Player Matchup

Anhur
Anhur
 
Anhur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dino_NotDino
Thoth
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,540 Elo+
Solo
Achilles
Achilles
GODzDONTDiE4391
Achilles
Level 106
God Stats
32W - 40L
1,501 SR
Queue Stats
250W - 235L
1,452 Elo+
Solo
Fafnir
Fafnir
Mr Kid2114
Fafnir
Level 156
God Stats
7W - 2L
1,664 SR
Queue Stats
391W - 366L
1,548 Elo+
Solo
Mercury
Mercury
xXFadedHyenaXx
Mercury
Level 116
God Stats
1W - 1L
1,308 SR
Queue Stats
133W - 131L
1,483 Elo+
Solo
Team Averages
Level 116
1,495 SR
1,505 Elo+

VS

Team Averages
Level 84
1,545 SR
1,465 Elo+
Janus
Janus
AjTheSgt141
Janus
Level 45
God Stats
6W - 8L
1,684 SR
Queue Stats
78W - 68L
1,500 Elo+
Solo
Hades
Hades
GalenDracos1977
Hades
Level 127
God Stats
0W - 3L
1,299 SR
Queue Stats
56W - 52L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Klowned
Ao Kuang
Level 124
God Stats
0W - 1L
1,742 SR
Queue Stats
95W - 104L
1,493 Elo+
Solo
Arachne
Arachne
ShivDaStar
Arachne
Level 79
God Stats
8W - 20L
1,511 SR
Queue Stats
15W - 30L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Wantingpand2
Danzaburou
Level 45
God Stats
3W - 4L
1,488 SR
Queue Stats
40W - 61L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 1 / 5
7,039
541
4,227
6,447
2,240
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 1 / 6
6,998
538
6,552
6,617
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
14
4 / 1 / 0
7,582
583
8,674
11,018
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Mr Kid2114
Fafnir
11
2 / 0 / 4
7,401
569
3,001
11,084
9,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
8 / 3 / 4
8,534
656
9,761
11,334
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,850
527
1,690
7,310
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 1
7,202
554
5,584
13,006
7,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Klowned
Ao Kuang
13
3 / 5 / 2
7,386
568
4,416
13,788
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ShivDaStar
Arachne
9
0 / 3 / 1
5,564
428
2,241
9,680
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Wantingpand2
Danzaburou
11
1 / 3 / 1
6,804
523
6,191
8,044
2,914
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
5
6
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
5
4.5
L
1
4
1
0.38
W
1
1
6
4
W
Achilles
4
1
0
4
L
0
2
1
0.25
L
Ao Kuang
Klowned
Ao Kuang
3
5
2
0.8
W
Fafnir
Mr Kid2114
Fafnir
2
0
4
4
L
Arachne
ShivDaStar
Arachne
0
3
1
0.17
L
Danzaburou
Wantingpand2
Danzaburou
1
3
1
0.5
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
20,122
46,500
Taken
51,828
27,417
Mitigated
21,733
12,930
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,227
2,646
0
1,069
6,447
2,240
1,180
485
5,962
0
49,396
L
1,690
40
0
725
7,310
2,833
0
3,147
4,163
38,800
0
W
6,552
224
0
1,826
6,617
1,987
0
1,973
4,500
45,161
1,858
W
Achilles
8,674
1,910
0
3,540
11,018
8,488
0
4,721
6,297
0
43,047
L
5,584
561
0
7,224
13,006
7,233
0
512
11,474
46,872
2,684
L
Ao Kuang
Klowned
Ao Kuang
4,416
1,190
0
5,826
13,788
5,024
0
3,257
10,531
50,234
1,926
W
Fafnir
Mr Kid2114
Fafnir
3,001
747
2,033
3,800
11,084
9,468
68
940
10,104
19,052
0
L
Arachne
ShivDaStar
Arachne
2,241
1,775
0
420
9,680
3,729
60
1,161
8,519
0
19,292
L
Danzaburou
Wantingpand2
Danzaburou
6,191
1,977
0
2,184
8,044
2,914
870
1,337
6,659
0
44,688
W
9,761
5,929
0
662
11,334
5,234
0
2,787
8,507
0
74,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
33,806
349
Minions Killed
371
0
Camps Cleared
0
1,262,831
Distance Traveled
1,194,383
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,039
541
86
7
0
223,746
0
L
Janus
6,850
527
84
6
0
229,346
0
W
Thoth
6,998
538
85
7
0
267,000
2
W
Achilles
7,582
583
53
4
0
229,405
0
L
Hades
7,202
554
90
7
0
209,115
0
L
Ao Kuang
7,386
568
86
7
0
250,244
0
W
Fafnir
7,401
569
20
2
0
262,612
1
L
Arachne
5,564
428
39
3
0
275,519
2
L
Danzaburou
6,804
523
72
6
0
230,159
0
W
Mercury
8,534
656
105
8
0
280,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role