Player Matchup

Ares
Ares
 
Ares
Level 298
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlphaQGently
Danzaburou
Level 168
God Stats
1W - 2L
1,302 SR
Queue Stats
251W - 249L
1,570 Elo+
Solo
Eset
Eset
Bowndy
Eset
Level 213
God Stats
2W - 5L
1,548 SR
Queue Stats
295W - 257L
1,574 Elo+
Party 1
Ullr
Ullr
Dóuble
Ullr
Level 271
God Stats
8W - 13L
1,454 SR
Queue Stats
327W - 284L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
Sw1ftshade
Ao Kuang
Level 147
God Stats
6W - 7L
1,549 SR
Queue Stats
165W - 119L
1,582 Elo+
Party 1
Team Averages
Level 219
1,471 SR
1,559 Elo+

VS

Team Averages
Level 109
1,531 SR
1,575 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
AngelCooks
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,521 Elo+
Party 3
Chang'e
Chang'e
BastetsCats
Chang'e
Level 138
God Stats
1W - 0L
1,619 SR
Queue Stats
28W - 21L
1,621 Elo+
Party 2
Hercules
Hercules
Isråel
Hercules
Level 120
God Stats
4W - 3L
1,506 SR
Queue Stats
143W - 108L
1,614 Elo+
Party 2
King Arthur
King Arthur
arthurLjohnson
King Arthur
Level 117
God Stats
8W - 12L
1,530 SR
Queue Stats
93W - 66L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 7 / 5
8,190
512
6,677
17,408
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
AlphaQGently
Danzaburou
14
0 / 5 / 1
8,008
501
3,430
13,480
5,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Bowndy
Eset
14
4 / 4 / 4
8,436
527
16,108
11,063
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Dóuble
Ullr
15
1 / 3 / 1
8,877
555
7,213
15,021
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Sw1ftshade
Ao Kuang
15
3 / 3 / 4
8,607
538
6,106
13,590
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 0 / 4
9,932
621
10,400
7,956
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
AngelCooks
Athena
14
2 / 3 / 9
8,734
546
4,642
12,252
7,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
BastetsCats
Chang'e
15
8 / 3 / 4
9,409
588
14,760
11,768
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Isråel
Hercules
17
6 / 2 / 8
9,975
623
10,642
13,925
7,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
arthurLjohnson
King Arthur
17
3 / 2 / 3
10,118
632
10,232
15,384
11,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
22
22
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
7
5
0.64
W
Medusa
 
Medusa
3
0
4
5
L
Danzaburou
AlphaQGently
Danzaburou
0
5
1
0.1
W
Athena
AngelCooks
Athena
2
3
9
2.17
W
Chang'e
BastetsCats
Chang'e
8
3
4
3.33
L
Eset
Bowndy
Eset
4
4
4
1.5
L
Ullr
Dóuble
Ullr
1
3
1
0.5
W
Hercules
Isråel
Hercules
6
2
8
5
L
Ao Kuang
Sw1ftshade
Ao Kuang
3
3
4
1.67
W
King Arthur
arthurLjohnson
King Arthur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,534
Damage
50,676
70,562
Taken
61,285
40,401
Mitigated
33,080
19,000
Healing
19,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,677
508
0
1,516
17,408
17,041
0
5,101
12,307
29,246
0
W
Medusa
 
Medusa
10,400
3,446
0
3,840
7,956
3,426
395
1,486
6,470
0
103,572
L
Danzaburou
AlphaQGently
Danzaburou
3,430
1,604
0
3,734
13,480
5,517
0
3,364
10,116
0
63,221
W
Athena
AngelCooks
Athena
4,642
1,347
0
2,384
12,252
7,271
0
7,843
4,409
19,691
675
W
Chang'e
BastetsCats
Chang'e
14,760
1,022
4,144
4,846
11,768
4,221
481
7,653
4,115
73,002
0
L
Eset
Bowndy
Eset
16,108
1,534
844
1,974
11,063
4,632
0
6,949
4,114
74,363
0
L
Ullr
Dóuble
Ullr
7,213
2,728
0
3,793
15,021
7,095
0
1,373
13,648
0
77,204
W
Hercules
Isråel
Hercules
10,642
4,102
0
2,914
13,925
7,086
0
9,003
4,922
0
83,855
L
Ao Kuang
Sw1ftshade
Ao Kuang
6,106
1,061
0
7,139
13,590
6,116
0
2,513
11,077
79,161
0
W
King Arthur
arthurLjohnson
King Arthur
10,232
1,259
0
1,335
15,384
11,076
0
2,906
12,478
0
85,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
48,168
533
Minions Killed
542
0
Camps Cleared
0
1,603,896
Distance Traveled
1,736,856
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,190
512
28
2
0
323,127
0
W
Medusa
9,932
621
166
10
0
324,786
5
L
Danzaburou
8,008
501
108
7
0
290,207
0
W
Athena
8,734
546
31
2
0
351,525
2
W
Chang'e
9,409
588
90
6
0
357,475
6
L
Eset
8,436
527
126
8
0
325,522
5
L
Ullr
8,877
555
145
9
0
303,697
0
W
Hercules
9,975
623
122
8
0
368,011
0
L
Ao Kuang
8,607
538
126
8
0
361,343
1
W
King Arthur
10,118
632
133
8
0
335,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role