Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze V
MrWonderCheese19
Ymir
Bronze V
Level 147
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 3L
1,462 MMR
Solo
Bacchus
Bacchus
Gold III
Sniper Bolt
Bacchus
Gold III
Level 120
God Stats
16W - 16L
1,606 SR
Queue Stats
313W - 299L
1,466 MMR
Solo
Anhur
Anhur
Gold V
Uchtaran
Anhur
Gold V
Level 61
God Stats
2W - 1L
1,876 SR
Queue Stats
88W - 93L
1,399 MMR
Solo
Sol
Sol
Bronze III
sawer01
Sol
Bronze III
Level 141
God Stats
0W - 2L
1,103 SR
Queue Stats
4W - 8L
1,407 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,512 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,549 SR
1,450 MMR
Cthulhu
Cthulhu
Gold V
Baxx4
Cthulhu
Gold V
Level 67
God Stats
21W - 21L
1,429 SR
Queue Stats
183W - 189L
1,430 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Noctuah
Hou Yi
Bronze III
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 21L
1,454 MMR
Solo
Vulcan
Vulcan
Gold IV
VII Happy
Vulcan
Gold IV
Level 159
God Stats
2W - 0L
1,684 SR
Queue Stats
49W - 42L
1,495 MMR
Party 1
Loki
Loki
Gold III
jschneider414
Loki
Gold III
Level 157
God Stats
13W - 22L
1,510 SR
Queue Stats
380W - 364L
1,397 MMR
Solo
Charybdis
Charybdis
Gold III
zoomieeeees
Charybdis
Gold III
Level 87
God Stats
34W - 25L
1,619 SR
Queue Stats
50W - 45L
1,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 3 / 0
6,927
495
6,913
8,989
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 1
6,610
472
2,950
11,819
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Sniper Bolt
Bacchus
10
0 / 2 / 2
6,623
473
5,839
13,238
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Uchtaran
Anhur
13
2 / 3 / 0
7,691
549
4,263
9,048
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
11
0 / 5 / 0
6,989
499
4,462
10,830
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AgniHachimanMedusaKuzenbo

VS

Bans
AthenaMulanBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baxx4
Cthulhu
12
2 / 3 / 7
7,838
560
6,466
13,754
13,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Noctuah
Hou Yi
16
7 / 0 / 3
9,651
689
10,987
10,641
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
VII Happy
Vulcan
14
1 / 1 / 4
7,847
561
11,839
7,152
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 1
8,029
574
4,135
12,036
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
zoomieeeees
Charybdis
14
2 / 0 / 2
8,449
604
5,295
6,345
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
15
15
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
W
Cthulhu
Baxx4
Cthulhu
2
3
7
1.83
L
1
2
1
0.75
W
Hou Yi
Noctuah
Hou Yi
7
0
3
8.5
L
Bacchus
Sniper Bolt
Bacchus
0
2
2
0.5
L
Anhur
Uchtaran
Anhur
2
3
0
0.67
W
Vulcan
VII Happy
Vulcan
1
1
4
3
W
3
1
1
3.5
L
Sol
0
5
0
0
W
Charybdis
zoomieeeees
Charybdis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
38,722
53,924
Taken
49,928
28,794
Mitigated
27,905
13,669
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,913
475
0
662
8,989
3,120
0
3,891
4,834
65,195
2,320
W
Cthulhu
Baxx4
Cthulhu
6,466
785
214
996
13,754
13,603
0
6,492
7,262
25,402
1,049
L
2,950
376
0
4,174
11,819
5,726
0
3,503
8,178
45,032
0
W
Hou Yi
Noctuah
Hou Yi
10,987
4,427
0
4,675
10,641
4,352
470
4,841
5,800
0
74,341
L
Bacchus
Sniper Bolt
Bacchus
5,839
940
0
4,324
13,238
13,303
0
5,462
7,583
27,154
979
L
Anhur
Uchtaran
Anhur
4,263
2,180
0
2,287
9,048
3,163
0
1,251
7,797
0
60,030
W
Vulcan
VII Happy
Vulcan
11,839
340
0
1,954
7,152
3,033
0
4,993
2,159
65,343
0
W
4,135
384
0
7,010
12,036
4,745
189
2,127
9,909
0
75,158
L
Sol
4,462
1,950
0
2,222
10,830
3,482
640
3,312
7,367
49,012
161
W
Charybdis
zoomieeeees
Charybdis
5,295
3,110
0
4,383
6,345
2,172
873
1,446
4,899
0
67,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
41,814
428
Minions Killed
495
0
Camps Cleared
0
1,376,550
Distance Traveled
1,475,385
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,927
495
116
8
0
267,086
2
W
Cthulhu
7,838
560
27
2
0
309,642
0
L
Ymir
6,610
472
83
6
0
293,463
1
W
Hou Yi
9,651
689
118
8
0
268,236
0
L
Bacchus
6,623
473
38
3
0
306,980
7
L
Anhur
7,691
549
106
8
0
268,809
2
W
Vulcan
7,847
561
97
7
0
322,066
3
W
Loki
8,029
574
125
9
0
307,846
2
L
Sol
6,989
499
85
6
0
240,212
2
W
Charybdis
8,449
604
128
9
0
267,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role