Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Daxksi
Eset
Level 125
God Stats
4W - 1L
1,480 SR
Queue Stats
170W - 171L
1,442 Elo+
Solo
Janus
Janus
TrashGodx
Janus
Level 143
God Stats
9W - 1L
1,847 SR
Queue Stats
325W - 330L
1,519 Elo+
Solo
Cliodhna
Cliodhna
deewS
Cliodhna
Level 109
God Stats
3W - 2L
1,473 SR
Queue Stats
410W - 415L
1,499 Elo+
Solo
Athena
Athena
foggyelixiours
Athena
Level 44
God Stats
1W - 2L
1,225 SR
Queue Stats
98W - 69L
1,501 Elo+
Solo
Team Averages
Level 113
1,505 SR
1,492 Elo+

VS

Team Averages
Level 104
1,456 SR
1,470 Elo+
Artio
Artio
Eljefe7527
Artio
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 128L
1,392 Elo+
Solo
Scylla
Scylla
Klumsyz
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,461 Elo+
Solo
Danzaburou
Danzaburou
MoMz MeDz
Danzaburou
Level 155
God Stats
3W - 2L
1,479 SR
Queue Stats
158W - 152L
1,494 Elo+
Solo
Charon
Charon
ThumpnCheeks
Charon
Level 64
God Stats
1W - 4L
1,537 SR
Queue Stats
336W - 333L
1,482 Elo+
Solo
Ravana
Ravana
XxStrongHammer
Ravana
Level 148
God Stats
0W - 2L
1,265 SR
Queue Stats
189W - 188L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 1 / 12
10,928
781
12,838
12,981
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
Daxksi
Eset
17
4 / 2 / 11
10,158
726
9,568
10,726
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
TrashGodx
Janus
17
5 / 2 / 11
10,643
760
17,401
10,843
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
deewS
Cliodhna
17
5 / 3 / 9
10,541
753
9,086
16,200
7,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 14
10,586
756
5,414
17,134
15,188
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
1
0 / 1 / 0
3,504
250
0
805
186
Scylla
Klumsyz
Scylla
17
4 / 3 / 1
9,039
646
15,261
9,792
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MoMz MeDz
Danzaburou
15
1 / 4 / 4
9,260
661
9,704
13,459
8,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
16
1 / 6 / 5
9,645
689
8,459
19,969
22,988
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 3
8,189
585
13,589
14,471
17,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
19
Kills
7
10
Deaths
19
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
12
10
W
Eset
Daxksi
Eset
4
2
11
4.75
L
Artio
0
1
0
0
L
Scylla
Klumsyz
Scylla
4
3
1
1.5
L
Danzaburou
MoMz MeDz
Danzaburou
1
4
4
0.75
L
Charon
1
6
5
0.58
W
Janus
TrashGodx
Janus
5
2
11
5.25
L
1
5
3
0.5
W
Cliodhna
deewS
Cliodhna
5
3
9
3.17
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,307
Damage
47,013
67,884
Taken
58,496
37,740
Mitigated
53,625
31,925
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,838
2,463
258
6,441
12,981
5,277
4,001
5,898
7,083
33,536
1,197
W
Eset
Daxksi
Eset
9,568
803
2,857
2,574
10,726
4,624
1,215
3,812
6,914
18,410
691
L
Artio
0
0
0
0
805
186
0
765
0
0
0
L
Scylla
Klumsyz
Scylla
15,261
601
797
1,157
9,792
4,650
0
8,681
871
25,041
694
L
Danzaburou
MoMz MeDz
Danzaburou
9,704
702
919
4,280
13,459
8,801
0
9,572
3,447
0
27,507
L
Charon
8,459
973
2,288
2,632
19,969
22,988
0
13,667
5,678
23,791
337
W
Janus
TrashGodx
Janus
17,401
913
458
1,760
10,843
5,089
1,170
3,780
7,063
34,531
0
L
13,589
1,964
860
4,180
14,471
17,000
0
9,166
4,900
0
20,055
W
Cliodhna
deewS
Cliodhna
9,086
586
1,338
2,904
16,200
7,562
797
3,568
12,632
0
21,992
W
5,414
910
6,034
7,301
17,134
15,188
173
6,111
11,023
8,729
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,856
Gold Earned
39,637
143
Minions Killed
95
0
Camps Cleared
0
1,415,091
Distance Traveled
983,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,928
781
45
3
0
287,615
0
W
Eset
10,158
726
11
1
0
272,635
0
L
Artio
3,504
250
0
0
0
0
0
L
Scylla
9,039
646
29
2
0
267,247
0
L
Danzaburou
9,260
661
35
3
0
256,900
0
L
Charon
9,645
689
11
1
0
220,517
0
W
Janus
10,643
760
49
4
0
277,638
0
L
Ravana
8,189
585
20
1
0
238,975
0
W
Cliodhna
10,541
753
29
2
0
290,015
0
W
Athena
10,586
756
9
1
0
287,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role