Player Matchup

Discordia
Discordia
CuddleController
Discordia
Level 95
God Stats
2W - 1L
1,720 SR
Queue Stats
45W - 44L
1,479 Elo+
Party 2
Ravana
Ravana
LegitSliinky
Ravana
Level 127
God Stats
7W - 5L
1,942 SR
Queue Stats
108W - 94L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Maldrn
Cthulhu
Level 142
God Stats
9W - 8L
1,530 SR
Queue Stats
131W - 117L
1,551 Elo+
Party 1
Janus
Janus
Twitch-Nnkof
Janus
Level 124
God Stats
26W - 22L
1,634 SR
Queue Stats
92W - 85L
1,482 Elo+
Solo
Surtr
Surtr
scrеаm
Surtr
Level 96
God Stats
3W - 5L
1,235 SR
Queue Stats
20W - 17L
1,532 Elo+
Party 2
Team Averages
Level 117
1,612 SR
1,519 Elo+

VS

Team Averages
Level 126
1,618 SR
1,556 Elo+
Olorun
Olorun
 
Olorun
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BTines
Morgan Le Fay
Level 157
God Stats
0W - 1L
1,678 SR
Queue Stats
105W - 63L
1,715 Elo+
Solo
Fenrir
Fenrir
LenchoJR2
Fenrir
Level 155
God Stats
15W - 14L
1,552 SR
Queue Stats
336W - 336L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
V0K4P
Erlang Shen
Level 67
God Stats
29W - 24L
1,782 SR
Queue Stats
444W - 439L
1,455 Elo+
Solo
Xing Tian
Xing Tian
santos50
Xing Tian
Level 153
God Stats
4W - 11L
1,576 SR
Queue Stats
436W - 406L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
6 / 1 / 4
8,836
631
11,003
8,156
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
16
3 / 1 / 4
8,253
590
8,097
5,232
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Maldrn
Cthulhu
14
0 / 0 / 3
8,806
629
7,130
9,728
9,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 4 / 2
8,122
580
5,785
9,639
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
scrеаm
Surtr
11
2 / 2 / 3
6,725
480
5,462
14,021
6,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 6 / 2
6,658
476
4,000
14,325
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
BTines
Morgan Le Fay
15
2 / 2 / 4
8,690
621
8,032
8,635
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
LenchoJR2
Fenrir
14
4 / 1 / 2
7,654
547
6,304
13,218
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
V0K4P
Erlang Shen
12
1 / 3 / 5
6,556
468
5,195
11,735
9,523
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
santos50
Xing Tian
14
1 / 1 / 0
8,124
580
5,648
15,970
13,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
13
Kills
8
8
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
2
0.17
L
Morgan Le Fay
BTines
Morgan Le Fay
2
2
4
2
W
Discordia
6
1
4
8
W
Ravana
3
1
4
5
L
Fenrir
LenchoJR2
Fenrir
4
1
2
5
W
Cthulhu
Maldrn
Cthulhu
0
0
3
1.5
W
2
4
2
0.75
L
Erlang Shen
V0K4P
Erlang Shen
1
3
5
1.17
L
Xing Tian
santos50
Xing Tian
1
1
0
1
W
Surtr
scrеаm
Surtr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,477
Damage
29,179
46,776
Taken
63,883
25,710
Mitigated
38,926
17,122
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,000
1,797
0
5,319
14,325
5,212
0
7,939
6,386
49,520
5,126
L
Morgan Le Fay
BTines
Morgan Le Fay
8,032
1,088
0
3,338
8,635
3,760
405
3,005
5,324
90,112
860
W
Discordia
11,003
1,872
0
3,326
8,156
3,252
0
2,899
5,120
65,058
2,038
W
Ravana
8,097
1,817
0
1,534
5,232
2,666
900
1,513
3,575
0
77,151
L
Fenrir
LenchoJR2
Fenrir
6,304
941
0
5,312
13,218
6,744
0
3,260
9,850
0
61,874
W
Cthulhu
Maldrn
Cthulhu
7,130
835
0
3,795
9,728
9,660
0
5,306
4,384
68,452
4,765
W
5,785
217
0
1,893
9,639
3,331
0
4,590
4,876
62,158
0
L
Erlang Shen
V0K4P
Erlang Shen
5,195
1,872
0
3,107
11,735
9,523
0
2,731
8,860
0
23,624
L
Xing Tian
santos50
Xing Tian
5,648
339
0
5,397
15,970
13,687
0
5,603
10,335
65,495
0
W
Surtr
scrеаm
Surtr
5,462
2,231
144
6,430
14,021
6,801
0
3,194
10,464
426
39,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
37,682
524
Minions Killed
511
0
Camps Cleared
0
1,468,350
Distance Traveled
1,458,152
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,658
476
91
7
0
234,407
2
L
Morgan Le Fay
8,690
621
169
12
0
304,303
0
W
Discordia
8,836
631
108
8
0
292,293
2
W
Ravana
8,253
590
106
8
0
309,545
3
L
Fenrir
7,654
547
92
7
0
352,407
0
W
Cthulhu
8,806
629
140
10
0
235,892
2
W
Janus
8,122
580
122
9
0
302,794
3
L
Erlang Shen
6,556
468
37
3
0
309,403
2
L
Xing Tian
8,124
580
122
9
0
257,632
0
W
Surtr
6,725
480
48
3
0
327,826
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role