Player Matchup

Lancelot
Lancelot
Dr delirious32
Lancelot
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 87L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Insane Omarepps
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,475 Elo+
Solo
Poseidon
Poseidon
Silentlylouddd
Poseidon
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,453 Elo+
Solo
Terra
Terra
el_Rover
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,414 Elo+
Solo
Artemis
Artemis
vicnt07
Artemis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 105L
1,478 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,457 Elo+

VS

Team Averages
Level 122
1,637 SR
1,560 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BayouQc
Zeus
Level 148
God Stats
3W - 1L
1,514 SR
Queue Stats
157W - 151L
1,431 Elo+
Solo
Bellona
Bellona
ChainsTheSecond
Bellona
Level 123
God Stats
2W - 0L
1,479 SR
Queue Stats
35W - 11L
1,710 Elo+
Party 1
Horus
Horus
FutureKnight
Horus
Level 133
God Stats
1W - 0L
2,033 SR
Queue Stats
35W - 14L
1,647 Elo+
Party 1
Zhong Kui
Zhong Kui
Pajszervas
Zhong Kui
Level 48
God Stats
1W - 0L
1,659 SR
Queue Stats
27W - 21L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
3 / 5 / 3
8,460
651
8,526
14,828
10,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Insane Omarepps
Erlang Shen
14
2 / 8 / 2
8,057
620
10,915
21,619
27,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
17
3 / 6 / 4
9,572
736
16,650
14,821
7,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
el_Rover
Terra
14
0 / 6 / 5
7,917
609
4,746
21,791
29,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
vicnt07
Artemis
13
0 / 8 / 4
7,334
564
8,889
15,370
8,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 2 / 23
9,847
757
14,198
11,154
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
BayouQc
Zeus
17
10 / 2 / 14
10,978
844
20,901
7,249
3,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

19
15 / 1 / 15
12,154
935
20,601
19,546
21,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 1 / 23
9,743
749
9,653
17,680
17,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Pajszervas
Zhong Kui
16
5 / 2 / 16
10,262
789
18,587
13,082
11,157
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
124
8
Kills
33
33
Deaths
8
18
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
2
23
6.25
W
Zeus
BayouQc
Zeus
10
2
14
8.5
W
15
1
15
22.5
L
Lancelot
3
5
3
0.9
W
2
1
23
13.5
L
Erlang Shen
Insane Omarepps
Erlang Shen
2
8
2
0.38
W
Zhong Kui
Pajszervas
Zhong Kui
5
2
16
6.5
L
Poseidon
3
6
4
0.83
L
Terra
el_Rover
Terra
0
6
5
0.42
L
Artemis
vicnt07
Artemis
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,726
Damage
83,940
88,429
Taken
68,711
82,963
Mitigated
58,636
23,030
Healing
28,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,198
1,773
2,418
1,904
11,154
5,646
366
3,653
7,106
37,001
809
W
Zeus
BayouQc
Zeus
20,901
2,378
1,405
507
7,249
3,362
888
2,066
5,042
36,888
0
W
20,601
4,453
1,322
4,120
19,546
21,178
1,215
4,576
14,792
0
28,535
L
Lancelot
8,526
718
728
2,051
14,828
10,627
0
9,994
4,525
0
18,916
W
9,653
3,644
3,990
7,244
17,680
17,293
703
5,773
11,552
0
12,195
L
Erlang Shen
Insane Omarepps
Erlang Shen
10,915
5,848
627
3,910
21,619
27,634
0
13,191
7,569
0
12,392
W
Zhong Kui
Pajszervas
Zhong Kui
18,587
1,868
1,763
3,677
13,082
11,157
1,062
5,328
7,583
32,033
1,246
L
Poseidon
16,650
1,040
673
3,175
14,821
7,223
0
6,529
7,774
38,521
0
L
Terra
el_Rover
Terra
4,746
1,050
6,673
4,251
21,791
29,263
0
15,319
5,762
9,112
0
L
Artemis
vicnt07
Artemis
8,889
2,250
326
616
15,370
8,216
0
7,904
6,991
0
19,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
52,984
91
Minions Killed
166
0
Camps Cleared
0
1,007,733
Distance Traveled
1,153,999
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,847
757
51
4
0
192,672
0
W
Zeus
10,978
844
42
3
0
217,665
2
W
Bellona
12,154
935
20
2
0
269,517
0
L
Lancelot
8,460
651
19
1
0
232,702
0
W
Horus
9,743
749
7
1
0
249,731
0
L
Erlang Shen
8,057
620
3
0
0
193,915
0
W
Zhong Kui
10,262
789
46
4
0
224,414
0
L
Poseidon
9,572
736
43
3
0
209,280
0
L
Terra
7,917
609
8
1
0
191,596
0
L
Artemis
7,334
564
18
1
0
180,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role