Player Matchup

Xing Tian
Xing Tian
Akita1981
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,633 Elo+
Party 2
Fenrir
Fenrir
DrCalaverita
Fenrir
Level 147
God Stats
2W - 1L
1,405 SR
Queue Stats
64W - 36L
1,610 Elo+
Party 2
Hera
Hera
GuilleftTony
Hera
Level 159
God Stats
1W - 0L
1,740 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Atlas
Atlas
Pumbba
Atlas
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 60L
1,408 Elo+
Party 1
Shiva
Shiva
Pumbbax
Shiva
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 105L
1,500 Elo+
Party 1
Team Averages
Level 103
1,529 SR
1,530 Elo+

VS

Team Averages
Level 146
1,441 SR
1,453 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BRmonsterCAT
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,288 Elo+
Solo
Achilles
Achilles
KYMYOUNGSO
Achilles
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 112L
1,477 Elo+
Solo
Tiamat
Tiamat
NouzenShinei
Tiamat
Level 154
God Stats
0W - 2L
1,213 SR
Queue Stats
32W - 60L
1,392 Elo+
Solo
Khepri
Khepri
x OPTIMUS br
Khepri
Level 149
God Stats
0W - 1L
1,493 SR
Queue Stats
70W - 68L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Akita1981
Xing Tian
13
0 / 1 / 14
8,709
968
4,431
12,984
13,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
15
9 / 2 / 6
9,169
1,019
6,385
16,306
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
7 / 2 / 8
9,545
1,061
11,166
7,279
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Atlas
Pumbba
Atlas
14
1 / 2 / 15
8,187
910
9,544
16,275
9,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Pumbbax
Shiva
14
1 / 1 / 11
8,446
938
10,027
15,536
10,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 4 / 2
7,045
783
9,068
8,377
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
BRmonsterCAT
Bacchus
6
0 / 1 / 1
5,576
620
0
1,264
737
Achilles
KYMYOUNGSO
Achilles
13
1 / 6 / 2
6,842
760
9,546
14,194
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
13
2 / 3 / 2
7,402
822
13,258
7,688
5,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
15
3 / 4 / 2
8,378
931
5,386
12,291
13,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
18
Kills
8
8
Deaths
18
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
4
2
0.75
W
Xing Tian
Akita1981
Xing Tian
0
1
14
7
L
Bacchus
BRmonsterCAT
Bacchus
0
1
1
0.5
W
Fenrir
9
2
6
6
W
7
2
8
5.5
L
Achilles
KYMYOUNGSO
Achilles
1
6
2
0.33
L
Tiamat
2
3
2
1
W
Atlas
Pumbba
Atlas
1
2
15
4.25
W
Shiva
Pumbbax
Shiva
1
1
11
6.5
L
Khepri
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
37,258
68,380
Taken
43,814
48,331
Mitigated
43,259
28,891
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,068
7,208
156
1,162
8,377
4,298
0
3,611
4,274
0
19,388
W
Xing Tian
Akita1981
Xing Tian
4,431
393
2,436
1,827
12,984
13,401
546
3,245
9,032
9,748
391
L
Bacchus
BRmonsterCAT
Bacchus
0
0
0
0
1,264
737
0
706
473
0
0
W
Fenrir
6,385
1,468
1,353
5,671
16,306
10,981
1,182
4,129
10,640
272
9,927
W
11,166
2,359
636
1,703
7,279
3,571
3,158
2,726
4,419
29,073
0
L
Achilles
KYMYOUNGSO
Achilles
9,546
1,071
530
2,346
14,194
18,730
0
7,172
6,287
3,499
10,891
L
Tiamat
13,258
1,540
30
1,461
7,688
5,667
0
4,161
3,101
22,878
0
W
Atlas
Pumbba
Atlas
9,544
2,602
328
5,561
16,275
9,550
1,060
5,622
10,568
15,978
0
W
Shiva
Pumbbax
Shiva
10,027
1,348
2,934
6,442
15,536
10,828
1,007
4,884
10,564
0
22,087
L
Khepri
5,386
352
1,264
985
12,291
13,827
0
7,849
3,838
10,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
35,243
113
Minions Killed
61
0
Camps Cleared
0
968,384
Distance Traveled
640,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,045
783
29
3
0
139,187
0
W
Xing Tian
8,709
968
18
2
0
197,497
0
L
Bacchus
5,576
620
0
0
0
731
0
W
Fenrir
9,169
1,019
7
1
0
187,476
0
W
Hera
9,545
1,061
46
5
0
179,820
0
L
Achilles
6,842
760
12
1
0
158,570
0
L
Tiamat
7,402
822
16
2
0
194,765
0
W
Atlas
8,187
910
14
2
0
187,566
0
W
Shiva
8,446
938
28
3
0
216,025
0
L
Khepri
8,378
931
4
0
0
147,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role