Player Matchup

Shiva
Shiva
AgentKemono
Shiva
Level 127
God Stats
1W - 1L
1,487 SR
Queue Stats
185W - 180L
1,557 Elo+
Solo
Neith
Neith
CryonicTwo
Neith
Level 128
God Stats
11W - 4L
1,732 SR
Queue Stats
40W - 11L
1,941 Elo+
Solo
Olorun
Olorun
sofiya2k12
Olorun
Level 138
God Stats
14W - 15L
1,541 SR
Queue Stats
231W - 215L
1,561 Elo+
Solo
Team Averages
Level 131
1,587 SR
1,686 Elo+

VS

Team Averages
Level 148
1,423 SR
1,542 Elo+
Thor
Thor
JossJess
Thor
Level 211
God Stats
0W - 2L
1,469 SR
Queue Stats
328W - 266L
1,646 Elo+
Solo
Zeus
Zeus
dragses
Zeus
Level 127
God Stats
5W - 3L
1,678 SR
Queue Stats
12W - 11L
1,514 Elo+
Solo
Ares
Ares
wDkTheRealArtic
Ares
Level 106
God Stats
1W - 9L
1,123 SR
Queue Stats
61W - 76L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
8,418
935
9,786
9,941
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
13
3 / 0 / 7
8,032
892
4,779
5,318
2,123
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
sofiya2k12
Olorun
13
1 / 1 / 7
7,491
832
5,079
6,653
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 2 / 0
6,190
688
4,647
5,643
3,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
dragses
Zeus
11
0 / 5 / 1
6,465
718
3,765
7,661
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,733
637
3,321
9,711
8,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
0
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Neith
3
0
7
6.5
L
Thor
0
2
0
0
L
Zeus
dragses
Zeus
0
5
1
0.1
W
Olorun
sofiya2k12
Olorun
1
1
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
11,733
21,912
Taken
23,015
12,851
Mitigated
14,244
6,620
Healing
2,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,786
2,101
364
2,368
9,941
8,108
49
2,370
7,571
0
26,496
W
Neith
4,779
1,332
0
1,241
5,318
2,123
1,603
2,338
2,980
0
25,950
L
Thor
4,647
177
0
549
5,643
3,160
0
892
4,579
0
23,062
L
Zeus
dragses
Zeus
3,765
257
0
200
7,661
3,071
0
2,040
5,358
21,798
0
W
Olorun
sofiya2k12
Olorun
5,079
1,950
512
2,135
6,653
2,620
1,232
2,161
4,492
30,181
1,142
L
3,321
417
0
1,497
9,711
8,013
0
2,087
7,323
9,422
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,941
Gold Earned
18,388
135
Minions Killed
102
0
Camps Cleared
0
571,270
Distance Traveled
457,571
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,418
935
36
4
0
203,550
0
W
Neith
8,032
892
33
4
0
186,010
0
L
Thor
6,190
688
34
4
0
188,608
0
L
Zeus
6,465
718
56
6
0
138,045
0
W
Olorun
7,491
832
66
7
0
181,710
3
L
Ares
5,733
637
12
1
0
130,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role