Player Matchup

Serqet
Serqet
F6 Loopy
Serqet
Level 139
God Stats
5W - 11L
1,455 SR
Queue Stats
231W - 223L
1,558 Elo+
Party 1
Hachiman
Hachiman
Not Pyrz
Hachiman
Level 127
God Stats
3W - 7L
1,501 SR
Queue Stats
245W - 234L
1,569 Elo+
Party 1
Chronos
Chronos
josue964
Chronos
Level 123
God Stats
1W - 1L
1,755 SR
Queue Stats
128W - 124L
1,479 Elo+
Party 2
Surtr
Surtr
kira_1093
Surtr
Level 66
God Stats
6W - 13L
1,526 SR
Queue Stats
155W - 152L
1,420 Elo+
Party 2
Lancelot
Lancelot
mr_octavius
Lancelot
Level 114
God Stats
43W - 44L
1,471 SR
Queue Stats
232W - 254L
1,487 Elo+
Party 2
Team Averages
Level 114
1,542 SR
1,502 Elo+

VS

Team Averages
Level 98
1,654 SR
1,493 Elo+
Surtr
Surtr
Briictom
Surtr
Level 147
God Stats
4W - 3L
1,855 SR
Queue Stats
124W - 139L
1,505 Elo+
Solo
Jormungandr
Jormungandr
IcyIIl
Jormungandr
Level 106
God Stats
3W - 1L
1,631 SR
Queue Stats
300W - 274L
1,500 Elo+
Party 3
Fenrir
Fenrir
Loose6od
Fenrir
Level 47
God Stats
6W - 3L
1,625 SR
Queue Stats
73W - 70L
1,451 Elo+
Solo
Pele
Pele
XtCWhEnIpLaY____
Pele
Level 49
God Stats
21W - 25L
1,519 SR
Queue Stats
86W - 90L
1,453 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ohGranzby
Morgan Le Fay
Level 143
God Stats
23W - 14L
1,639 SR
Queue Stats
388W - 357L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
F6 Loopy
Serqet
8
0 / 3 / 1
5,069
461
1,901
9,166
6,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Not Pyrz
Hachiman
10
0 / 2 / 0
5,239
476
3,549
7,098
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Chronos
josue964
Chronos
11
2 / 2 / 0
6,162
560
2,702
7,956
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
kira_1093
Surtr
9
0 / 3 / 0
5,083
462
4,441
11,327
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
mr_octavius
Lancelot
10
0 / 2 / 1
5,200
473
3,806
8,796
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Briictom
Surtr
12
3 / 0 / 0
7,439
676
7,858
8,783
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jormungandr
IcyIIl
Jormungandr
13
5 / 1 / 1
6,814
619
8,100
7,176
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Loose6od
Fenrir
10
2 / 1 / 4
5,583
508
4,271
7,593
4,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 3
5,966
542
2,449
7,338
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ohGranzby
Morgan Le Fay
10
1 / 0 / 4
5,663
515
5,909
4,633
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
Briictom
Surtr
3
0
0
3
L
Serqet
F6 Loopy
Serqet
0
3
1
0.17
W
Jormungandr
IcyIIl
Jormungandr
5
1
1
5.5
W
Fenrir
Loose6od
Fenrir
2
1
4
4
L
Hachiman
Not Pyrz
Hachiman
0
2
0
0
W
1
0
3
2.5
L
Chronos
josue964
Chronos
2
2
0
1
L
Surtr
kira_1093
Surtr
0
3
0
0
L
Lancelot
mr_octavius
Lancelot
0
2
1
0.25
W
Morgan Le Fay
ohGranzby
Morgan Le Fay
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,399
Damage
28,587
44,343
Taken
35,523
24,858
Mitigated
16,456
9,289
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Briictom
Surtr
7,858
3,934
0
2,063
8,783
3,960
0
135
8,185
929
57,685
L
Serqet
F6 Loopy
Serqet
1,901
310
0
1,599
9,166
6,096
0
2,962
5,726
0
11,003
W
Jormungandr
IcyIIl
Jormungandr
8,100
2,081
0
1,000
7,176
3,453
0
1,746
5,430
48,139
2,311
W
Fenrir
Loose6od
Fenrir
4,271
1,080
0
2,250
7,593
4,402
60
92
7,297
0
12,449
L
Hachiman
Not Pyrz
Hachiman
3,549
1,832
0
3,371
7,098
2,428
0
2,462
4,354
0
49,002
W
2,449
398
0
1,521
7,338
2,994
96
863
6,475
0
52,891
L
Chronos
josue964
Chronos
2,702
875
0
1,434
7,956
2,813
0
4,269
3,221
39,127
1,070
L
Surtr
kira_1093
Surtr
4,441
2,643
0
2,135
11,327
9,535
0
618
10,709
448
31,898
L
Lancelot
mr_octavius
Lancelot
3,806
386
0
750
8,796
3,986
0
2,026
6,358
0
35,983
W
Morgan Le Fay
ohGranzby
Morgan Le Fay
5,909
730
0
231
4,633
1,647
0
0
4,531
34,965
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,753
Gold Earned
31,465
319
Minions Killed
343
0
Camps Cleared
0
1,086,880
Distance Traveled
1,193,420
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,439
676
112
10
0
228,799
0
L
Serqet
5,069
461
23
2
0
231,745
3
W
Jormungandr
6,814
619
83
8
0
234,922
0
W
Fenrir
5,583
508
15
1
0
239,406
4
L
Hachiman
5,239
476
85
8
0
193,064
0
W
Pele
5,966
542
81
7
0
267,634
0
L
Chronos
6,162
560
82
7
0
203,865
0
L
Surtr
5,083
462
65
6
0
187,313
0
L
Lancelot
5,200
473
64
6
0
270,893
0
W
Morgan Le Fay
5,663
515
52
5
0
222,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role