Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Baraj73
Atlas
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,401 Elo+
Solo
Ra
Ra
Kuinen
Ra
Level 163
God Stats
7W - 5L
1,406 SR
Queue Stats
499W - 518L
1,529 Elo+
Party 1
Scylla
Scylla
Mephiisto45
Scylla
Level 105
God Stats
4W - 14L
1,270 SR
Queue Stats
555W - 566L
1,541 Elo+
Party 1
Zeus
Zeus
papabutters
Zeus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 99L
1,541 Elo+
Solo
Team Averages
Level 113
1,435 SR
1,502 Elo+

VS

Team Averages
Level 127
1,497 SR
1,501 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
ABBS87ZULU
Atlas
Level 168
God Stats
3W - 5L
1,103 SR
Queue Stats
367W - 375L
1,457 Elo+
Solo
Thoth
Thoth
Caddeyy
Thoth
Level 87
God Stats
3W - 2L
1,781 SR
Queue Stats
93W - 75L
1,550 Elo+
Party 2
Thor
Thor
CitrusJerk
Thor
Level 101
God Stats
9W - 4L
1,600 SR
Queue Stats
476W - 441L
1,471 Elo+
Party 3
Nemesis
Nemesis
CompactTR
Nemesis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 90L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 1 / 0
4,797
959
4,780
3,243
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Baraj73
Atlas
7
0 / 0 / 0
4,732
946
1,470
2,770
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ra
10
0 / 0 / 0
4,937
987
2,453
4,235
3,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
11
0 / 0 / 0
5,390
1,078
4,646
3,097
1,370
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,748
950
4,237
3,721
2,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 0 / 1
5,067
1,013
583
4,813
3,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
10
0 / 0 / 1
5,581
1,116
5,493
7,214
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Caddeyy
Thoth
10
1 / 0 / 0
5,661
1,132
4,961
2,700
833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 1
5,091
1,018
2,813
3,811
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
CompactTR
Nemesis
9
0 / 0 / 1
5,168
1,034
2,617
3,327
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
1
1
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
W
Guan Yu
 
Guan Yu
0
0
1
0.5
W
Atlas
0
0
1
0.5
L
Atlas
Baraj73
Atlas
0
0
0
0
W
Thoth
Caddeyy
Thoth
1
0
0
1
W
0
0
1
0.5
W
Nemesis
CompactTR
Nemesis
0
0
1
0.5
L
Ra
0
0
0
0
L
Scylla
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
16,467
17,066
Taken
21,865
11,288
Mitigated
11,521
12,339
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,780
236
0
127
3,243
1,464
0
2,043
1,200
0
12,052
W
Guan Yu
 
Guan Yu
583
132
2,151
1,046
4,813
3,195
0
3,437
1,376
0
2,843
W
Atlas
5,493
2,440
901
3,623
7,214
3,987
0
3,250
3,870
9,884
831
L
Atlas
Baraj73
Atlas
1,470
375
182
364
2,770
2,553
0
1,378
1,392
2,699
0
W
Thoth
Caddeyy
Thoth
4,961
108
313
896
2,700
833
0
1,841
859
13,337
392
W
2,813
0
354
193
3,811
1,417
0
2,274
1,476
0
10,103
W
Nemesis
CompactTR
Nemesis
2,617
212
1,644
1,222
3,327
2,089
0
1,715
1,478
0
6,566
L
Ra
2,453
99
6,601
3,543
4,235
3,812
0
2,471
1,764
4,868
0
L
Scylla
4,646
0
355
345
3,097
1,370
0
1,671
1,426
11,153
0
L
4,237
1,229
398
424
3,721
2,089
0
2,482
1,239
8,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,604
Gold Earned
26,568
46
Minions Killed
51
0
Camps Cleared
0
470,944
Distance Traveled
579,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,797
959
12
2
0
99,173
0
W
Guan Yu
5,067
1,013
5
1
0
116,136
0
W
Atlas
5,581
1,116
9
2
0
107,159
0
L
Atlas
4,732
946
1
0
0
55,469
0
W
Thoth
5,661
1,132
21
4
0
118,625
0
W
Thor
5,091
1,018
8
2
0
106,521
0
W
Nemesis
5,168
1,034
8
2
0
131,155
0
L
Ra
4,937
987
6
1
0
103,613
0
L
Scylla
5,390
1,078
18
4
0
115,753
0
L
Zeus
4,748
950
9
2
0
96,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role