Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BunnyLionheart69
Sylvanus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 139L
1,417 Elo+
Solo
Sobek
Sobek
MasterSmite007
Sobek
Level 124
God Stats
4W - 3L
1,659 SR
Queue Stats
418W - 419L
1,454 Elo+
Solo
Anubis
Anubis
davidpriego7
Anubis
Level 88
God Stats
60W - 49L
1,552 SR
Queue Stats
166W - 159L
1,511 Elo+
Solo
Medusa
Medusa
peak-timpani4
Medusa
Level 33
God Stats
0W - 2L
1,313 SR
Queue Stats
20W - 42L
1,354 Elo+
Solo
Team Averages
Level 95
1,505 SR
1,448 Elo+

VS

Team Averages
Level 104
1,599 SR
1,482 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DeMoNVV
Vulcan
Level 128
God Stats
6W - 2L
1,575 SR
Queue Stats
40W - 42L
1,439 Elo+
Party 1
Erlang Shen
Erlang Shen
Radix107
Erlang Shen
Level 125
God Stats
3W - 2L
1,674 SR
Queue Stats
61W - 61L
1,519 Elo+
Party 1
Ymir
Ymir
V2Boul
Ymir
Level 62
God Stats
13W - 10L
1,703 SR
Queue Stats
171W - 184L
1,457 Elo+
Solo
Izanami
Izanami
xKarniix
Izanami
Level 75
God Stats
26W - 22L
1,543 SR
Queue Stats
87W - 72L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 0 / 0
3,284
657
220
2,971
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
0 / 2 / 0
3,309
662
1,727
3,751
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
1 / 1 / 0
3,012
602
1,569
3,154
2,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
2
0 / 0 / 0
2,567
513
0
610
171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

4
0 / 1 / 1
3,017
603
2,346
3,187
854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 0 / 1
3,615
723
1,004
2,787
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
DeMoNVV
Vulcan
7
0 / 0 / 0
3,814
763
684
1,162
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Radix107
Erlang Shen
7
2 / 0 / 0
4,037
807
2,028
3,882
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
V2Boul
Ymir
5
1 / 0 / 1
3,580
716
885
3,309
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
xKarniix
Izanami
6
1 / 1 / 1
3,391
678
3,043
2,980
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Thanatos
 
Thanatos
0
0
1
0.5
L
0
2
0
0
W
Vulcan
DeMoNVV
Vulcan
0
0
0
0
L
1
1
0
1
W
Erlang Shen
Radix107
Erlang Shen
2
0
0
2
W
Ymir
V2Boul
Ymir
1
0
1
1.5
L
Anubis
0
0
0
0
L
0
1
1
0.5
W
Izanami
xKarniix
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,862
Damage
7,644
13,673
Taken
14,120
5,788
Mitigated
5,729
5,566
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
220
185
0
1,826
2,971
965
0
0
2,971
0
14,023
W
Thanatos
 
Thanatos
1,004
407
0
2,383
2,787
1,080
0
156
2,621
0
18,704
L
1,727
798
0
1,080
3,751
1,542
0
0
3,751
10,847
5,013
W
Vulcan
DeMoNVV
Vulcan
684
0
0
758
1,162
362
0
0
1,162
23,149
0
L
1,569
313
96
1,599
3,154
2,256
0
543
2,611
7,982
0
W
Erlang Shen
Radix107
Erlang Shen
2,028
1,219
0
2,048
3,882
1,840
0
1,354
2,528
0
16,482
W
Ymir
V2Boul
Ymir
885
242
0
1,276
3,309
1,648
0
983
2,326
5,904
0
L
Anubis
0
0
0
186
610
171
0
243
367
2,510
0
L
2,346
683
0
779
3,187
854
0
783
2,404
0
12,492
W
Izanami
xKarniix
Izanami
3,043
2,381
0
1,072
2,980
799
0
586
2,394
0
18,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,189
Gold Earned
18,437
102
Minions Killed
148
0
Camps Cleared
0
388,895
Distance Traveled
502,819
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,284
657
42
8
0
110,542
0
W
Thanatos
3,615
723
40
8
0
114,169
0
L
Sylvanus
3,309
662
28
6
0
87,187
0
W
Vulcan
3,814
763
32
6
0
95,672
0
L
Sobek
3,012
602
8
2
0
85,213
0
W
Erlang Shen
4,037
807
31
6
0
105,323
0
W
Ymir
3,580
716
13
3
0
102,518
0
L
Anubis
2,567
513
2
0
0
18,315
0
L
Medusa
3,017
603
22
4
0
87,638
0
W
Izanami
3,391
678
32
6
0
85,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role