Player Matchup

Baba Yaga
Baba Yaga
Doubblenuggets
Baba Yaga
Level 49
God Stats
3W - 9L
1,320 SR
Queue Stats
142W - 172L
1,332 Elo+
Solo
Pele
Pele
QuotedBirch7279
Pele
Level 128
God Stats
2W - 1L
1,375 SR
Queue Stats
93W - 111L
1,392 Elo+
Solo
Sylvanus
Sylvanus
Sensamanti
Sylvanus
Level 125
God Stats
2W - 0L
1,731 SR
Queue Stats
39W - 48L
1,446 Elo+
Solo
Medusa
Medusa
Twi5t3dS4iNt
Medusa
Level 107
God Stats
8W - 4L
1,725 SR
Queue Stats
165W - 154L
1,517 Elo+
Solo
Surtr
Surtr
xXDarnyXx
Surtr
Level 134
God Stats
3W - 2L
1,320 SR
Queue Stats
190W - 179L
1,510 Elo+
Solo
Team Averages
Level 109
1,494 SR
1,439 Elo+

VS

Team Averages
Level 81
1,512 SR
1,419 Elo+
Charybdis
Charybdis
BoxersGaming
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Heins11
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 142L
1,394 Elo+
Party 1
Pele
Pele
KityPryde
Pele
Level 57
God Stats
5W - 5L
1,632 SR
Queue Stats
184W - 169L
1,434 Elo+
Party 2
Raijin
Raijin
MAXIMO-_-KILLER
Raijin
Level 146
God Stats
3W - 2L
1,655 SR
Queue Stats
380W - 372L
1,461 Elo+
Solo
Athena
Athena
Vaderzim45OnYt
Athena
Level 16
God Stats
0W - 4L
1,272 SR
Queue Stats
45W - 50L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Doubblenuggets
Baba Yaga
14
0 / 0 / 1
7,706
514
3,653
7,076
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
1 / 4 / 1
7,448
497
4,150
11,477
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sylvanus
Sensamanti
Sylvanus
14
3 / 0 / 9
9,142
609
6,866
12,097
9,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
15
6 / 1 / 4
9,067
604
12,669
10,036
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Surtr
xXDarnyXx
Surtr
14
4 / 2 / 0
8,537
569
11,681
14,189
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoxersGaming
Charybdis
11
0 / 6 / 0
6,174
412
5,500
11,763
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Heins11
Cthulhu
12
1 / 1 / 2
7,365
491
7,802
10,958
12,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
13
5 / 4 / 1
7,855
524
10,221
16,074
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 1 / 2
8,041
536
5,746
7,881
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,688
446
1,568
10,462
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
7
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BoxersGaming
Charybdis
0
6
0
0
W
Baba Yaga
Doubblenuggets
Baba Yaga
0
0
1
0.5
L
Cthulhu
Heins11
Cthulhu
1
1
2
2
L
Pele
5
4
1
1.38
L
1
1
2
2
W
1
4
1
0.38
W
Sylvanus
Sensamanti
Sylvanus
3
0
9
7.5
W
Medusa
6
1
4
8
L
0
3
1
0.17
W
Surtr
xXDarnyXx
Surtr
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
30,837
54,875
Taken
57,138
34,448
Mitigated
35,866
19,275
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BoxersGaming
Charybdis
5,500
2,884
0
3,162
11,763
3,685
0
2,586
9,034
0
44,854
W
Baba Yaga
Doubblenuggets
Baba Yaga
3,653
222
0
1,284
7,076
3,235
91
2,443
4,633
69,041
1,111
L
Cthulhu
Heins11
Cthulhu
7,802
967
0
3,516
10,958
12,694
0
1,117
9,153
51,734
1,831
L
Pele
10,221
2,536
0
4,151
16,074
6,779
0
2,902
13,046
0
65,427
L
5,746
472
0
750
7,881
2,927
165
3,542
4,245
59,722
2,138
W
4,150
957
0
1,307
11,477
4,870
222
3,984
7,493
0
51,033
W
Sylvanus
Sensamanti
Sylvanus
6,866
2,481
3,019
4,696
12,097
9,563
210
1,763
10,334
26,608
0
W
Medusa
12,669
4,189
0
2,957
10,036
4,777
1,024
733
9,303
0
89,110
L
1,568
439
0
2,980
10,462
9,781
0
1,830
8,542
21,004
0
W
Surtr
xXDarnyXx
Surtr
11,681
3,762
0
6,012
14,189
12,003
78
5,845
8,344
3,194
58,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
36,123
462
Minions Killed
413
0
Camps Cleared
0
1,371,831
Distance Traveled
1,411,636
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,174
412
96
6
0
260,889
0
W
Baba Yaga
7,706
514
122
8
0
300,921
4
L
Cthulhu
7,365
491
98
7
0
265,869
0
L
Pele
7,855
524
88
6
0
315,693
0
L
Raijin
8,041
536
111
7
0
271,550
0
W
Pele
7,448
497
83
6
0
280,058
0
W
Sylvanus
9,142
609
35
2
0
256,553
3
W
Medusa
9,067
604
125
8
0
263,731
0
L
Athena
6,688
446
20
1
0
297,635
0
W
Surtr
8,537
569
97
6
0
270,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role