Player Matchup

Bellona
Bellona
InvarSoulnir
Bellona
Level 16
God Stats
1W - 2L
1,421 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 1
Discordia
Discordia
Unholy Era6964
Discordia
Level 26
God Stats
1W - 3L
1,358 SR
Queue Stats
2W - 9L
1,204 Elo+
Party 1
Yemoja
Yemoja
VermillionVanity
Yemoja
Level 86
God Stats
1W - 5L
1,446 SR
Queue Stats
13W - 26L
1,312 Elo+
Party 1
Team Averages
Level 43
1,408 SR
1,266 Elo+

VS

Team Averages
Level 62
1,319 SR
1,350 Elo+
Sun Wukong
Sun Wukong
Birdu
Sun Wukong
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 46L
1,360 Elo+
Solo
Merlin
Merlin
DylanDohner
Merlin
Level 107
God Stats
1W - 1L
1,274 SR
Queue Stats
10W - 9L
1,318 Elo+
Party 2
Pele
Pele
Saibotsayon
Pele
Level 26
God Stats
2W - 1L
1,182 SR
Queue Stats
4W - 2L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
InvarSoulnir
Bellona
12
4 / 7 / 0
8,635
617
9,080
18,996
13,199
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Unholy Era6964
Discordia
13
0 / 5 / 3
8,608
615
12,795
12,479
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
0 / 6 / 1
8,137
581
4,045
15,495
9,235
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Birdu
Sun Wukong
17
7 / 1 / 11
11,727
838
18,133
19,734
15,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
8 / 2 / 8
11,637
831
14,774
8,418
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 11
9,982
713
7,792
11,116
6,722
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
18
18
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Birdu
Sun Wukong
7
1
11
12.5
W
Merlin
8
2
8
6
L
Bellona
InvarSoulnir
Bellona
4
7
0
0.57
W
3
2
11
4.25
L
Discordia
Unholy Era6964
Discordia
0
5
3
0.3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,920
Damage
40,699
46,970
Taken
39,268
27,166
Mitigated
25,709
8,635
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Birdu
Sun Wukong
18,133
5,490
0
6,559
19,734
15,706
610
6,405
13,329
204
64,693
W
Merlin
14,774
937
0
1,929
8,418
3,281
928
5,148
3,270
55,643
554
L
Bellona
InvarSoulnir
Bellona
9,080
4,995
0
2,850
18,996
13,199
0
5,080
13,872
0
20,233
W
7,792
1,157
201
1,620
11,116
6,722
912
5,179
5,937
0
22,028
L
Discordia
Unholy Era6964
Discordia
12,795
503
463
410
12,479
4,732
0
3,973
8,473
41,857
428
L
4,045
1,601
3,503
1,409
15,495
9,235
0
5,656
9,817
19,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
33,346
121
Minions Killed
185
0
Camps Cleared
0
677,398
Distance Traveled
705,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,727
838
91
7
0
232,628
0
W
Merlin
11,637
831
68
5
0
212,863
0
L
Bellona
8,635
617
23
2
0
227,122
0
W
Pele
9,982
713
26
2
0
260,383
0
L
Discordia
8,608
615
61
4
0
234,189
0
L
Yemoja
8,137
581
37
3
0
216,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role