Player Matchup

Skadi
Skadi
Black-Cat__FR
Skadi
Level 122
God Stats
9W - 9L
1,665 SR
Queue Stats
291W - 256L
1,487 Elo+
Solo
Bellona
Bellona
Gossi8125
Bellona
Level 85
God Stats
18W - 12L
1,582 SR
Queue Stats
224W - 231L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Nareik2K
Cthulhu
Level 108
God Stats
4W - 1L
1,405 SR
Queue Stats
41W - 38L
1,400 Elo+
Solo
Thanatos
Thanatos
Talonsky
Thanatos
Level 172
God Stats
7W - 4L
1,724 SR
Queue Stats
77W - 50L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
XYOUP
Danzaburou
Level 27
God Stats
30W - 10L
1,685 SR
Queue Stats
58W - 37L
1,554 Elo+
Party 2
Team Averages
Level 103
1,612 SR
1,494 Elo+

VS

Team Averages
Level 83
1,449 SR
1,452 Elo+
Cthulhu
Cthulhu
AGONIZED441
Cthulhu
Level 122
God Stats
40W - 27L
1,683 SR
Queue Stats
546W - 529L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
DrDr4go
Jormungandr
Level 51
God Stats
3W - 7L
1,339 SR
Queue Stats
118W - 93L
1,530 Elo+
Solo
Hera
Hera
EmotinTrese
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,361 Elo+
Party 1
Izanami
Izanami
GrizzlyBlock02
Izanami
Level 108
God Stats
8W - 8L
1,434 SR
Queue Stats
174W - 169L
1,424 Elo+
Solo
Tyr
Tyr
areyes17_
Tyr
Level 128
God Stats
2W - 7L
1,286 SR
Queue Stats
227W - 220L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 3
8,534
656
8,665
5,823
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Gossi8125
Bellona
13
3 / 0 / 3
8,122
625
7,264
12,480
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Nareik2K
Cthulhu
12
0 / 3 / 7
7,000
538
3,810
10,371
7,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Talonsky
Thanatos
13
8 / 1 / 4
7,992
615
9,954
13,566
6,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
XYOUP
Danzaburou
15
5 / 2 / 6
9,182
706
9,608
10,548
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AGONIZED441
Cthulhu
13
1 / 4 / 0
7,311
562
7,331
9,283
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
DrDr4go
Jormungandr
13
2 / 2 / 1
7,340
565
4,726
10,864
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 9 / 0
6,439
495
178
10,247
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 6 / 3
7,068
544
6,919
12,014
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 5
5,986
460
6,926
12,222
9,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
7
7
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AGONIZED441
Cthulhu
1
4
0
0.25
W
9
1
3
10.5
L
Jormungandr
DrDr4go
Jormungandr
2
2
1
1.25
L
0
9
0
0
W
Bellona
Gossi8125
Bellona
3
0
3
4.5
L
3
6
3
0.75
W
Cthulhu
Nareik2K
Cthulhu
0
3
7
1.17
W
Thanatos
Talonsky
Thanatos
8
1
4
10
W
Danzaburou
XYOUP
Danzaburou
5
2
6
4
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,301
Damage
26,080
52,788
Taken
54,630
28,443
Mitigated
29,000
24,592
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AGONIZED441
Cthulhu
7,331
869
0
575
9,283
5,940
0
993
8,290
48,352
672
W
8,665
3,273
0
1,008
5,823
2,387
297
1,230
4,593
0
64,594
L
Jormungandr
DrDr4go
Jormungandr
4,726
1,264
0
1,013
10,864
6,965
0
0
10,864
58,714
1,882
L
178
39
0
250
10,247
2,357
0
401
9,846
37,790
0
W
Bellona
Gossi8125
Bellona
7,264
1,998
0
7,157
12,480
7,840
0
5,437
6,236
0
57,279
L
6,919
5,509
0
1,675
12,014
4,532
0
792
11,222
0
40,764
W
Cthulhu
Nareik2K
Cthulhu
3,810
251
951
641
10,371
7,100
429
1,963
7,919
26,929
2,346
W
Thanatos
Talonsky
Thanatos
9,954
3,111
0
10,526
13,566
6,642
0
2,100
11,466
0
61,289
W
Danzaburou
XYOUP
Danzaburou
9,608
5,973
0
4,309
10,548
4,474
928
31
10,517
0
68,188
L
6,926
1,238
0
2,705
12,222
9,206
0
1,340
10,882
0
26,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,830
Gold Earned
34,144
466
Minions Killed
369
0
Camps Cleared
0
1,368,558
Distance Traveled
1,276,506
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,311
562
104
8
0
254,100
0
W
Skadi
8,534
656
113
9
0
265,125
3
L
Jormungandr
7,340
565
90
7
0
272,383
0
L
Hera
6,439
495
65
5
0
207,589
0
W
Bellona
8,122
625
106
8
0
258,013
0
L
Izanami
7,068
544
83
6
0
248,974
0
W
Cthulhu
7,000
538
41
3
0
270,498
0
W
Thanatos
7,992
615
85
7
0
310,544
4
W
Danzaburou
9,182
706
121
9
0
264,378
2
L
Tyr
5,986
460
27
2
0
293,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role