3,687
737
1,746
2,802
705
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Orphelys
Thoth
7
0 / 0 / 0
4,035
807
988
2,238
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SeanCoggz
Bacchus
5
0 / 1 / 2
3,442
688
2,069
4,589
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
cheezburger8
Ao Kuang
8
2 / 0 / 1
3,922
784
3,216
4,343
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
1 / 1 / 1
3,456
691
3,164
2,992
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
ItsLupiz
Vulcan
8
0 / 0 / 0
4,073
815
1,446
2,240
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
KABACHO
Cabrakan
5
0 / 4 / 0
3,294
659
2,551
5,475
2,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
2
0 / 0 / 0
2,745
549
0
822
190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
monitoklk33
Xing Tian
5
1 / 1 / 1
3,757
751
1,562
5,487
3,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CoconuTree
Fenrir
3
0
1
3.5
L
Apollo
1
1
1
1.5
L
Vulcan
ItsLupiz
Vulcan
0
0
0
0
W
Izanami
Jonay
Izanami
1
1
1
1.5
L
Cabrakan
KABACHO
Cabrakan
0
4
0
0
W
Thoth
Orphelys
Thoth
0
0
0
0
L
Serqet
0
0
0
0
W
Bacchus
SeanCoggz
Bacchus
0
1
2
1
W
Ao Kuang
cheezburger8
Ao Kuang
2
0
1
2.5
L
Xing Tian
monitoklk33
Xing Tian
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,840
Damage
8,723
18,322
Taken
17,016
7,588
Mitigated
8,068
6,518
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CoconuTree
Fenrir
2,821
1,046
0
2,422
4,350
1,917
0
2,208
2,142
0
21,587
L
Apollo
3,164
2,333
0
1,088
2,992
1,145
0
1,735
1,257
0
19,171
L
Vulcan
ItsLupiz
Vulcan
1,446
36
0
971
2,240
649
0
975
1,265
27,185
0
W
Izanami
Jonay
Izanami
1,746
1,356
0
361
2,802
705
64
544
2,258
0
19,074
L
Cabrakan
KABACHO
Cabrakan
2,551
526
0
1,026
5,475
2,683
0
749
4,451
14,641
0
W
Thoth
Orphelys
Thoth
988
0
0
894
2,238
529
0
1,446
792
27,567
519
L
Serqet
0
0
0
318
822
190
0
0
822
0
2,789
W
Bacchus
SeanCoggz
Bacchus
2,069
204
117
1,404
4,589
2,792
0
274
4,315
8,651
0
W
Ao Kuang
cheezburger8
Ao Kuang
3,216
839
0
1,320
4,343
1,645
130
771
3,572
20,465
2,029
L
Xing Tian
monitoklk33
Xing Tian
1,562
218
0
1,538
5,487
3,401
0
2,788
2,699
7,570
2,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,862
Gold Earned
17,325
182
Minions Killed
137
0
Camps Cleared
0
579,464
Distance Traveled
469,215
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,776
955
48
10
0
114,195
0
L
Apollo
3,456
691
30
6
0
95,390
0
L
Vulcan
4,073
815
61
12
0
119,914
2
W
Izanami
3,687
737
37
7
0
105,717
1
L
Cabrakan
3,294
659
22
4
0
107,419
0
W
Thoth
4,035
807
58
12
0
115,176
0
L
Serqet
2,745
549
8
2
0
36,536
0
W
Bacchus
3,442
688
7
1
0
133,658
0
W
Ao Kuang
3,922
784
32
6
0
110,718
0
L
Xing Tian
3,757
751
16
3
0
109,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role