Player Matchup

Cthulhu
Cthulhu
Silver III
Sycratox
Cthulhu
Silver III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,098 MMR
Solo
Medusa
Medusa
Bronze III
VitalyOS2000
Medusa
Bronze III
Level 124
God Stats
5W - 3L
1,626 SR
Queue Stats
17W - 22L
1,255 MMR
Solo
Persephone
Persephone
Gold II
nanarlamenace
Persephone
Gold II
Level 144
God Stats
73W - 84L
1,518 SR
Queue Stats
390W - 418L
1,302 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,548 SR
1,218 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 168
1,445 SR
1,741 MMR
Osiris
Osiris
Gold III
Apocosausage
Osiris
Gold III
Level 150
God Stats
4W - 0L
1,617 SR
Queue Stats
17W - 7L
1,740 MMR
Party 1
Bastet
Bastet
Gold III
LeadHeadFred
Bastet
Gold III
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,740 MMR
Party 1
Chang'e
Chang'e
Gold III
Starter1995
Chang'e
Gold III
Level 168
God Stats
1W - 0L
1,218 SR
Queue Stats
9W - 8L
1,743 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sycratox
Cthulhu
13
0 / 3 / 1
7,736
595
12,207
22,490
24,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
11
1 / 8 / 0
8,150
627
9,391
14,979
5,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
nanarlamenace
Persephone
13
0 / 3 / 1
8,355
643
6,325
16,327
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresAchillesThothNoxNe Zha

VS

Bans
VulcanMorgan Le FayGaneshaAgniHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
9 / 0 / 6
10,842
834
21,189
16,793
17,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
15
3 / 1 / 10
9,892
761
16,128
14,470
7,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Starter1995
Chang'e
14
3 / 0 / 9
9,732
749
11,382
12,894
6,035
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
0
6
12
W
Bastet
3
1
10
8
W
Chang'e
Starter1995
Chang'e
3
0
9
7.5
L
Cthulhu
Sycratox
Cthulhu
0
3
1
0.17
L
Medusa
1
8
0
0.13
L
Persephone
nanarlamenace
Persephone
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
48,699
53,796
Taken
44,157
36,374
Mitigated
30,992
4,891
Healing
21,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
21,189
6,622
0
6,260
16,793
17,806
480
8,085
8,708
0
44,147
W
Bastet
16,128
4,234
0
3,521
14,470
7,151
624
5,180
9,290
0
43,917
W
Chang'e
Starter1995
Chang'e
11,382
1,138
5,425
6,171
12,894
6,035
1,450
4,790
8,104
48,777
1,780
L
Cthulhu
Sycratox
Cthulhu
12,207
1,243
0
3,396
22,490
24,880
0
4,792
16,935
23,774
799
L
Medusa
9,391
3,317
0
500
14,979
5,572
0
3,160
11,374
0
29,397
L
Persephone
nanarlamenace
Persephone
6,325
331
0
995
16,327
5,922
0
3,052
12,850
34,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
30,466
134
Minions Killed
178
0
Camps Cleared
0
726,837
Distance Traveled
819,500
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,842
834
55
4
0
275,508
0
W
Bastet
9,892
761
53
4
0
277,610
0
W
Chang'e
9,732
749
70
5
0
266,382
1
L
Cthulhu
7,736
595
37
3
0
248,257
3
L
Medusa
8,150
627
41
3
0
236,625
0
L
Persephone
8,355
643
56
4
0
241,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role