Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BigFing3ring
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
King joker8176
Cthulhu
Level 6
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Janus
Janus
MightyJoke
Janus
Level 42
God Stats
16W - 27L
1,471 SR
Queue Stats
128W - 148L
1,328 Elo+
Solo
Bellona
Bellona
OLockedIn
Bellona
Level 62
God Stats
0W - 2L
1,284 SR
Queue Stats
45W - 56L
1,362 Elo+
Solo
Team Averages
Level 39
1,392 SR
1,386 Elo+

VS

Team Averages
Level 110
1,497 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DulceBella89
Sun Wukong
Level 65
God Stats
2W - 2L
1,559 SR
Queue Stats
20W - 27L
1,401 Elo+
Solo
Jormungandr
Jormungandr
GELO408
Jormungandr
Level 105
God Stats
5W - 8L
1,426 SR
Queue Stats
514W - 512L
1,450 Elo+
Solo
Bakasura
Bakasura
beckenltyeezy777
Bakasura
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 158L
1,480 Elo+
Party 1
Merlin
Merlin
xDoZe Swag
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 4 / 1
4,585
459
5,569
8,310
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
BigFing3ring
Nemesis
9
3 / 1 / 1
5,385
539
4,903
8,145
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 2 / 1
4,050
405
808
4,140
2,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
11
0 / 0 / 0
5,602
560
1,019
3,295
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
OLockedIn
Bellona
9
0 / 4 / 0
5,203
520
3,118
7,035
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 1 / 3
6,265
627
4,691
5,775
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
DulceBella89
Sun Wukong
12
4 / 0 / 0
7,019
702
4,187
6,149
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
GELO408
Jormungandr
10
3 / 2 / 3
5,878
588
6,423
7,283
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 1 / 2
4,894
489
1,169
8,685
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
xDoZe Swag
Merlin
11
0 / 0 / 1
6,194
619
3,211
2,384
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
W
Izanami
 
Izanami
4
1
3
5.5
L
Nemesis
BigFing3ring
Nemesis
3
1
1
3.5
W
Sun Wukong
DulceBella89
Sun Wukong
4
0
0
4
W
Jormungandr
GELO408
Jormungandr
3
2
3
2.25
L
0
2
1
0.25
L
Janus
0
0
0
0
L
Bellona
OLockedIn
Bellona
0
4
0
0
W
0
1
2
1
W
Merlin
xDoZe Swag
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,417
Damage
19,681
30,925
Taken
30,276
13,211
Mitigated
14,378
5,498
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,569
3,559
0
769
8,310
2,510
0
2,680
5,196
0
25,345
W
Izanami
 
Izanami
4,691
4,021
0
2,188
5,775
1,839
301
206
5,569
0
42,985
L
Nemesis
BigFing3ring
Nemesis
4,903
1,948
0
2,250
8,145
3,186
0
2,522
5,438
0
34,602
W
Sun Wukong
DulceBella89
Sun Wukong
4,187
1,097
0
1,747
6,149
3,842
439
0
6,149
0
51,708
W
Jormungandr
GELO408
Jormungandr
6,423
1,916
0
1,777
7,283
4,171
95
602
6,681
26,890
0
L
808
272
208
149
4,140
2,097
0
1,236
2,708
8,941
0
L
Janus
1,019
89
0
678
3,295
1,317
0
2,581
714
39,059
698
L
Bellona
OLockedIn
Bellona
3,118
1,357
0
1,444
7,035
4,101
0
0
7,035
0
32,148
W
1,169
685
0
2,842
8,685
3,795
0
192
8,433
0
25,185
W
Merlin
xDoZe Swag
Merlin
3,211
192
0
375
2,384
731
0
647
1,617
44,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,825
Gold Earned
30,250
247
Minions Killed
325
0
Camps Cleared
0
877,069
Distance Traveled
916,541
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,585
459
43
4
0
164,601
0
W
Izanami
6,265
627
73
7
0
175,602
0
L
Nemesis
5,385
539
57
6
0
231,138
1
W
Sun Wukong
7,019
702
82
8
0
192,129
0
W
Jormungandr
5,878
588
37
4
0
175,548
0
L
Cthulhu
4,050
405
9
1
0
129,521
0
L
Janus
5,602
560
74
7
0
185,318
0
L
Bellona
5,203
520
64
6
0
166,491
0
W
Bakasura
4,894
489
50
5
0
184,606
0
W
Merlin
6,194
619
83
8
0
188,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role